// Copyright (C) 2018, The Duplicati Team // http://www.duplicati.com, info@duplicati.com // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA using System; using System.Collections.Generic; using Duplicati.Library.Logging; namespace Duplicati.Library.Main { /// /// The log target handler for the controller, which sends to multiple log targets /// public class ControllerMultiLogTarget : Logging.ILogDestination, IDisposable { /// /// The list of log targets to handle /// private readonly List> m_targets = new List>(); /// /// Initializes a new instance of the class. /// /// The log target. /// The minimum log level to consider /// The log filter. public ControllerMultiLogTarget(ILogDestination target, Logging.LogMessageType loglevel, Library.Utility.IFilter filter) { AddTarget(target, loglevel, filter); } /// /// Adds the target to the list. /// /// The log target. /// The minimum log level to consider /// The log filter. public void AddTarget(ILogDestination target, LogMessageType loglevel, Library.Utility.IFilter filter) { if (target == null) return; m_targets.Add(new Tuple(target, loglevel, filter ?? new Library.Utility.FilterExpression())); } /// /// Releases all resource used by the object. /// /// Call when you are finished using the /// . The method leaves the /// in an unusable state. After calling /// , you must release all references to the /// so the garbage collector can reclaim the /// memory that the was occupying. public void Dispose() { foreach (var m in m_targets) (m.Item1 as IDisposable)?.Dispose(); m_targets.Clear(); } /// /// Writes the message to all the destinations. /// /// Entry. public void WriteMessage(LogEntry entry) { foreach (var e in m_targets) { var found = e.Item3.Matches(entry.FilterTag, out var result, out var match); // If there is a filter match, use that if (found) { if (!result) continue; } else { // Otherwise, filter by log-level if (entry.Level < e.Item2) continue; } // If we get here, write the message e.Item1.WriteMessage(entry); } } } }