When the code following the await can be executed on any thread, it's
recommended to use ConfigureAwait(false) to avoid unnecessary context
switching and potential deadlocks.
Changed a few things on the way, removing the log process
# Conflicts:
# Duplicati/Library/Main/Controller.cs
# Duplicati/Library/Main/Database/ExtensionMethods.cs
# Duplicati/Library/Main/Database/LocalBackupDatabase.cs
# Duplicati/Library/Main/Duplicati.Library.Main.csproj
# Duplicati/Library/Main/Operation/BackupHandler.cs
# Duplicati/Library/Main/Operation/FilelistProcessor.cs
# Duplicati/Library/Main/Operation/PurgeBrokenFilesHandler.cs
# Duplicati/Library/Main/Operation/TestFilterHandler.cs
# Duplicati/Library/Main/Options.cs
# Duplicati/Library/Main/ResultClasses.cs
# Duplicati/UnitTest/BasicSetupHelper.cs
Previously, empty files were associasted with empty blocks. These blocks were added to volumes which could result in empty, but valid volumes being garbage collected and valid file entries deleted.
This change changes the logic so that empty blocks are not stored at all.
# Conflicts:
# Duplicati/Library/Main/Controller.cs
# Duplicati/Library/Main/Database/ExtensionMethods.cs
# Duplicati/Library/Main/Database/LocalBackupDatabase.cs
# Duplicati/Library/Main/Duplicati.Library.Main.csproj
# Duplicati/Library/Main/Operation/BackupHandler.cs
# Duplicati/Library/Main/Operation/RecreateDatabaseHandler.cs
# Duplicati/Library/Main/ResultClasses.cs
First attempt at merging all changes from 2016-10-08 to now :/
Some changes were required for this merge,
now the StreamBlockSplitter process will take in any stream, store the blocks and return the blockset ID.
This makes it compatible with the changes for metadata handling where they support more than a single block of metadata.
# Conflicts:
# Duplicati/Library/Main/Database/LocalDatabase.cs
# Duplicati/Library/Main/Database/LocalRepairDatabase.cs
# Duplicati/Library/Main/Operation/BackupHandler.cs
# Duplicati/Library/Main/Operation/RecreateDatabaseHandler.cs