#region Disclaimer / License // Copyright (C) 2011, Kenneth Skovhede // http://www.hexad.dk, opensource@hexad.dk // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // #endregion using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; namespace Duplicati.Library.Backend { internal class Win32 { [DllImport("mpr.dll")] private static extern int WNetAddConnection2(ref NETRESOURCE netResource, string password, string username, int flags); [DllImport("mpr.dll")] public static extern int WNetCancelConnection2(string sharename, int dwFlags, int fForce); private struct NETRESOURCE { public ResourceScope dwScope; public ResourceType dwType; public ResourceDisplayType dwDisplayType; public ResourceUsage dwUsage; public string LocalName; public string RemoteName; public string Comment; public string Provider; } private enum ResourceScope : int { RESOURCE_CONNECTED = 1, RESOURCE_GLOBALNET, RESOURCE_REMEMBERED, RESOURCE_RECENT, RESOURCE_CONTEXT }; private enum ResourceType : int { RESOURCETYPE_ANY, RESOURCETYPE_DISK, RESOURCETYPE_PRINT, RESOURCETYPE_RESERVED }; private enum ResourceDisplayType : int { RESOURCEDISPLAYTYPE_GENERIC, RESOURCEDISPLAYTYPE_DOMAIN, RESOURCEDISPLAYTYPE_SERVER, RESOURCEDISPLAYTYPE_SHARE, RESOURCEDISPLAYTYPE_FILE, RESOURCEDISPLAYTYPE_GROUP, RESOURCEDISPLAYTYPE_NETWORK, RESOURCEDISPLAYTYPE_ROOT, RESOURCEDISPLAYTYPE_SHAREADMIN, RESOURCEDISPLAYTYPE_DIRECTORY, RESOURCEDISPLAYTYPE_TREE, RESOURCEDISPLAYTYPE_NDSCONTAINER }; private enum ResourceUsage : int { RESOURCEUSAGE_CONNECTABLE = 0x00000001, RESOURCEUSAGE_CONTAINER = 0x00000002, RESOURCEUSAGE_NOLOCALDEVICE = 0x00000004, RESOURCEUSAGE_SIBLING = 0x00000008, RESOURCEUSAGE_ATTACHED = 0x00000010, RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED), }; private const int CONNECT_UPDATE_PROFILE = 0x1; internal static bool PreAuthenticate(string path, string username, string password, bool forceReauth) { //Strip it down from \\server\share\folder1\folder2\filename.extension to // \\server\share string minpath = path; if (!minpath.StartsWith("\\\\")) return false; int first = minpath.IndexOf("\\", 2); if (first <= 0) return false; int next = minpath.IndexOf("\\", first + 1); if (next >= 0) minpath = minpath.Substring(0, next); //This only works on Windows, and probably not on Win95 try { NETRESOURCE rsc = new NETRESOURCE(); rsc.dwScope = ResourceScope.RESOURCE_GLOBALNET; rsc.dwType = ResourceType.RESOURCETYPE_DISK; rsc.dwDisplayType = ResourceDisplayType.RESOURCEDISPLAYTYPE_SHARE; rsc.dwUsage = ResourceUsage.RESOURCEUSAGE_CONNECTABLE; rsc.LocalName = null; rsc.RemoteName = minpath; // Forces close an existing network connection if (forceReauth) WNetCancelConnection2(minpath, CONNECT_UPDATE_PROFILE, 1); int retCode = WNetAddConnection2(ref rsc, password, username, CONNECT_UPDATE_PROFILE); return retCode == 0; } catch { return false; } } } }