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duplicati/Duplicati/Library/Logging/CallContext.cs
T
Kenneth SkovhedeandGitHub 9464caf622 Feature/update license 2025 (#5851)
* Fixed some minor whitespace issues

* Updated all copyright to 2025
2025-01-07 09:40:39 +01:00

50 lines
2.5 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Collections.Concurrent;
using System.Threading;
namespace Duplicati.Library.Logging
{
/// <summary>
/// Provides a way to set contextual data that flows with the call and
/// async context of a test or invocation.
/// </summary>
public static class CallContext
{
static ConcurrentDictionary<string, AsyncLocal<object>> state = new ConcurrentDictionary<string, AsyncLocal<object>>();
/// <summary>
/// Stores a given object and associates it with the specified name.
/// </summary>
/// <param name="name">The name with which to associate the new item in the call context.</param>
/// <param name="data">The object to store in the call context.</param>
public static void SetData(string name, object data) =>
state.GetOrAdd(name, _ => new AsyncLocal<object>()).Value = data;
/// <summary>
/// Retrieves an object with the specified name from the <see cref="CallContext"/>.
/// </summary>
/// <param name="name">The name of the item in the call context.</param>
/// <returns>The object in the call context associated with the specified name, or <see langword="null"/> if not found.</returns>
public static object GetData(string name) =>
state.TryGetValue(name, out AsyncLocal<object> data) ? data.Value : null;
}
}