// Copyright (C) 2024, The Duplicati Team // https://duplicati.com, hello@duplicati.com // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Text; namespace Duplicati.Library.Interface { /// /// An interface for modules that register a control in the settings menu. /// This control will be placed in a tab page. /// The method is invoked for each custom control module when generating a backup. /// When editing/creating a backup job, the and functions are invoked. /// public interface ISettingsControl : IGUIControl { /// /// Gets a key that uniquely identifies the control /// string Key { get; } /// /// Called when the user is editing or creating a backup. /// This method can alter the applicationSettings environment and thus communicate with another UI plugin, /// such as an or . /// /// The application settings /// The options saved earlier when configuring the control void BeginEdit(IDictionary applicationSettings, IDictionary guiOptions); /// /// Called when the user has finished editing or creating a backup. /// This method can be used to alter the collection, /// and thus persist a change. /// As the other elements can also modify the collection, /// this can be used to communicate changes from another component. /// /// The application settings /// The options saved earlier when configuring the control void EndEdit(IDictionary applicationSettings, IDictionary guiOptions); } }