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duplicati/Duplicati/Library/Main/Operation/Backup/Channels.cs
T
Kenneth SkovhedeandGitHub d99f74ed94 Rewrite the backend manager. (#5896)
* Rewrite the backend manager.

This creates a new more logic backend manager that handles all backend operations.

For each top-level operation, there is now a single backend manager instance that is passed to sub-commands.

The internals of the backend manager are now rewritten to use async logic instead of threading.

The design uses a single task runner that dispatches operations and honors concurrent settings and limits from one place.

The logic for each operation has been moved into a separate files/classes to make it easier to understand each operation.

This fixes #5804

* Fixed a few issues with not awaiting tasks

* Fixed not creating empty databases

* Fixed an issue with hashes not being recorded on download

* Reworked the download logic to avoid attempting to decrypt the file if it has been modified.

* Review fixes

* Renamed db collector to better reflect the purpose.

* Review fixes
2025-01-28 08:54:50 +01:00

62 lines
3.5 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using CoCoL;
namespace Duplicati.Library.Main.Operation.Backup
{
/// <summary>
/// Static typed definitions of channels used for the backup process
/// </summary>
internal class Channels
{
/// <summary>
/// When the backup completes, all in-progress archives are sent from the <see cref="DataBlockProcessor"/> to the <see cref="SpillCollectorProcess"/>
/// </summary>
public readonly IChannel<SpillVolumeRequest> SpillPickup = ChannelManager.CreateChannel<SpillVolumeRequest>();
/// <summary>
/// All data blocks are sent during the scanning to the <see cref="DataBlockProcessor"/> who bundles them in compressed archives
/// </summary>
public readonly IChannel<DataBlock> OutputBlocks = ChannelManager.CreateChannel<DataBlock>();
/// <summary>
/// If a file has changes in the metadata, it is sent to the <see cref="FileBlockProcessor"/> where it is read
/// </summary>
public readonly IChannel<MetadataPreProcess.FileEntry> AcceptedChangedFile = ChannelManager.CreateChannel<MetadataPreProcess.FileEntry>();
/// <summary>
/// If a file has changes in the metadata, it is sent to the <see cref="FileBlockProcessor"/> where it is read
/// </summary>
public readonly IChannel<StreamBlock> StreamBlock = ChannelManager.CreateChannel<StreamBlock>();
/// <summary>
/// After metadata has been processed and collected, the <see cref="MetadataPreProcess"/> sends the file data to the <see cref="FilePreFilterProcess"/>
/// </summary>
public readonly IChannel<MetadataPreProcess.FileEntry> ProcessedFiles = ChannelManager.CreateChannel<MetadataPreProcess.FileEntry>();
/// <summary>
/// When enumerating the source folders, all discovered paths are sent by the <see cref="FileEnumerationProcess"/> to the <see cref="MetadataPreProcess"/>
/// </summary>
public readonly IChannel<string> SourcePaths = ChannelManager.CreateChannel<string>();
/// <summary>
/// All progress events are communicated over this channel, to ensure that parallel progress is reported as a if it was sequential
/// </summary>
public readonly IChannel<Common.ProgressEvent> ProgressEvents = ChannelManager.CreateChannel<Common.ProgressEvent>();
}
}