# Conflicts: # Duplicati/Library/Main/BackendManager.cs # Duplicati/Library/Main/Database/ExtensionMethods.cs # Duplicati/Library/Main/Operation/BackupHandler.cs # Duplicati/Library/Main/Operation/TestFilterHandler.cs # Duplicati/Library/Main/Options.cs Manually ported the `IsSynlink` changes as well as the DNS refresh code
1601 lines
67 KiB
C#
1601 lines
67 KiB
C#
#region Disclaimer / License
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// Copyright (C) 2015, The Duplicati Team
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// http://www.duplicati.com, info@duplicati.com
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Threading.Tasks;
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Duplicati.Library.Utility
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{
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public static class Utility
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{
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/// <summary>
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/// Size of buffers for copying stream
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/// </summary>
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public static long DEFAULT_BUFFER_SIZE => SystemContextSettings.Buffersize;
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/// <summary>
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/// Gets the hash algorithm used for calculating a hash
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/// </summary>
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public static string HashAlgorithm { get { return "SHA256"; } }
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/// <summary>
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/// The EPOCH offset (unix style)
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/// </summary>
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public static readonly DateTime EPOCH = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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/// <summary>
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/// The attribute value used to indicate error
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/// </summary>
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public const System.IO.FileAttributes ATTRIBUTE_ERROR = (System.IO.FileAttributes)(1 << 30);
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/// <summary>
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/// The callback delegate type used to collecting file information
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/// </summary>
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/// <param name="rootpath">The path that the file enumeration started at</param>
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/// <param name="path">The current element</param>
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/// <param name="attributes">The attributes of the element</param>
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/// <returns>A value indicating if the folder should be recursed, ignored for other types</returns>
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public delegate bool EnumerationFilterDelegate(string rootpath, string path, System.IO.FileAttributes attributes);
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/// <summary>
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/// Copies the content of one stream into another
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/// </summary>
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/// <param name="source">The stream to read from</param>
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/// <param name="target">The stream to write to</param>
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public static void CopyStream(System.IO.Stream source, System.IO.Stream target)
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{
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CopyStream(source, target, true);
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}
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/// <summary>
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/// Copies the content of one stream into another
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/// </summary>
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/// <param name="source">The stream to read from</param>
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/// <param name="target">The stream to write to</param>
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/// <param name="tryRewindSource">True if an attempt should be made to rewind the source stream, false otherwise</param>
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public static void CopyStream(System.IO.Stream source, System.IO.Stream target, bool tryRewindSource, byte[] buf = null)
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{
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if (tryRewindSource && source.CanSeek)
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try { source.Position = 0; }
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catch { }
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buf = buf ?? new byte[DEFAULT_BUFFER_SIZE];
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int read;
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while ((read = source.Read(buf, 0, buf.Length)) != 0)
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target.Write(buf, 0, read);
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}
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/// <summary>
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/// These are characters that must be escaped when using a globbing expression
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/// </summary>
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private static readonly string BADCHARS = "\\" + string.Join("|\\", new string[] {
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"\\",
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"+",
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"|",
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"{",
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"[",
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"(",
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")",
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"]",
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"}",
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"^",
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"$",
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"#",
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"."
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});
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/// <summary>
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/// Most people will probably want to use fileglobbing, but RegExp's are more flexible.
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/// By converting from the weak globbing to the stronger regexp, we support both.
