// Copyright (C) 2025, The Duplicati Team // https://duplicati.com, hello@duplicati.com // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Threading; using System.Threading.Tasks; namespace Duplicati.Library.Main.Operation.Common { /// /// Interface for async access to the current control state /// public interface ITaskReader { /// /// A cancellation token that can be used to monitor progress abort /// CancellationToken ProgressToken { get; } /// /// Gets the progress state, waiting if the state is paused, throws if terminated /// /// true if the progress should continue, false if it should stop Task ProgressRendevouz(); /// /// A cancellation token that can be used to monitor transfer abort /// CancellationToken TransferToken { get; } /// /// Gets the transfer state, waiting if the state is paused, throws if terminated /// /// true if the transfer should continue, false if it should stop Task TransferRendevouz(); #if DEBUG /// /// Callback for testing the task control /// /// The path being processed Action TestMethodCallback { get; set; } #endif } /// /// Interface for controlling the progress /// public interface ITaskCommander { /// /// Requests that progress should be paused /// /// If true, the transfer should also be paused void Pause(bool alsoTransfer); /// /// Resumes running a paused process /// void Resume(); /// /// Requests that the progress should be stopped in a controlled way. /// This will finalize the current file and transfer. /// void Stop(); /// /// Terminates the progress without allowing a flush /// void Terminate(); } /// /// Interface for the task control /// public interface ITaskControl : ITaskReader, ITaskCommander { } /// /// Implementation of the task control /// public class TaskControl : ITaskControl, IDisposable { /// /// State tracking to avoid invalid requests /// private enum State { /// /// The task is running /// Active, /// /// The task is paused /// Paused, /// /// The task is stopped /// Stopped, /// /// The task is terminated /// Terminated } /// /// Internal control state for progress event /// private TaskCompletionSource m_progress = new(); /// /// Internal control state for transfer event /// private TaskCompletionSource m_transfer = new(); /// /// The progress task completion source, cancelled if the operation is terminated /// private readonly CancellationTokenSource m_progressTcs = new(); /// /// The transfer task completion source, cancelled if the operation is terminated /// private readonly CancellationTokenSource m_transferTcs = new(); /// /// The control lock instance /// private readonly object m_lock = new object(); /// /// The current progress state /// private State m_progressstate = State.Paused; /// /// The current transfer state /// private State m_transferstate = State.Paused; /// /// A cancellation token that is cancelled if the operation is aborted /// public CancellationToken ProgressToken => m_progressTcs.Token; /// /// A cancellation token that is cancelled if the transfers are aborted /// public CancellationToken TransferToken => m_transferTcs.Token; /// /// Initializes a new instance of the class. /// public TaskControl() { Resume(); } /// /// Gets the progress state, waiting if the state is paused /// /// true if the progress should continue, false if it should stop public async Task ProgressRendevouz() { var res = await m_progress.Task.ConfigureAwait(false); lock (m_lock) m_progressTcs.Token.ThrowIfCancellationRequested(); return res; } /// /// Gets the transfer state, waiting if the state is paused /// /// true if the transfer should continue, false if it should stop public async Task TransferRendevouz() { var res = await m_transfer.Task.ConfigureAwait(false); lock (m_lock) m_transferTcs.Token.ThrowIfCancellationRequested(); return res; } /// /// Resumes running a paused process /// public void Resume() { lock (m_lock) { if (m_progressstate == State.Paused) { m_progress.SetResult(true); m_progressstate = State.Active; } if (m_transferstate == State.Paused) { m_transfer.SetResult(true); m_transferstate = State.Active; } } } /// /// Requests that progress should be paused /// public void Pause(bool alsoTransfer) { lock (m_lock) { if (m_progressstate == State.Active) { m_progress = new TaskCompletionSource(); m_progressstate = State.Paused; } if (alsoTransfer && m_transferstate == State.Active) { m_transfer = new TaskCompletionSource(); m_transferstate = State.Paused; } } } /// /// Requests that the progress should be stopped in an orderly manner, /// which allows current transfers to be completed. /// public void Stop() { lock (m_lock) { if (m_progressstate == State.Active || m_progressstate == State.Paused) { if (m_progressstate != State.Paused) m_progress = new TaskCompletionSource(); m_progress.SetResult(false); m_progressstate = State.Stopped; } // For symmetry, we also mark the transfer as stopped // but the transfer logic does not stop transfers // unless they are aborted if (m_transferstate == State.Active || m_transferstate == State.Paused) { if (m_transferstate != State.Paused) m_transfer = new TaskCompletionSource(); m_transfer.SetResult(false); m_transferstate = State.Stopped; } } } /// /// Terminates the progress without allowing a flush /// public void Terminate() { lock (m_lock) { if (m_progressstate != State.Terminated) { if (m_progressstate != State.Paused) m_progress = new TaskCompletionSource(); m_progress.SetCanceled(); m_progressstate = State.Terminated; m_progressTcs.Cancel(); } if (m_transferstate != State.Terminated) { if (m_transferstate != State.Paused) m_transfer = new TaskCompletionSource(); m_transfer.SetCanceled(); m_transferstate = State.Terminated; m_transferTcs.Cancel(); } } } /// public void Dispose() { Terminate(); } #if DEBUG /// public Action TestMethodCallback { get; set; } #endif } }