#region Disclaimer / License // Copyright (C) 2015, The Duplicati Team // http://www.duplicati.com, info@duplicati.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // #endregion using System; using System.IO; using Duplicati.Library.Common; namespace Duplicati.Library.SQLiteHelper { public static class SQLiteLoader { /// /// The tag used for logging /// private static readonly string LOGTAG = Logging.Log.LogTagFromType(typeof(SQLiteLoader)); /// /// A cached copy of the type /// private static Type m_type = null; /// /// Helper method with logic to handle opening a database in possibly encrypted format /// /// The SQLite connection object /// The location of Duplicati's database. /// Specify if database is encrypted /// Encryption password public static void OpenDatabase(System.Data.IDbConnection con, string databasePath, bool useDatabaseEncryption, string password) { var setPwdMethod = con.GetType().GetMethod("SetPassword", new[] { typeof(string) }); string attemptedPassword; if (!useDatabaseEncryption || string.IsNullOrEmpty(password)) attemptedPassword = null; //No encryption specified, attempt to open without else attemptedPassword = password; //Encryption specified, attempt to open with if (setPwdMethod != null) setPwdMethod.Invoke(con, new object[] { attemptedPassword }); try { //Attempt to open in preferred state OpenSQLiteFile(con, databasePath); TestSQLiteFile(con); } catch { try { //We can't try anything else without a password if (string.IsNullOrEmpty(password)) throw; //Open failed, now try the reverse attemptedPassword = attemptedPassword == null ? password : null; con.Close(); if (setPwdMethod != null) setPwdMethod.Invoke(con, new object[] { attemptedPassword }); OpenSQLiteFile(con, databasePath); TestSQLiteFile(con); } catch { try { con.Close(); } catch (Exception ex) { Logging.Log.WriteExplicitMessage(LOGTAG, "OpenDatabaseFailed", ex, "Failed to open the SQLite database: {0}", databasePath); } } //If the db is not open now, it won't open if (con.State != System.Data.ConnectionState.Open) throw; //Report original error //The open method succeeded with the non-default method, now change the password var changePwdMethod = con.GetType().GetMethod("ChangePassword", new[] { typeof(string) }); changePwdMethod.Invoke(con, new object[] { useDatabaseEncryption ? password : null }); } } /// /// Loads an SQLite connection instance and opening the database /// /// The SQLite connection instance. public static System.Data.IDbConnection LoadConnection() { System.Data.IDbConnection con = null; SetEnvironmentVariablesForSQLiteTempDir(); try { con = (System.Data.IDbConnection)Activator.CreateInstance(Duplicati.Library.SQLiteHelper.SQLiteLoader.SQLiteConnectionType); } catch (Exception ex) { Logging.Log.WriteErrorMessage(LOGTAG, "FailedToLoadConnectionSQLite", ex, "Failed to load connection."); DisposeConnection(con); throw; } return con; } /// /// Loads an SQLite connection instance and opening the database /// /// The SQLite connection instance. /// The optional path to the database. public static System.Data.IDbConnection LoadConnection(string targetpath) { if (string.IsNullOrWhiteSpace(targetpath)) throw new ArgumentNullException(nameof(targetpath)); System.Data.IDbConnection con = LoadConnection(); try { OpenSQLiteFile(con, targetpath); } catch (Exception ex) { Logging.Log.WriteErrorMessage(LOGTAG, "FailedToLoadConnectionSQLite", ex, @"Failed to load connection with path '{0}'.", targetpath); DisposeConnection(con); throw; } return con; } /// /// Returns the SQLiteCommand type for the current architecture /// public static Type SQLiteConnectionType { get { if (m_type != null) return m_type; var filename = "System.Data.SQLite.dll"; var basePath = Path.Combine(Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location), "SQLite"); // Set this to make SQLite preload automatically Environment.SetEnvironmentVariable("PreLoadSQLite_BaseDirectory", basePath); //Default is to use the pinvoke version which requires a native .dll/.so var assemblyPath = Path.Combine(basePath, "pinvoke"); var loadMixedModeAssembly = false; if (!Duplicati.Library.Utility.Utility.IsMono) { //If we run with MS.Net we can use the mixed mode assemblies if (Environment.Is64BitProcess) { if (File.Exists(Path.Combine(Path.Combine(basePath, "win64"), filename))) { assemblyPath = Path.Combine(basePath, "win64"); loadMixedModeAssembly = true; } } else { if (File.Exists(Path.Combine(Path.Combine(basePath, "win32"), filename))) { assemblyPath = Path.Combine(basePath, "win32"); loadMixedModeAssembly = true; } } // If we have a new path, try to force load the mixed-mode assembly for the current architecture // This can be avoided if the preload in SQLite works, but it is easy to do it here as well if (loadMixedModeAssembly) { try { PInvoke.LoadLibraryEx(Path.Combine(assemblyPath, "SQLite.Interop.dll"), IntPtr.Zero, 0); } catch (Exception ex) { Logging.Log.WriteExplicitMessage(LOGTAG, "LoadMixedModeSQLiteError", ex, "Failed to load the mixed mode SQLite database: {0}", Path.Combine(assemblyPath, "SQLite.Interop.dll")); } } } else { //On Mono, we try to find the Mono version of SQLite //This secret environment variable can be used to support older installations var envvalue = System.Environment.GetEnvironmentVariable("DISABLE_MONO_DATA_SQLITE"); if (!Utility.Utility.ParseBool(envvalue, envvalue != null)) { foreach (var asmversion in new[] { "4.0.0.0", "2.0.0.0" }) { var name = string.Format("Mono.Data.Sqlite, Version={0}, Culture=neutral, PublicKeyToken=0738eb9f132ed756", asmversion); try { Type t = System.Reflection.Assembly.Load(name).GetType("Mono.Data.Sqlite.SqliteConnection"); if (t != null && t.GetInterface("System.Data.IDbConnection", false) != null) { Version v = new Version((string)t.GetProperty("SQLiteVersion").GetValue(null, null)); if (v >= new Version(3, 6, 3)) { return m_type = t; } } } catch(Exception ex) { Logging.Log.WriteExplicitMessage(LOGTAG, "FailedToLoadSQLiteAssembly", ex, "Failed to load the SQLite assembly: {0}", name); } } Logging.Log.WriteVerboseMessage(LOGTAG, "FailedToLoadSQLite", "Failed to load Mono.Data.Sqlite.SqliteConnection, reverting to built-in."); } } m_type = System.Reflection.Assembly.LoadFile(Path.Combine(assemblyPath, filename)).GetType("System.Data.SQLite.SQLiteConnection"); return m_type; } } /// /// Set environment variables to be used by SQLite to determine which folder to use for temporary files. /// From SQLite's documentation, SQLITE_TMPDIR is used for unix-like systems. /// For Windows, TMP and TEMP environment variables are used. /// private static void SetEnvironmentVariablesForSQLiteTempDir() { System.Environment.SetEnvironmentVariable("SQLITE_TMPDIR", Library.Utility.TempFolder.SystemTempPath); System.Environment.SetEnvironmentVariable("TMP", Library.Utility.TempFolder.SystemTempPath); System.Environment.SetEnvironmentVariable("TEMP", Library.Utility.TempFolder.SystemTempPath); } /// /// Wrapper to dispose the SQLite connection /// /// The connection to close. private static void DisposeConnection(System.Data.IDbConnection con) { if (con != null) try { con.Dispose(); } catch (Exception ex) { Logging.Log.WriteExplicitMessage(LOGTAG, "ConnectionDisposeError", ex, "Failed to dispose connection"); } } /// /// Opens the SQLite file in the given connection, creating the file if required /// /// The connection to use. /// Path to the file to open, which may not exist. private static void OpenSQLiteFile(System.Data.IDbConnection con, string path) { // Check if SQLite database exists before opening a connection to it. // This information is used to 'fix' permissions on a newly created file. var fileExists = false; if (!Platform.IsClientWindows) fileExists = File.Exists(path); con.ConnectionString = "Data Source=" + path; con.Open(); // If we are non-Windows, make the file only accessible by the current user if (!Platform.IsClientWindows && !fileExists) SetUnixPermissionUserRWOnly(path); } /// /// Sets the unix permission user read-write Only. /// /// The file to set permissions on. /// Make sure we do not inline this, as we might eventually load Mono.Posix, which is not present on Windows [System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.NoInlining)] private static void SetUnixPermissionUserRWOnly(string path) { var fi = UnixSupport.File.GetUserGroupAndPermissions(path); UnixSupport.File.SetUserGroupAndPermissions( path, fi.UID, fi.GID, 0x180 /* FilePermissions.S_IRUSR | FilePermissions.S_IWUSR*/ ); } /// /// Tests the SQLite connection, throwing an exception if the connection does not work /// /// The connection to test. private static void TestSQLiteFile(System.Data.IDbConnection con) { // Do a dummy query to make sure we have a working db using (var cmd = con.CreateCommand()) { cmd.CommandText = "SELECT COUNT(*) FROM SQLITE_MASTER"; cmd.ExecuteScalar(); } } } /// /// Helper class with PInvoke methods /// internal static class PInvoke { /// /// Loads the specified module into the address space of the calling process. /// /// The library ex. /// The filename of the module to load. /// Reserved for future use. /// Action to take on load. [System.Runtime.InteropServices.DllImport("kernel32.dll", SetLastError = true)] public static extern IntPtr LoadLibraryEx(string lpFileName, IntPtr hReservedNull, uint dwFlags); } }