Files
duplicati/Duplicati/Library/Utility/KeyGenerator.cs
T
2011-05-09 19:52:28 +00:00

93 lines
3.5 KiB
C#

#region Disclaimer / License
// Copyright (C) 2011, Kenneth Skovhede
// http://www.hexad.dk, opensource@hexad.dk
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace Duplicati.Library.Utility
{
public static class KeyGenerator
{
public static readonly char[] ALPHA_LOWER = new char[] { 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z' };
public static readonly char[] ALPHA_UPPER = new char[] { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'K', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
public static readonly char[] DIGITS = new char[] { '0', '2', '3', '4', '5', '6', '7', '8', '9' };
public static readonly char[] PUNCTUATION = new char[] { '.', ',', ':', ';', '!', '?' };
public static readonly char[] MISC = new char[] { '*', '@', '#', '$', '%', '&', '/', '(', ')', '=', '+', '>', '<', '-', '_' };
public static readonly char[] HEX_CHARS = new char[] { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
private static char[] _allowed = null;
private static Random _rnd = null;
public static char[] AllowedChars
{
get
{
if (_allowed == null)
{
List<char> l = new List<char>();
l.AddRange(ALPHA_LOWER);
l.AddRange(ALPHA_UPPER);
l.AddRange(DIGITS);
l.AddRange(PUNCTUATION);
l.AddRange(MISC);
_allowed = l.ToArray();
}
return _allowed;
}
}
public static Random Rnd
{
get
{
if (_rnd == null)
_rnd = new Random();
return _rnd;
}
}
public static string GenerateKey(int minChars, int maxChars)
{
char[] tmp = new char[Rnd.Next(minChars, maxChars + 1)];
for (int i = 0; i < tmp.Length; i++)
tmp[i] = AllowedChars[Rnd.Next(0, AllowedChars.Length)];
return new string(tmp);
}
public static string GenerateSignKey()
{
byte[] tmp = new byte[4];
Rnd.NextBytes(tmp);
char[] res = new char[8];
for (int i = 0; i < tmp.Length; i++)
{
res[i * 2] = HEX_CHARS[tmp[i] & 0xF];
res[i * 2 + 1] = HEX_CHARS[(tmp[i] >> 4) & 0xF];
}
return new string(res);
}
}
}