Still needs a work over in terms of error handling, progress reporting, warning output, refactoring etc. Also misses the volume reuse/reclaim algorithms. But it passes the unit tests now, with and without a local database. git-svn-id: https://duplicati.googlecode.com/svn/sandboxes/Kenneth/ForestHash@1526 59da171f-624f-0410-aa54-27559c288bec
58 lines
1.8 KiB
C#
58 lines
1.8 KiB
C#
#region Disclaimer / License
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// Copyright (C) 2011, Kenneth Skovhede
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// http://www.hexad.dk, opensource@hexad.dk
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace Duplicati.Library.Utility
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{
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//The signatures in this file are from http://pinvoke.net
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/// <summary>
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/// Various Windows specific calls
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/// </summary>
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public static class Win32
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{
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#region Enums
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[FlagsAttribute]
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public enum EXECUTION_STATE : uint
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{
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ES_AWAYMODE_REQUIRED = 0x00000040,
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ES_CONTINUOUS = 0x80000000,
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ES_DISPLAY_REQUIRED = 0x00000002,
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ES_SYSTEM_REQUIRED = 0x00000001
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// Legacy flag, should not be used.
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// ES_USER_PRESENT = 0x00000004
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}
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#endregion
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#region Function calls
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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public static extern EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags);
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#endregion
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}
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}
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