Files
duplicati/Duplicati/Library/Compression/ZipCompression/FileArchiveZip.cs
T
Kenneth SkovhedeandGitHub 382ba172b3 Fixed duplicate entries in index files (#5856)
* Added test to verify that compression modules will mask duplicate entries, if present

* Because there are likely many, otherwise valid, dindex zip archives with duplicated blocklists out there, the log message is now verbose.

To make sure we no longer create archives with duplicated entries, the `--unittest-mode` option makes this a warning that is checked in most tests.

* Added guard in `IndexVolumeCreator` to prevent creating zip files with duplicated block lists.

* Added debug check for duplicates

* Fixed the duplicate test
2025-01-10 09:24:31 +01:00

244 lines
11 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#nullable enable
using System;
using System.Collections.Generic;
using System.IO;
using Duplicati.Library.Interface;
using Duplicati.Library.Logging;
using SharpCompress.Common;
namespace Duplicati.Library.Compression.ZipCompression
{
/// <summary>
/// An abstraction of a ZIP archive as a FileArchive, based on either SharpCompress or System.IO.Compression.
/// Please note, duplicati does not require both Read &amp; Write access at the same time so this has not been implemented.
/// </summary>
public class FileArchiveZip : ICompression
{
/// <summary>
/// The compression type used by the ZIP archive
/// </summary>
public enum CompressionLibrary
{
/// <summary>
/// Automatically select the best library
/// </summary>
Auto = 0,
/// <summary>
/// Use the SharpCompress library
/// </summary>
SharpCompress = 1,
/// <summary>
/// Use the built-in library
/// </summary>
BuiltIn = 2
}
/// <summary>
/// The tag used for logging
/// </summary>
private static readonly string LOGTAG = Logging.Log.LogTagFromType<FileArchiveZip>();
/// <summary>
/// The commandline option for toggling the compression level
/// </summary>
private const string COMPRESSION_LEVEL_OPTION = "zip-compression-level";
/// <summary>
/// The old commandline option for toggling the compression level
/// </summary>
private const string COMPRESSION_LEVEL_OPTION_ALIAS = "compression-level";
/// <summary>
/// The commandline option for toggling the compression method
/// </summary>
private const string COMPRESSION_METHOD_OPTION = "zip-compression-method";
/// <summary>
/// The commandline option for toggling the ZIP64 support
/// </summary>
private const string COMPRESSION_ZIP64_OPTION = "zip-compression-zip64";
/// <summary>
/// The commandline option for toggling the compression library
/// </summary>
private const string COMPRESSION_LIBRARY_OPTION = "zip-compression-library";
/// <summary>
/// The default compression level
/// </summary>
private const SharpCompress.Compressors.Deflate.CompressionLevel DEFAULT_COMPRESSION_LEVEL = SharpCompress.Compressors.Deflate.CompressionLevel.Level9;
/// <summary>
/// The default compression method
/// </summary>
private const CompressionType DEFAULT_COMPRESSION_METHOD = CompressionType.Deflate;
/// <summary>
/// The default setting for the ZIP64 support
/// </summary>
private const bool DEFAULT_ZIP64 = false;
/// <summary>
/// The archive to use
/// </summary>
private readonly IZipArchive m_archive;
/// <summary>
/// Default constructor, used to read file extension and supported commands
/// </summary>
public FileArchiveZip() { m_archive = null!; }
/// <summary>
/// Constructs a new Zip instance.
/// Access mode is specified by mode parameter.
/// Note that stream would not be disposed by FileArchiveZip instance so
/// you may reuse it and have to dispose it yourself.
/// </summary>
/// <param name="stream">The stream to read or write depending access mode</param>
/// <param name="mode">The archive access mode</param>
/// <param name="options">The options passed on the commandline</param>
public FileArchiveZip(Stream stream, ArchiveMode mode, IDictionary<string, string> options)
{
var compressionType = DEFAULT_COMPRESSION_METHOD;
var compressionLevel = DEFAULT_COMPRESSION_LEVEL;
var usingZip64 = options.ContainsKey(COMPRESSION_ZIP64_OPTION)
? Utility.Utility.ParseBoolOption(options.AsReadOnly(), COMPRESSION_ZIP64_OPTION)
: DEFAULT_ZIP64;
CompressionType tmptype;
if (options.TryGetValue(COMPRESSION_METHOD_OPTION, out var cpmethod) && Enum.TryParse<SharpCompress.Common.CompressionType>(cpmethod, true, out tmptype))
compressionType = tmptype;
if (options.TryGetValue(COMPRESSION_LEVEL_OPTION, out var cplvl) && int.TryParse(cplvl, out var tmplvl))
compressionLevel = (SharpCompress.Compressors.Deflate.CompressionLevel)Math.Max(Math.Min(9, tmplvl), 0);
