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XC_VM/docs/en/development/event-system.md
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Divarion-D f4555e7943 docs: reorganize structure, sync with current code, add missing framework reference
Structure:
- Split development/ (20 files) into development/ (framework reference) and guides/ (how-to)
- Moved 13 how-to files into new guides/ category (auth, cli, error-handling, etc.)
- Moved navbar-rendering.md from system/ into development/
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Sidebar / navbar:
- Removed all emojis from _sidebar.md (EN + RU) — fixes tree hierarchy rendering
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- Removed duplicate entries from the old "System Documentation" section
- Renamed section headers: "Development" -> "Framework Reference" + "Developer Guides"

Content fixes (modules.md EN + RU):
- Updated "Class naming" section: now documents XcVm\Module\{Pascal} namespaces
  (was "global PHP namespace — Until PHP namespaces are introduced")
- Updated main module class example to use namespace declaration + use statements
- Updated class naming in ModuleLoader description to FQN
- Replaced installCrontab() manual crontab instruction with getCronEntries() API
- Updated enable/disable section: added ModuleState enum table, updated config examples
- Fixed FAQ answer for disabling a module

Content fixes (bootstrap-contexts.md EN + RU):
- Replaced CONTEXT_* string constants with BootContext enum cases throughout
- Updated boot() signature: string $context -> BootContext $context
- Updated getContext() return type: ?string -> ?BootContext

New framework reference docs (EN + RU):
- docs/{en,ru}/development/event-system.md: EventDispatcher singleton bridge,
  #[ListensTo] attribute, getEventSubscribers() array API, stoppable events,
  built-in event catalog, custom event authoring, ListensTo attribute reference
- docs/{en,ru}/development/exception-hierarchy.md: full XcVmException tree,
  container vs module subtrees, PSR-11 compliance notes, catch-by-subsystem examples
2026-06-15 18:27:23 +03:00

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Event System

XC_VM uses a PSR-14-style typed event dispatcher. All events are plain PHP classes dispatched and received by name. The dispatcher is instance-based and stored in the DI container under the key events.


EventDispatcher

EventDispatcher is a singleton with an instance bridge. Static methods delegate to the active instance so existing call sites work without changes.

// bootstrap.php wires the canonical instance:
$dispatcher = new EventDispatcher();
EventDispatcher::setInstance($dispatcher);
$container->set('events', $dispatcher);

// Both paths reach the same listener store:
EventDispatcher::dispatch(new MyEvent(...));           // static call
$container->get('events')->dispatch(new MyEvent(...)); // instance call

In tests, isolate state per-test with:

protected function setUp(): void {
    $dispatcher = new EventDispatcher();
    EventDispatcher::setInstance($dispatcher);
}

protected function tearDown(): void {
    EventDispatcher::resetInstance();
}

Dispatching and listening

// Dispatch
EventDispatcher::dispatch(new StreamStartedEvent($lineId, $streamId));

// Listen
EventDispatcher::listen(StreamStartedEvent::class, function (StreamStartedEvent $e): void {
    // handle
}, priority: 10);

// Remove a listener
EventDispatcher::unlisten(StreamStartedEvent::class, $myCallable);

// Check
EventDispatcher::hasListeners(StreamStartedEvent::class); // bool

Priority — higher integer = called first. Default 0.


Registering listeners in a module

Option 1 — getEventSubscribers() array

public function getEventSubscribers(): array {
    return [
        StreamStartedEvent::class => [$this, 'onStreamStarted'],
        StreamStartedEvent::class => [[$this, 'onStreamStarted'], 20], // with priority
    ];
}

Option 2 — #[ListensTo] attribute

use ListensTo;

class MyModuleModule extends BaseModule {

    #[ListensTo(StreamStartedEvent::class, priority: 20)]
    public function onStreamStarted(StreamStartedEvent $e): void {
        // handle
    }

    // IS_REPEATABLE — multiple attributes on the same method
    #[ListensTo(StreamStartedEvent::class)]
    #[ListensTo(StreamStoppedEvent::class)]
    public function onStreamChange(object $e): void {
        // handle both events
    }
}

Both mechanisms work simultaneously and can coexist in the same module. ModuleLoader::bootAll() runs both passes for every loaded module.


Stoppable events

Extend AbstractEvent and call $e->stopPropagation():

class MyGatingEvent extends AbstractEvent {
    public bool $allowed = true;
}

EventDispatcher::listen(MyGatingEvent::class, function (MyGatingEvent $e): void {
    if (!$this->check()) {
        $e->allowed = false;
        $e->stopPropagation();
    }
}, priority: 100);

Listeners are skipped once isPropagationStopped() returns true.


Built-in core events

Event class Location When dispatched Stoppable
ModuleLoadedEvent Events/Module/ After module file is loaded No
ModuleBootedEvent Events/Module/ After boot() is called No
PackageInstalledEvent Events/Module/ After marketplace install No
UserAuthenticatedEvent Events/Auth/ After successful login Yes
UserLoggedOutEvent Events/Auth/ After logout No
StreamStartedEvent Events/Stream/ After stream started No
StreamStoppedEvent Events/Stream/ After stream stopped No
SettingsChangedEvent Events/Settings/ After settings saved No

Writing a custom event

Plain class — use readonly properties for immutable payloads:

<?php
namespace XcVm\Module\MyModule;

final class MyModuleEvent {
    public function __construct(
        public readonly int    $lineId,
        public readonly string $reason,
    ) {}
}

Stoppable event — extend AbstractEvent:

<?php
namespace XcVm\Module\MyModule;

use AbstractEvent;

final class MyModuleGatingEvent extends AbstractEvent {
    public bool $vetoed = false;

    public function __construct(
        public readonly int $resourceId,
    ) {}
}

Dispatch from anywhere after bootstrap:

EventDispatcher::dispatch(new MyModuleEvent($lineId, 'reason'));

ListensTo attribute reference

#[\Attribute(\Attribute::TARGET_METHOD | \Attribute::IS_REPEATABLE)]
final class ListensTo {
    public function __construct(
        public readonly string $eventClass,
        public readonly int    $priority = 0,
    ) {}
}
  • eventClass — fully-qualified class name of the event
  • priority — listener priority (higher = called first; default 0)
  • Placed on public methods of classes that extend BaseModule
  • IS_REPEATABLE — multiple #[ListensTo] on the same method are all registered
  • If eventClass does not exist at runtime, the attribute is skipped gracefully (no exception)