// Copyright (C) 2018, The Duplicati Team // http://www.duplicati.com, info@duplicati.com // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA using Duplicati.Library.Logging; using Duplicati.Library.Utility; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http.Headers; using System.Text; using System.Threading; using System.Threading.Tasks; namespace Duplicati.Library { public class RetryAfterHelper { private static readonly string LOGTAG = Log.LogTagFromType(); // Whenever a response includes a Retry-After header, we'll update this timestamp with when we can next // send a request. And before sending any requests, we'll make sure to wait until at least this time. // Since this may be read and written by multiple threads, it is stored as a long and updated using Interlocked.Exchange. private long retryAfter = DateTimeOffset.MinValue.UtcTicks; public void SetRetryAfter(RetryConditionHeaderValue retryAfter) { if (retryAfter != null) { DateTimeOffset? delayUntil = null; if (retryAfter.Delta.HasValue) { delayUntil = DateTimeOffset.UtcNow + retryAfter.Delta.Value; } else if (retryAfter.Date.HasValue) { delayUntil = retryAfter.Date.Value; } if (delayUntil.HasValue) { // Set the retry timestamp to the UTC version of the timestamp. long newRetryAfter = delayUntil.Value.UtcTicks; // Update the persisted retry after timestamp long replacedRetryAfter; long currentRetryAfter; do { currentRetryAfter = Interlocked.Read(ref this.retryAfter); if (newRetryAfter < currentRetryAfter) { // If the current retry after is already past the new value, then no need to update it again. break; } else { replacedRetryAfter = Interlocked.CompareExchange(ref this.retryAfter, newRetryAfter, currentRetryAfter); } } while (replacedRetryAfter != currentRetryAfter); } } } public void WaitForRetryAfter() { this.WaitForRetryAfterAsync(CancellationToken.None).Await(); } public async Task WaitForRetryAfterAsync(CancellationToken cancelToken) { TimeSpan delay = this.GetDelayTime(); if (delay > TimeSpan.Zero) { Log.WriteProfilingMessage( LOGTAG, "RetryAfterWait", "Waiting for {0} to respect Retry-After header", delay); await Task.Delay(delay).ConfigureAwait(false); } } private TimeSpan GetDelayTime() { // Make sure this is thread safe in case multiple calls are made concurrently to this backend // This is done by reading the value into a local value which is then parsed and operated on locally. long retryAfterTicks = Interlocked.Read(ref this.retryAfter); DateTimeOffset delayUntil = new DateTimeOffset(retryAfterTicks, TimeSpan.Zero); TimeSpan delay; DateTimeOffset now = DateTimeOffset.UtcNow; // Make sure delayUntil is in the future and delay until then if so if (delayUntil >= now) { delay = delayUntil - now; } else { // If the date given was in the past then don't wait at all delay = TimeSpan.Zero; } return delay; } } }