Formalize inclusion of code from https://github.com/dotnet
Fix SystemIOWindows.PathGetFullPath per review comments. Add unit tests for SystemIOWindows.PathGetFullPath and SystemIOWindows.PrefixWithUNC. Also, fix a bug in the SystemIOWindows.PrefixWithUNC change that was exposed by these new unit tests. In BackendToolTests, remove unused [Setup] and [TearDown] methods.
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// Adapted from https://github.com/dotnet/runtime/blob/v5.0.12/src/libraries/Common/src/System/IO/PathInternal.Windows.cs
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// The MIT License (MIT)
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//
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// Copyright(c).NET Foundation and Contributors
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//
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// All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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using System.Runtime.CompilerServices;
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using System.IO;
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namespace Duplicati.Library.Common.IO
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{
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/// <summary>Contains internal path helpers that are shared between many projects.</summary>
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internal static class PathInternalWindows
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{
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// All paths in Win32 ultimately end up becoming a path to a File object in the Windows object manager. Passed in paths get mapped through
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// DosDevice symbolic links in the object tree to actual File objects under \Devices. To illustrate, this is what happens with a typical
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// path "Foo" passed as a filename to any Win32 API:
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//
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// 1. "Foo" is recognized as a relative path and is appended to the current directory (say, "C:\" in our example)
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// 2. "C:\Foo" is prepended with the DosDevice namespace "\??\"
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// 3. CreateFile tries to create an object handle to the requested file "\??\C:\Foo"
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// 4. The Object Manager recognizes the DosDevices prefix and looks
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// a. First in the current session DosDevices ("\Sessions\1\DosDevices\" for example, mapped network drives go here)
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// b. If not found in the session, it looks in the Global DosDevices ("\GLOBAL??\")
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// 5. "C:" is found in DosDevices (in our case "\GLOBAL??\C:", which is a symbolic link to "\Device\HarddiskVolume6")
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// 6. The full path is now "\Device\HarddiskVolume6\Foo", "\Device\HarddiskVolume6" is a File object and parsing is handed off
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// to the registered parsing method for Files
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// 7. The registered open method for File objects is invoked to create the file handle which is then returned
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//
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// There are multiple ways to directly specify a DosDevices path. The final format of "\??\" is one way. It can also be specified
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// as "\\.\" (the most commonly documented way) and "\\?\". If the question mark syntax is used the path will skip normalization
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// (essentially GetFullPathName()) and path length checks.
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// Windows Kernel-Mode Object Manager
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// https://msdn.microsoft.com/en-us/library/windows/hardware/ff565763.aspx
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// https://channel9.msdn.com/Shows/Going+Deep/Windows-NT-Object-Manager
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//
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// Introduction to MS-DOS Device Names
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// https://msdn.microsoft.com/en-us/library/windows/hardware/ff548088.aspx
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//
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// Local and Global MS-DOS Device Names
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// https://msdn.microsoft.com/en-us/library/windows/hardware/ff554302.aspx
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internal const string ExtendedDevicePathPrefix = @"\\?\";
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internal const string UncPathPrefix = @"\\";
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internal const string UncDevicePrefixToInsert = @"?\UNC\";
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internal const string UncExtendedPathPrefix = @"\\?\UNC\";
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internal const string DevicePathPrefix = @"\\.\";
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internal const int MaxShortPath = 260;
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// \\?\, \\.\, \??\
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internal const int DevicePrefixLength = 4;
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/// <summary>
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/// Returns true if the given character is a valid drive letter
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/// </summary>
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internal static bool IsValidDriveChar(char value)
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{
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return ((value >= 'A' && value <= 'Z') || (value >= 'a' && value <= 'z'));
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}
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/// <summary>
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/// Returns true if the path specified is relative to the current drive or working directory.
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/// Returns false if the path is fixed to a specific drive or UNC path. This method does no
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/// validation of the path (URIs will be returned as relative as a result).
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/// </summary>
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/// <remarks>
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/// Handles paths that use the alternate directory separator. It is a frequent mistake to
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/// assume that rooted paths (Path.IsPathRooted) are not relative. This isn't the case.
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/// "C:a" is drive relative- meaning that it will be resolved against the current directory
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/// for C: (rooted, but relative). "C:\a" is rooted and not relative (the current directory
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/// will not be used to modify the path).
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/// </remarks>
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internal static bool IsPartiallyQualified(string path)
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{
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if (path.Length < 2)
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{
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// It isn't fixed, it must be relative. There is no way to specify a fixed
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// path with one character (or less).
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return true;
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}
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if (IsDirectorySeparator(path[0]))
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{
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// There is no valid way to specify a relative path with two initial slashes or
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// \? as ? isn't valid for drive relative paths and \??\ is equivalent to \\?\
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return !(path[1] == '?' || IsDirectorySeparator(path[1]));
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}
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// The only way to specify a fixed path that doesn't begin with two slashes
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// is the drive, colon, slash format- i.e. C:\
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return !((path.Length >= 3)
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&& (path[1] == Path.VolumeSeparatorChar)
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&& IsDirectorySeparator(path[2])
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// To match old behavior we'll check the drive character for validity as the path is technically
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// not qualified if you don't have a valid drive. "=:\" is the "=" file's default data stream.
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&& IsValidDriveChar(path[0]));
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}
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/// <summary>
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/// True if the given character is a directory separator.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static bool IsDirectorySeparator(char c)
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{
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return c == Path.DirectorySeparatorChar || c == Path.AltDirectorySeparatorChar;
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}
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}
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}
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