else if (options.TryGetValue(COMPRESSION_LEVEL_OPTION_ALIAS, out cplvl) && int.TryParse(cplvl, out tmplvl))
compressionLevel = (SharpCompress.Compressors.Deflate.CompressionLevel)Math.Max(Math.Min(9, tmplvl), 0);
var compressionLibrary = CompressionLibrary.Auto;
if (options.ContainsKey(COMPRESSION_LIBRARY_OPTION) && options.TryGetValue(COMPRESSION_LIBRARY_OPTION, out var cplib) && Enum.TryParse<CompressionLibrary>(cplib, true, out var tmpcplib))
compressionLibrary = tmpcplib;
var unittestMode = Utility.Utility.ParseBoolOption(options.AsReadOnly(), "unittest-mode");
var parsedOptions = new ParsedZipOptions(compressionLevel, compressionType, usingZip64, unittestMode);
if (compressionLibrary == CompressionLibrary.Auto)
{
if (compressionType != CompressionType.Deflate || usingZip64)
compressionLibrary = CompressionLibrary.SharpCompress;
else
compressionLibrary = CompressionLibrary.BuiltIn;
}
IZipArchive? archive = null;
try
{
if (compressionLibrary == CompressionLibrary.BuiltIn)
archive = new BuiltinZipArchive(stream, mode, parsedOptions);
}
catch (Exception ex)
{
if (mode == ArchiveMode.Write)
throw;
Log.WriteWarningMessage(LOGTAG, "system-io-compression-error", ex, "Failed to create built-in ZIP archive, falling back to SharpCompress");
}
m_archive = archive ?? new SharpCompressZipArchive(stream, mode, parsedOptions);
}
#region IFileArchive Members
/// <summary>
/// Gets the filename extension used by the compression module
/// </summary>
public string FilenameExtension { get { return "zip"; } }
/// <summary>
/// Gets a friendly name for the compression module
/// </summary>
public string DisplayName { get { return Strings.FileArchiveZip.DisplayName; } }
/// <summary>
/// Gets a description of the compression module
/// </summary>
public string Description { get { return Strings.FileArchiveZip.Description; } }
/// <summary>
/// Gets a list of commands supported by the compression module
/// </summary>
public IList<ICommandLineArgument> SupportedCommands
{
get
{
// Various compression methods to use
var methods = new[]
{
CompressionType.None.ToString(),
CompressionType.Deflate.ToString(),
CompressionType.BZip2.ToString(),
CompressionType.LZMA.ToString(),
CompressionType.PPMd.ToString(),
CompressionType.GZip.ToString(),
CompressionType.Xz.ToString(),
CompressionType.Deflate64.ToString(),
};
return new List<ICommandLineArgument>([
new CommandLineArgument(COMPRESSION_LEVEL_OPTION, CommandLineArgument.ArgumentType.Enumeration, Strings.FileArchiveZip.CompressionlevelShort, Strings.FileArchiveZip.CompressionlevelLong, DEFAULT_COMPRESSION_LEVEL.ToString(), null, new string[] {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9"}),
new CommandLineArgument(COMPRESSION_LEVEL_OPTION_ALIAS, CommandLineArgument.ArgumentType.Enumeration, Strings.FileArchiveZip.CompressionlevelShort, Strings.FileArchiveZip.CompressionlevelLong, DEFAULT_COMPRESSION_LEVEL.ToString(), null, new string[] {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9"}, Strings.FileArchiveZip.CompressionlevelDeprecated(COMPRESSION_LEVEL_OPTION)),
new CommandLineArgument(COMPRESSION_METHOD_OPTION, CommandLineArgument.ArgumentType.Enumeration, Strings.FileArchiveZip.CompressionmethodShort, Strings.FileArchiveZip.CompressionmethodLong(COMPRESSION_LEVEL_OPTION), DEFAULT_COMPRESSION_METHOD.ToString(), null, methods),
new CommandLineArgument(COMPRESSION_ZIP64_OPTION, CommandLineArgument.ArgumentType.Boolean, Strings.FileArchiveZip.Compressionzip64Short, Strings.FileArchiveZip.Compressionzip64Long, DEFAULT_ZIP64.ToString()),
new CommandLineArgument(COMPRESSION_LIBRARY_OPTION, CommandLineArgument.ArgumentType.Enumeration, Strings.FileArchiveZip.CompressionlibraryShort, Strings.FileArchiveZip.CompressionlibraryLong, CompressionLibrary.Auto.ToString(), null, Enum.GetNames(typeof(CompressionLibrary)))
]);
}
}
public long Size => m_archive.Size;
public long FlushBufferSize => m_archive.FlushBufferSize;
#endregion
public void Dispose()
{
m_archive.Dispose();
}
public string[] ListFiles(string prefix)
=> m_archive.ListFiles(prefix);
public IEnumerable<KeyValuePair<string, long>> ListFilesWithSize(string prefix)
=> m_archive.ListFilesWithSize(prefix);
public Stream? OpenRead(string file)
=> m_archive.OpenRead(file);
public DateTime GetLastWriteTime(string file)
=> m_archive.GetLastWriteTime(file);
public bool FileExists(string file)
=> m_archive.FileExists(file);
public Stream CreateFile(string file, CompressionHint hint, DateTime lastWrite)
=> m_archive.CreateFile(file, hint, lastWrite);
}
}