git-svn-id: https://duplicati.googlecode.com/svn/trunk@770 59da171f-624f-0410-aa54-27559c288bec
136 lines
4.4 KiB
C#
136 lines
4.4 KiB
C#
#region Disclaimer / License
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// Copyright (C) 2011, Kenneth Skovhede
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// http://www.hexad.dk, opensource@hexad.dk
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Duplicati.Library.Logging
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{
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/// <summary>
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/// The different types of messages
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/// </summary>
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public enum LogMessageType
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{
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/// <summary>
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/// The message is a profiling message
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/// </summary>
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Profiling,
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/// <summary>
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/// The message is informative but does not indicate problems
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/// </summary>
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Information,
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/// <summary>
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/// The message is a warning, meaning that later errors may be releated to this message
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/// </summary>
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Warning,
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/// <summary>
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/// The message indicates an error
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/// </summary>
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Error,
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}
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/// <summary>
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/// This is the signature for the log event
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/// </summary>
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/// <param name="message">The message logged</param>
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/// <param name="type">The type of message logged</param>
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/// <param name="ex">An exception, may be null</param>
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public delegate void EventLoggedDelgate(string message, LogMessageType type, Exception ex);
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/// <summary>
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/// This static class is used to write log messages
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/// </summary>
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public static class Log
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{
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/// <summary>
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/// Static lock object to provide thread safe logging
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/// </summary>
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private static object m_lock = new object();
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/// <summary>
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/// The log destination, may be null
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/// </summary>
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private static ILog m_log = null;
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/// <summary>
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/// The minimum level of logged messages
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/// </summary>
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private static LogMessageType m_logLevel = LogMessageType.Error;
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/// <summary>
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/// Writes a message to the current log destination
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/// </summary>
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/// <param name="message">The message to write</param>
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/// <param name="type">The type of the message</param>
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public static void WriteMessage(string message, LogMessageType type)
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{
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WriteMessage(message, type, null);
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}
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/// <summary>
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/// Writes a message to the current log destination
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/// </summary>
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/// <param name="message">The message to write</param>
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/// <param name="type">The type of the message</param>
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/// <param name="ex">An exception value</param>
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public static void WriteMessage(string message, LogMessageType type, Exception ex)
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{
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if (m_log == null)
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return;
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lock (m_lock)
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if (m_log == null)
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return;
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else
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{
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if (type >= m_logLevel)
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m_log.WriteMessage(message, type, ex);
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}
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}
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/// <summary>
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/// Gets or sets the level of log messages to write to the CurrentLog
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/// </summary>
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public static LogMessageType LogLevel
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{
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get { return m_logLevel; }
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set
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{
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lock (m_lock)
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m_logLevel = value;
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}
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}
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/// <summary>
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/// Gets or sets the current log destination
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/// </summary>
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public static ILog CurrentLog
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{
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get
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{
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return m_log;
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}
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set
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{
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lock (m_lock)
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m_log = value;
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}
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}
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}
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}
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