Files
duplicati/Duplicati/GUI/Wizard pages/Restore/Strings/TargetFolder.Designer.cs
T

149 lines
6.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.237
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.GUI.Wizard_pages.Restore.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class TargetFolder {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal TargetFolder() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.GUI.Wizard_pages.Restore.Strings.TargetFolder", typeof(TargetFolder).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to The folder {0} does not exist. Do you want to create it?.
/// </summary>
internal static string CreateNewFolderWarning {
get {
return ResourceManager.GetString("CreateNewFolderWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The folder {0} is not empty. Do you want to use it anyway?.
/// </summary>
internal static string FolderIsNotEmptyWarning {
get {
return ResourceManager.GetString("FolderIsNotEmptyWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You must enter the full path of the folder: {0}.
/// </summary>
internal static string FolderPathIsRelativeError {
get {
return ResourceManager.GetString("FolderPathIsRelativeError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to An error occured while verifying the destination {0}.
///Please make sure it exists and is accessible.
///Error message: {1}.
/// </summary>
internal static string FolderValidationError {
get {
return ResourceManager.GetString("FolderValidationError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You have not selected any files to restore..
/// </summary>
internal static string NoFilesSelectedError {
get {
return ResourceManager.GetString("NoFilesSelectedError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You must enter a folder to restore to.
/// </summary>
internal static string NoFolderError {
get {
return ResourceManager.GetString("NoFolderError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please select the folder into which the backup will be restored.
/// </summary>
internal static string PageDescription {
get {
return ResourceManager.GetString("PageDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select restore folder.
/// </summary>
internal static string PageTitle {
get {
return ResourceManager.GetString("PageTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The restored files will use a path that is {0} characters long, but Windows only supports paths up to around 250 characters. If you proceed some files may not be restored.
///
///Do you want to continue with the restore procedure anyway?.
/// </summary>
internal static string PathTooLongWarning {
get {
return ResourceManager.GetString("PathTooLongWarning", resourceCulture);
}
}
}
}