Files
duplicati/Duplicati/Scheduler/RunBackup/Notifier.cs
T
kenneth.skovhede@gmail.com 65b0ba40f5 Update namespace and assembly names for Duplicati.Scheduler components.
Fixed a bug with pipe access permissions on non-english OS.
Included Scheduler in Duplicati build, so it gets picked up by the installer.

git-svn-id: https://duplicati.googlecode.com/svn/trunk@861 59da171f-624f-0410-aa54-27559c288bec
2011-08-18 09:14:07 +00:00

53 lines
1.9 KiB
C#

#region Disclaimer / License
// Copyright (C) 2011, Kenneth Bergeron, IAP Worldwide Services, Inc
// NOAA :: National Marine Fisheries Service
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
using System;
namespace Duplicati.Scheduler.RunBackup
{
/// <summary>
/// Put that pesky little icon in the system tray
/// </summary>
public partial class Notifier : IDisposable
{
private System.Windows.Forms.NotifyIcon itsNotifyIcon;
public Notifier()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Notifier));
itsNotifyIcon = new System.Windows.Forms.NotifyIcon()
{
Icon = ((System.Drawing.Icon)(resources.GetObject("NotifyIcon.Icon"))),
Text = "Backup",
Visible = true,
};
itsNotifyIcon.Click += new EventHandler(itsNotifyIcon_Click);
}
void itsNotifyIcon_Click(object sender, EventArgs e)
{
}
public void Dispose()
{
itsNotifyIcon.Visible = false; // Dern thing will not die.
itsNotifyIcon.Dispose();
}
}
}