Files
duplicati/Duplicati/Library/Backend/File/Win32.cs
T
kenneth.skovhede@gmail.com 135caf4164 All projects are now signed.
Updated to the newest version of LightDataModel.
Switched from duplicity to duplicati, this runs a bit faster.
Now supports authentication on network shares (windows only).

git-svn-id: https://duplicati.googlecode.com/svn/trunk@66 59da171f-624f-0410-aa54-27559c288bec
2009-01-15 19:42:14 +00:00

108 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace Duplicati.Library.Backend
{
internal class Win32
{
[DllImport("mpr.dll")]
private static extern int WNetAddConnection2(ref NETRESOURCE netResource,
string password, string username, int flags);
private struct NETRESOURCE
{
public ResourceScope dwScope;
public ResourceType dwType;
public ResourceDisplayType dwDisplayType;
public ResourceUsage dwUsage;
public string LocalName;
public string RemoteName;
public string Comment;
public string Provider;
}
private enum ResourceScope : int
{
RESOURCE_CONNECTED = 1,
RESOURCE_GLOBALNET,
RESOURCE_REMEMBERED,
RESOURCE_RECENT,
RESOURCE_CONTEXT
};
private enum ResourceType : int
{
RESOURCETYPE_ANY,
RESOURCETYPE_DISK,
RESOURCETYPE_PRINT,
RESOURCETYPE_RESERVED
};
private enum ResourceDisplayType : int
{
RESOURCEDISPLAYTYPE_GENERIC,
RESOURCEDISPLAYTYPE_DOMAIN,
RESOURCEDISPLAYTYPE_SERVER,
RESOURCEDISPLAYTYPE_SHARE,
RESOURCEDISPLAYTYPE_FILE,
RESOURCEDISPLAYTYPE_GROUP,
RESOURCEDISPLAYTYPE_NETWORK,
RESOURCEDISPLAYTYPE_ROOT,
RESOURCEDISPLAYTYPE_SHAREADMIN,
RESOURCEDISPLAYTYPE_DIRECTORY,
RESOURCEDISPLAYTYPE_TREE,
RESOURCEDISPLAYTYPE_NDSCONTAINER
};
private enum ResourceUsage : int
{
RESOURCEUSAGE_CONNECTABLE = 0x00000001,
RESOURCEUSAGE_CONTAINER = 0x00000002,
RESOURCEUSAGE_NOLOCALDEVICE = 0x00000004,
RESOURCEUSAGE_SIBLING = 0x00000008,
RESOURCEUSAGE_ATTACHED = 0x00000010,
RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED),
};
private const int CONNECT_UPDATE_PROFILE = 0x1;
internal static bool PreAuthenticate(string path, string username, string password)
{
//Strip it down from \\server\share\folder1\folder2\filename.extension to
// \\server\share
string minpath = path;
if (!minpath.StartsWith("\\\\"))
return false;
int first = minpath.IndexOf("\\", 2);
if (first <= 0)
return false;
int next = minpath.IndexOf("\\", first + 1);
if (next >= 0)
minpath = minpath.Substring(0, next);
//This only works on Windows, and probably not on Win95
try
{
NETRESOURCE rsc = new NETRESOURCE();
rsc.dwScope = ResourceScope.RESOURCE_GLOBALNET;
rsc.dwType = ResourceType.RESOURCETYPE_DISK;
rsc.dwDisplayType = ResourceDisplayType.RESOURCEDISPLAYTYPE_SHARE;
rsc.dwUsage = ResourceUsage.RESOURCEUSAGE_CONNECTABLE;
rsc.LocalName = null;
rsc.RemoteName = minpath;
return WNetAddConnection2(ref rsc, password, username, CONNECT_UPDATE_PROFILE) == 0;
}
catch
{
return false;
}
}
}
}