Several improvements to Scheduler Added Scheduler backup monitors git-svn-id: https://duplicati.googlecode.com/svn/trunk@1003 59da171f-624f-0410-aa54-27559c288bec
175 lines
7.4 KiB
C#
175 lines
7.4 KiB
C#
#region Disclaimer / License
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// Copyright (C) 2011, Kenneth Skovhede
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// http://www.hexad.dk, opensource@hexad.dk
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Duplicati.Library.DynamicLoader
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{
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/// <summary>
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/// This class supports dynamic loading of instances of a given interface
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/// </summary>
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/// <typeparam name="T">The interface that the class loads</typeparam>
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internal abstract class DynamicLoader<T> where T : class
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{
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/// <summary>
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/// A lock used to guarantee threadsafe access to the interface lookup table
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/// </summary>
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protected object m_lock = new object();
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/// <summary>
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/// A cached list of interfaces
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/// </summary>
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protected Dictionary<string, T> m_interfaces;
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/// <summary>
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/// Function to extract the key value from the interface
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/// </summary>
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/// <param name="item">The interface to extract the key from</param>
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/// <returns>The key for the interface</returns>
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protected abstract string GetInterfaceKey(T item);
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/// <summary>
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/// Gets a list of subfolders to search for interfaces
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/// </summary>
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protected abstract string[] Subfolders { get; }
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/// <summary>
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/// Construcst a new instance of the dynamic loader,
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/// does not load anything
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/// </summary>
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public DynamicLoader()
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{
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}
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/// <summary>
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/// Provides threadsafe doublelocking loading of the interface table
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/// </summary>
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protected void LoadInterfaces()
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{
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if (m_interfaces == null)
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lock (m_lock)
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if (m_interfaces == null)
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{
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Dictionary<string, T> interfaces = new Dictionary<string, T>();
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//When loading, the subfolder matches are places last in the
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// resulting list, and thus applied last to the lookup,
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// meaning that they can replace the stock versions
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foreach (T b in FindInterfaceImplementors(Subfolders))
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interfaces[GetInterfaceKey(b)] = b;
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m_interfaces = interfaces;
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}
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}
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/// <summary>
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/// Searches the base folder of this dll for classes in other assemblies that
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/// implements a certain interface, and has a default constructor
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/// </summary>
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/// <param name="additionalfolders">Any additional folders besides the assembly path to search in</param>
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/// <returns>A list of instanciated classes which implements the interface</returns>
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private List<T> FindInterfaceImplementors(string[] additionalfolders)
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{
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List<T> interfaces = new List<T>();
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string path = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
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List<string> files = new List<string>();
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files.AddRange(System.IO.Directory.GetFiles(path, "*.dll"));
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//We can override with subfolders
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if (additionalfolders != null)
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foreach (string s in additionalfolders)
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{
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string subpath = System.IO.Path.Combine(path, s);
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if (System.IO.Directory.Exists(subpath))
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files.AddRange(System.IO.Directory.GetFiles(subpath, "*.dll"));
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}
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foreach (string s in files)
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{
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try
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{
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//NOTE: This is pretty nifty, due to the use of assembly redirect and LoadFile, we can
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// actually end up loading multiple versions of the same file (if it is present).
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//Since the lookup dictionary applies the modules in the order returned
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// and the subfolders are probed last, a module in the subfolder
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// will take the place of a stock module, if both use same key
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System.Reflection.Assembly asm = System.Reflection.Assembly.LoadFile(s);
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if (asm != System.Reflection.Assembly.GetExecutingAssembly())
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{
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foreach (Type t in asm.GetExportedTypes())
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try
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{
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if (typeof(T).IsAssignableFrom(t) && t != typeof(T))
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{
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//TODO: Figure out how to support types with no default constructors
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if (t.GetConstructor(Type.EmptyTypes) != null)
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{
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T i = Activator.CreateInstance(t) as T;
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if (i != null)
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interfaces.Add(i);
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}
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}
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}
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catch (Exception ex)
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{
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Duplicati.Library.Logging.Log.WriteMessage(string.Format(Strings.DynamicLoader.DynamicTypeLoadError, t.FullName, s, ex.ToString()), Duplicati.Library.Logging.LogMessageType.Warning);
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}
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}
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}
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catch // (Exception ex)
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{ // Since this is locating the assemblies that have the proper interface, it isn't an error to not.
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// This was loading the log with errors about additional DLL's that are not plugins and do not have manifests.
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// Duplicati.Library.Logging.Log.WriteMessage(string.Format(Strings.DynamicLoader.DynamicAssemblyLoadError, s, ex.ToString()), Duplicati.Library.Logging.LogMessageType.Warning);
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}
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}
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return interfaces;
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}
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/// <summary>
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/// Gets a list of loaded interfaces
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/// </summary>
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public T[] Interfaces
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{
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get
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{
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LoadInterfaces();
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lock(m_lock)
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return new List<T>(m_interfaces.Values).ToArray();
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}
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}
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/// <summary>
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/// Gets a list of the keys of loaded interfaces
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/// </summary>
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public string[] Keys
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{
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get
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{
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LoadInterfaces();
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lock (m_lock)
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return new List<string>(m_interfaces.Keys).ToArray();
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}
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}
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}
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}
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