Files
duplicati/Duplicati/GUI/Datamodel/CommandQueue.cs
T
kenneth.skovhede@gmail.com 2eccd19469 Initial work towards a python free implementation.
There were too many problems porting pexpect to windows for that to work.



git-svn-id: https://duplicati.googlecode.com/svn/trunk@37 59da171f-624f-0410-aa54-27559c288bec
2008-09-13 16:24:43 +00:00

84 lines
2.8 KiB
C#

#region Disclaimer / License
// Copyright (C) 2008, Kenneth Skovhede
// http://www.hexad.dk, opensource@hexad.dk
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
/// <metadata>
/// <creator>This class was created by DataClassFileBuilder (LightDatamodel)</creator>
/// <provider name="System.Data.LightDatamodel.SQLiteDataProvider" connectionstring="Version=3;Data Source=C:\Documents and Settings\Kenneth\Dokumenter\duplicati\Duplicati\Datamodel\Duplicati.sqlite;" />
/// <type>Table</type>
/// <namespace>Duplicati.Datamodel</namespace>
/// <name>CommandQueue</name>
/// <sql></sql>
/// </metadata>
namespace Duplicati.Datamodel
{
public partial class CommandQueue : System.Data.LightDatamodel.DataClassBase
{
#region " private members "
[System.Data.LightDatamodel.MemberModifierAutoIncrement()]
private System.Int64 m_ID = 0;
private System.String m_Command = "";
private System.String m_Argument = "";
private System.Boolean m_Completed = false;
#endregion
#region " unique value "
public override object UniqueValue {get{return m_ID;}}
public override string UniqueColumn {get{return "ID";}}
#endregion
#region " properties "
public System.Int64 ID
{
get{return m_ID;}
set{object oldvalue = m_ID;OnBeforeDataChange(this, "ID", oldvalue, value);m_ID = value;OnAfterDataChange(this, "ID", oldvalue, value);}
}
public System.String Command
{
get{return m_Command;}
set{object oldvalue = m_Command;OnBeforeDataChange(this, "Command", oldvalue, value);m_Command = value;OnAfterDataChange(this, "Command", oldvalue, value);}
}
public System.String Argument
{
get{return m_Argument;}
set{object oldvalue = m_Argument;OnBeforeDataChange(this, "Argument", oldvalue, value);m_Argument = value;OnAfterDataChange(this, "Argument", oldvalue, value);}
}
public System.Boolean Completed
{
get{return m_Completed;}
set{object oldvalue = m_Completed;OnBeforeDataChange(this, "Completed", oldvalue, value);m_Completed = value;OnAfterDataChange(this, "Completed", oldvalue, value);}
}
#endregion
#region " referenced properties "
#endregion
}
}