//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.4927 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Duplicati.Library.Interface.Strings { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Common { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Common() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.Library.Interface.Strings.Common", typeof(Common).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to The configuration for the backend is not valid, it is missing the {0} field. /// internal static string ConfigurationIsMissingItemError { get { return ResourceManager.GetString("ConfigurationIsMissingItemError", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to test the connection?. /// internal static string ConfirmTestConnectionQuestion { get { return ResourceManager.GetString("ConfirmTestConnectionQuestion", resourceCulture); } } /// /// Looks up a localized string similar to Connection Failed: {0}. /// internal static string ConnectionFailure { get { return ResourceManager.GetString("ConnectionFailure", resourceCulture); } } /// /// Looks up a localized string similar to Connection succeeded!. /// internal static string ConnectionSuccess { get { return ResourceManager.GetString("ConnectionSuccess", resourceCulture); } } /// /// Looks up a localized string similar to You have not entered a path. This will store all backups in the default directory. Is this what you want?. /// internal static string DefaultDirectoryWarning { get { return ResourceManager.GetString("DefaultDirectoryWarning", resourceCulture); } } /// /// Looks up a localized string similar to You must enter a password. /// internal static string EmptyPasswordError { get { return ResourceManager.GetString("EmptyPasswordError", resourceCulture); } } /// /// Looks up a localized string similar to You have not entered a password. ///Proceed without a password?. /// internal static string EmptyPasswordWarning { get { return ResourceManager.GetString("EmptyPasswordWarning", resourceCulture); } } /// /// Looks up a localized string similar to You must enter the name of the server. /// internal static string EmptyServernameError { get { return ResourceManager.GetString("EmptyServernameError", resourceCulture); } } /// /// Looks up a localized string similar to You must enter a username. /// internal static string EmptyUsernameError { get { return ResourceManager.GetString("EmptyUsernameError", resourceCulture); } } /// /// Looks up a localized string similar to You have not entered a username. ///This is fine if the server allows anonymous uploads, but likely a username is required ///Proceed without a username?. /// internal static string EmptyUsernameWarning { get { return ResourceManager.GetString("EmptyUsernameWarning", resourceCulture); } } /// /// Looks up a localized string similar to The folder cannot be created because it already exists. /// internal static string FolderAlreadyExistsError { get { return ResourceManager.GetString("FolderAlreadyExistsError", resourceCulture); } } /// /// Looks up a localized string similar to Folder created!. /// internal static string FolderCreated { get { return ResourceManager.GetString("FolderCreated", resourceCulture); } } /// /// Looks up a localized string similar to The requested folder does not exist. /// internal static string FolderMissingError { get { return ResourceManager.GetString("FolderMissingError", resourceCulture); } } } }