using System;
using System.Data;
#nullable enable
namespace Duplicati.Library.Main.Database;
///
/// Wraps a transaction so it can be comitted and restarted
///
internal class ReusableTransaction : IDisposable
{
///
/// The tag used for logging
///
private static readonly string LOGTAG = Logging.Log.LogTagFromType(typeof(LocalDatabase));
///
/// The database to use
///
private readonly LocalDatabase m_db;
///
/// The current transaction
///
private IDbTransaction? m_transaction;
///
/// Creates a new reusable transaction
///
/// The database to use
public ReusableTransaction(LocalDatabase db, IDbTransaction? transaction = null)
{
m_db = db;
m_transaction = transaction ?? db.BeginTransaction();
}
///
/// The current transaction
///
public IDbTransaction Transaction => m_transaction ?? throw new InvalidOperationException("Transaction is disposed");
///
/// Commits the current transaction and optionally restarts it
///
/// The log message to use
/// True if the transaction should be restarted
public void Commit(string? message = null, bool restart = true)
{
if (m_transaction == null)
throw new InvalidOperationException("Transaction is already disposed");
if (m_transaction != null)
{
using (var timer = string.IsNullOrWhiteSpace(message) ? null : new Logging.Timer(LOGTAG, message, "CommitTransaction"))
m_transaction.Commit();
m_transaction.Dispose();
m_transaction = null;
}
if (restart)
m_transaction = m_db.BeginTransaction();
}
///
public void Dispose()
{
m_transaction?.Dispose();
m_transaction = null;
}
}