229 lines
9.2 KiB
C#
229 lines
9.2 KiB
C#
// Copyright (C) 2015, The Duplicati Team
|
|
// http://www.duplicati.com, info@duplicati.com
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as
|
|
// published by the Free Software Foundation; either version 2.1 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
using System;
|
|
using NUnit.Framework;
|
|
using System.IO;
|
|
using System.Collections.Generic;
|
|
using System.IO.Compression;
|
|
using Duplicati.Library.Common;
|
|
using Duplicati.Library.Common.IO;
|
|
using Duplicati.Library.Utility;
|
|
|
|
namespace Duplicati.UnitTest
|
|
{
|
|
public abstract class BasicSetupHelper
|
|
{
|
|
/// <summary>
|
|
/// The base folder where all data is trashed around
|
|
/// </summary>
|
|
protected static readonly string BASEFOLDER = Path.GetFullPath(
|
|
string.IsNullOrWhiteSpace(Environment.GetEnvironmentVariable("UNITTEST_BASEFOLDER"))
|
|
? "duplicati_testdata"
|
|
: Environment.GetEnvironmentVariable("UNITTEST_BASEFOLDER")
|
|
);
|
|
|
|
/// <summary>
|
|
/// The folder path that serves as the backup destination
|
|
/// </summary>
|
|
protected readonly string TARGETFOLDER = TestUtils.GetDefaultTarget(Path.Combine(BASEFOLDER, "autotest"));
|
|
|
|
/// <summary>
|
|
/// The folder that contains data to be backed up
|
|
/// </summary>
|
|
protected readonly string DATAFOLDER = Path.Combine(BASEFOLDER, "backup-data");
|
|
|
|
/// <summary>
|
|
/// The folder where data is restored into
|
|
/// </summary>
|
|
protected readonly string RESTOREFOLDER = Path.Combine(BASEFOLDER, "restored");
|
|
/// <summary>
|
|
/// The log file for manual examination
|
|
/// </summary>
|
|
protected readonly string LOGFILE = Path.Combine(BASEFOLDER, "logs/logfile.log");
|
|
/// <summary>
|
|
/// The database is fixed so it does not mess up the system where the test is performed
|
|
/// </summary>
|
|
protected readonly string DBFILE = Path.Combine(BASEFOLDER, "autotest.sqlite");
|
|
|
|
/// <summary>
|
|
/// Value indicating if all output is redirected to TestContext.Progress,
|
|
/// this can be used to diagnose errors on a CI build instance by setting
|
|
/// the environment variable DEBUG_OUTPUT=1 and running the job
|
|
/// </summary>
|
|
public static readonly bool DEBUG_OUTPUT = Library.Utility.Utility.ParseBool(Environment.GetEnvironmentVariable("DEBUG_OUTPUT"), false);
|
|
|
|
protected static readonly ISystemIO systemIO = SystemIO.IO_OS;
|
|
|
|
/// <summary>
|
|
/// Writes a message to TestContext.Progress and Console.Out
|
|
/// </summary>
|
|
/// <param name="msg">The string to write.</param>
|
|
/// <param name="args">The passed arguments.</param>
|
|
public static void ProgressWriteLine(string msg, params object[] args)
|
|
{
|
|
if (!DEBUG_OUTPUT)
|
|
TestContext.Progress.WriteLine(msg, args);
|
|
Console.WriteLine("==> " + msg, args);
|
|
}
|
|
|
|
[OneTimeSetUp]
|
|
public virtual void OneTimeSetUp()
|
|
{
|
|
if (DEBUG_OUTPUT)
|
|
{
|
|
Console.SetOut(TestContext.Progress);
|
|
}
|
|
|
|
systemIO.DirectoryCreate(BASEFOLDER);
|
|
this.TearDown();
|
|
this.OneTimeTearDown();
|
|
}
|
|
|
|
[OneTimeTearDown]
|
|
public virtual void OneTimeTearDown()
|
|
{
|
|
// No-op by default.
