Files
Crapfixer/MSCFixer/Features/Gaming/GameDVR.cs
T
2025-05-07 19:39:40 +02:00

77 lines
2.4 KiB
C#

using Microsoft.Win32;
using System;
using Crapfixer;
using System.Threading.Tasks;
namespace Settings.Gaming
{
internal class GameDVR : FeatureBase
{
private const string keyName = @"HKEY_CURRENT_USER\System\GameConfigStore";
// 0 = Enabled, 2 = Disabled
private const string keyName2 = @"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\PolicyManager\default\ApplicationManagement\AllowGameDVR";
private const string valueName = "GameDVR_Enabled";
private const string valueName2 = "GameDVR_FSEBehaviorMode";
private const string valueName3 = "value";
public override string GetFeatureDetails()
{
return $"{keyName} |Value: {valueName} | {valueName2} | {keyName2} | {valueName3} ";
}
public override string ID()
{
return "Disable Game DVR";
}
public override string Info()
{
return "This feature will disable Game DVR.";
}
public override Task<bool> CheckFeature()
{
return Task.FromResult(Utils.IntEquals(keyName, valueName, 0) &&
Utils.IntEquals(keyName, valueName2, 2) &&
Utils.IntEquals(keyName2, valueName3, 0));
}
public override Task<bool> DoFeature()
{
try
{
Registry.SetValue(keyName, valueName, 0, RegistryValueKind.DWord);
Registry.SetValue(keyName, valueName2, 2, RegistryValueKind.DWord);
Registry.SetValue(keyName2, valueName3, 0, RegistryValueKind.DWord);
return Task.FromResult(true);
}
catch (Exception ex)
{
Logger.Log("Code red in " + ex.Message, LogLevel.Error);
}
return Task.FromResult(false);
}
public override bool UndoFeature()
{
try
{
Registry.SetValue(keyName, valueName, 1, RegistryValueKind.DWord);
Registry.SetValue(keyName, valueName2, 0, RegistryValueKind.DWord);
Registry.SetValue(keyName2, valueName3, 1, RegistryValueKind.DWord);
return true;
}
catch (Exception ex)
{
Logger.Log("Code red in " + ex.Message, LogLevel.Error);
}
return false;
}
}
}