28 lines
671 B
C#
28 lines
671 B
C#
using System.Collections.Generic;
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using CrapFixer;
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public class FeatureNode
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{
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public string Name { get; set; }
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public bool IsCategory => Feature == null;
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public FeatureBase Feature { get; }
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public List<FeatureNode> Children { get; set; } = new List<FeatureNode>();
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// Property to control default checked state
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public bool DefaultChecked { get; set; } = true;
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// Constructor for categories
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public FeatureNode(string name)
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{
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Name = name;
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}
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// Constructor for actual features
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public FeatureNode(FeatureBase feature)
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{
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Feature = feature;
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Name = feature.ID(); // Use the ID as the name
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}
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}
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