git-svn-id: https://duplicati.googlecode.com/svn/trunk@770 59da171f-624f-0410-aa54-27559c288bec
187 lines
7.6 KiB
C#
187 lines
7.6 KiB
C#
#region Disclaimer / License
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// Copyright (C) 2011, Kenneth Skovhede
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// http://www.hexad.dk, opensource@hexad.dk
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Duplicati.Library.Interface
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{
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/// <summary>
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/// An interface for accessing files in an archive, such as a folder or compressed file.
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/// All modules that implements compression must implement this interface.
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/// The classes that implements this interface MUST also
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/// implement a default constructor and a construtor that
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/// has the signature new(string file, Dictionary<string, string> options).
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/// The default constructor is used to construct an instance
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/// so the DisplayName and other values can be read.
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/// The other constructor is used to do the actual work.
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/// The input file may not exist or have zero length, in which case it should be created.
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/// </summary>
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public interface ICompression : IDisposable
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{
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/// <summary>
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/// Returns all files in the archive, matching the prefix, if any.
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/// </summary>
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/// <param name="prefix">An optional prefix for limiting the files returned</param>
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/// <returns>All files in the archive, matching the prefix, if any</returns>
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string[] ListFiles(string prefix);
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/// <summary>
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/// Returns all directories in the archive, matching the prefix, if any.
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/// </summary>
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/// <param name="prefix">An optional prefix for limiting the directories returned</param>
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/// <returns>All directories in the archive, matching the prefix, if any</returns>
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string[] ListDirectories(string prefix);
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/// <summary>
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/// Returns all files and directories in the archive, matching the prefix, if any.
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/// </summary>
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/// <param name="prefix">An optional prefix for limiting the files and directories returned</param>
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/// <returns>All files and directories in the archive, matching the prefix, if any</returns>
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string[] ListEntries(string prefix);
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/// <summary>
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/// Returns all the bytes from a given file
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/// </summary>
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/// <param name="file">The file to read data from</param>
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/// <returns>All bytes from the given file</returns>
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byte[] ReadAllBytes(string file);
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/// <summary>
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/// Returns all lines in the given file
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/// </summary>
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/// <param name="file">The file to read the data from</param>
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/// <returns>All lines in the given file</returns>
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string[] ReadAllLines(string file);
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/// <summary>
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/// Returns a stream with data from the given file
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/// </summary>
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/// <param name="file">The file to read the data from</param>
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/// <returns>A stream with data from the given file</returns>
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System.IO.Stream OpenRead(string file);
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/// <summary>
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/// Returns a stream with data from the given file
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/// </summary>
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/// <param name="file">The file to write the data to</param>
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/// <returns>A stream with data from the given file</returns>
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System.IO.Stream OpenWrite(string file);
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/// <summary>
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/// Writes data to a file
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/// </summary>
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/// <param name="file">The file to write to</param>
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/// <param name="data">The data to write</param>
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void WriteAllBytes(string file, byte[] data);
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/// <summary>
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/// Writes the given lines to the files
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/// </summary>
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/// <param name="file">The file to write to</param>
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/// <param name="data">The data to write</param>
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void WriteAllLines(string file, string[] data);
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/// <summary>
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/// Removes a file from the archive
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/// </summary>
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/// <param name="file">The file to remove</param>
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void DeleteFile(string file);
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/// <summary>
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/// Creates a file in the archive
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/// </summary>
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/// <param name="file">The file to create</param>
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/// <returns>A stream with the data to write into the file</returns>
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System.IO.Stream CreateFile(string file);
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/// <summary>
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/// Creates a file in the archive
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/// </summary>
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/// <param name="file">The file to create</param>
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/// <param name="lastWrite">The time the file was last written</param>
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/// <returns>A stream with the data to write into the file</returns>
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System.IO.Stream CreateFile(string file, DateTime lastWrite);
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/// <summary>
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/// Deletes the named directory, if it is empty
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/// </summary>
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/// <param name="file">The directory to remove</param>
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void DeleteDirectory(string file);
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/// <summary>
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/// Adds a directory to the archive
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/// </summary>
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/// <param name="file">The name of the archive to create</param>
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void AddDirectory(string file);
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/// <summary>
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/// Returns a value indicating if the specified file exists
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/// </summary>
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/// <param name="file">The name of the file to examine</param>
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/// <returns>True if the file exists, false otherwise</returns>
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bool FileExists(string file);
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/// <summary>
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/// Returns a value indicating if the specified directory exists
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/// </summary>
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/// <param name="file">The name of the directory to examine</param>
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/// <returns>True if the directory exists, false otherwise</returns>
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bool DirectoryExists(string file);
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/// <summary>
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/// The total size of the archive
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/// </summary>
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long Size { get; }
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/// <summary>
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/// Returns the last modification time for the file
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/// </summary>
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/// <param name="file">The name of the file to examine</param>
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/// <returns>The timestamp on the file</returns>
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DateTime GetLastWriteTime(string file);
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/// <summary>
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/// The size in bytes of the buffer that will be written when flushed
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/// </summary>
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long FlushBufferSize { get; }
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/// <summary>
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/// The extension that the compression implementation adds to the filename
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/// </summary>
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string FilenameExtension { get; }
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/// <summary>
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/// A localized string describing the compression module with a friendly name
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/// </summary>
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string DisplayName { get; }
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/// <summary>
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/// A localized description of the compression module
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/// </summary>
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string Description { get; }
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/// <summary>
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/// Gets a list of supported commandline arguments
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/// </summary>
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IList<ICommandLineArgument> SupportedCommands { get; }
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}
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}
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