|
|
}
|
|
|
|
private static int count = 1;
|
|
|
|
[SetUp]
|
|
public virtual void SetUp()
|
|
{
|
|
systemIO.DirectoryCreate(this.DATAFOLDER);
|
|
systemIO.DirectoryCreate(this.TARGETFOLDER);
|
|
systemIO.DirectoryCreate(this.RESTOREFOLDER);
|
|
}
|
|
|
|
[TearDown]
|
|
public virtual void TearDown()
|
|
{
|
|
if (systemIO.DirectoryExists(this.DATAFOLDER))
|
|
{
|
|
systemIO.DirectoryDelete(this.DATAFOLDER, true);
|
|
}
|
|
if (systemIO.DirectoryExists(this.TARGETFOLDER))
|
|
{
|
|
systemIO.DirectoryDelete(this.TARGETFOLDER, true);
|
|
}
|
|
if (systemIO.DirectoryExists(this.RESTOREFOLDER))
|
|
{
|
|
systemIO.DirectoryDelete(this.RESTOREFOLDER, true);
|
|
}
|
|
if (systemIO.FileExists(this.DBFILE))
|
|
{
|
|
systemIO.FileDelete(this.DBFILE);
|
|
}
|
|
if (systemIO.FileExists($"{this.DBFILE}-journal"))
|
|
{
|
|
systemIO.FileDelete($"{this.DBFILE}-journal");
|
|
}
|
|
if (systemIO.FileExists(this.LOGFILE))
|
|
{
|
|
var source = new System.IO.FileStream(this.LOGFILE, System.IO.FileMode.Open, System.IO.FileAccess.Read);
|
|
var dest = new System.IO.FileStream($"{this.LOGFILE}.{count++}.gz", System.IO.FileMode.Create, System.IO.FileAccess.Write);
|
|
var gzip = new System.IO.Compression.GZipStream(dest, System.IO.Compression.CompressionMode.Compress);
|
|
source.CopyTo(gzip);
|
|
gzip.Flush();
|
|
source.Close();
|
|
gzip.Close();
|
|
dest.Close();
|
|
systemIO.FileDelete(this.LOGFILE);
|
|
}
|
|
}
|
|
|
|
protected virtual Dictionary<string, string> TestOptions
|
|
{
|
|
get
|
|
{
|
|
var opts = TestUtils.DefaultOptions;
|
|
//opts["blockhash-lookup-memory"] = "0";
|
|
//opts["filehash-lookup-memory"] = "0";
|
|
//opts["metadatahash-lookup-memory"] = "0";
|
|
//opts["disable-filepath-cache"] = "true";
|
|
|
|
opts["passphrase"] = "123456";
|
|
opts["debug-output"] = "true";
|
|
opts["log-file-log-level"] = nameof(Library.Logging.LogMessageType.Profiling);
|
|
opts["log-file"] = LOGFILE;
|
|
opts["dblock-size"] = "10mb";
|
|
opts["dbpath"] = DBFILE;
|
|
opts["blocksize"] = "10kb";
|
|
opts["backup-test-samples"] = "0";
|
|
opts["unittest-mode"] = "true";
|
|
|
|
return opts;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Alternative to System.IO.Compression.ZipFile.ExtractToDirectory()
|
|
/// that handles long paths.
|
|
/// </summary>
|
|
protected static void ZipFileExtractToDirectory(string sourceArchiveFileName, string destinationDirectoryName)
|
|
{
|
|
if (Platform.IsClientWindows)
|
|
{
|
|
// Handle long paths under Windows by extracting to a
|
|
// temporary file and moving the resulting file to the
|
|
// actual destination using functions that support
|
|
// long paths.
|
|
using (var archive = ZipFile.OpenRead(sourceArchiveFileName))
|
|
{
|
|
foreach (var entry in archive.Entries)
|
|
{
|
|
// By the ZIP spec, directories end in a forward slash
|
|
var isDirectory = entry.FullName.EndsWith("/");
|
|
var destination =
|
|
systemIO.PathGetFullPath(systemIO.PathCombine(destinationDirectoryName, entry.FullName));
|
|
if (isDirectory)
|
|
{
|
|
systemIO.DirectoryCreate(destination);
|
|
}
|
|
else
|
|
{
|
|
// Not every directory is recorded separately,
|
|
// so create directories if needed
|
|
systemIO.DirectoryCreate(systemIO.PathGetDirectoryName(destination));
|
|
// Extract file to temporary file, then move to
|
|
// the (possibly) long path destination
|
|
var tempFile = Path.GetTempFileName();
|
|
try
|
|
{
|
|
entry.ExtractToFile(tempFile, true);
|
|
systemIO.FileMove(tempFile, destination);
|
|
}
|
|
finally
|
|
{
|
|
if (systemIO.FileExists(tempFile))
|
|
{
|
|
systemIO.FileDelete(tempFile);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ZipFile.ExtractToDirectory(sourceArchiveFileName, destinationDirectoryName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|