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/// </summary>
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/// <param name="globexp"></param>
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/// <returns></returns>
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public static string ConvertGlobbingToRegExp(string globexp)
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{
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//First escape all special characters
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globexp = Regex.Replace(globexp, BADCHARS, "\\$&");
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//Replace the globbing expressions with the corresponding regular expressions
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globexp = globexp.Replace('?', '.').Replace("*", ".*");
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return globexp;
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}
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/// <summary>
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/// Returns a list of all files found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="basepath">The folder to look in</param>
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/// <returns>A list of the full filenames</returns>
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public static IEnumerable<string> EnumerateFiles(string basepath)
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{
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return EnumerateFiles(basepath, null);
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}
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/// <summary>
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/// Returns a list of folder names found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="basepath">The folder to look in</param>
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/// <returns>A list of the full paths</returns>
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public static IEnumerable<string> EnumerateFolders(string basepath)
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{
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return EnumerateFolders(basepath, null);
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}
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/// <summary>
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/// Returns a list of all files and subfolders found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="basepath">The folder to look in.</param>
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/// <returns>A list of the full filenames and foldernames. Foldernames ends with the directoryseparator char</returns>
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public static IEnumerable<string> EnumerateFileSystemEntries(string basepath)
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{
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return EnumerateFileSystemEntries(basepath, (IFilter)null);
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}
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/// <summary>
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/// Returns a list of all files found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="basepath">The folder to look in</param>
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/// <param name="filter">The filter to apply.</param>
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/// <returns>A list of the full filenames</returns>
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public static IEnumerable<string> EnumerateFiles(string basepath, IFilter filter)
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{
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return EnumerateFileSystemEntries(basepath, filter).Where(x => !x.EndsWith(DirectorySeparatorString, StringComparison.Ordinal));
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}
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/// <summary>
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/// Returns a list of folder names found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="basepath">The folder to look in</param>
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/// <param name="filter">The filter to apply.</param>
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/// <returns>A list of the full paths</returns>
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public static IEnumerable<string> EnumerateFolders(string basepath, IFilter filter)
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{
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return EnumerateFileSystemEntries(basepath, filter).Where(x => x.EndsWith(DirectorySeparatorString, StringComparison.Ordinal));
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}
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/// <summary>
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/// Returns a list of all files and subfolders found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="basepath">The folder to look in.</param>
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/// <param name="filter">The filter to apply.</param>
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/// <returns>A list of the full filenames and foldernames. Foldernames ends with the directoryseparator char</returns>
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public static IEnumerable<string> EnumerateFileSystemEntries(string basepath, IFilter filter)
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{
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IFilter match;
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filter = filter ?? new FilterExpression();
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return EnumerateFileSystemEntries(basepath, (rootpath, path, attributes) => {
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bool result;
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if (!filter.Matches(path, out result, out match))
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result = true;
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return result;
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});
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}
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/// <summary>
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/// A callback delegate used for applying alternate enumeration of filesystems
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/// </summary>
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/// <param name="path">The path to return data from</param>
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/// <returns>A list of paths</returns>
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public delegate string[] FileSystemInteraction(string path);
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/// <summary>
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/// A callback delegate used for extracting attributes from a file or folder
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/// </summary>
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/// <param name="path">The path to return data from</param>
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/// <returns>Attributes for the file or folder</returns>
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public delegate System.IO.FileAttributes ExtractFileAttributes(string path);
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/// <summary>
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/// A callback delegate used for extracting attributes from a file or folder
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/// </summary>
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/// <param name="rootpath">The root folder where the path was found</param>
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/// <param name="path">The path that produced the error</param>
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/// <param name="ex">The exception for the error</param>
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public delegate void ReportAccessError(string rootpath, string path, Exception ex);
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/// <summary>
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/// Returns a list of all files found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="rootpath">The folder to look in</param>
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/// <param name="callback">The function to call with the filenames</param>
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/// <returns>A list of the full filenames</returns>
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public static IEnumerable<string> EnumerateFileSystemEntries(string rootpath, EnumerationFilterDelegate callback)
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{
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return EnumerateFileSystemEntries(rootpath, callback, new FileSystemInteraction(System.IO.Directory.GetDirectories), new FileSystemInteraction(System.IO.Directory.GetFiles));
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}
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/// <summary>
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/// Returns a list of all files found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="rootpath">The folder to look in</param>
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/// <param name="callback">The function to call with the filenames</param>
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/// <param name="folderList">A function to call that lists all folders in the supplied folder</param>
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/// <param name="fileList">A function to call that lists all files in the supplied folder</param>
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/// <returns>A list of the full filenames</returns>
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public static IEnumerable<string> EnumerateFileSystemEntries(string rootpath, EnumerationFilterDelegate callback, FileSystemInteraction folderList, FileSystemInteraction fileList)
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{
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return EnumerateFileSystemEntries(rootpath, callback, folderList, fileList, null, null);
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}
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/// <summary>
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/// Returns a list of all files found in the given folder.
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/// The search is recursive.
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/// </summary>
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/// <param name="rootpath">The folder to look in</param>
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/// <param name="callback">The function to call with the filenames</param>
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/// <param name="folderList">A function to call that lists all folders in the supplied folder</param>
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/// <param name="fileList">A function to call that lists all files in the supplied folder</param>
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/// <param name="attributeReader">A function to call that obtains the attributes for an element, set to null to avoid reading attributes</param>
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/// <param name="errorCallback">An optional function to call with error messages.</param>
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/// <returns>A list of the full filenames</returns>
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public static IEnumerable<string> EnumerateFileSystemEntries(string rootpath, EnumerationFilterDelegate callback, FileSystemInteraction folderList, FileSystemInteraction fileList, ExtractFileAttributes attributeReader, ReportAccessError errorCallback = null)
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{
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Stack<string> lst = new Stack<string>();
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var isFolder = false;
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try
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{
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if (attributeReader == null)
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isFolder = true;
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else
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isFolder = (attributeReader(rootpath) & System.IO.FileAttributes.Directory) == System.IO.FileAttributes.Directory;
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}
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catch
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{
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}
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if (isFolder)
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{
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rootpath = AppendDirSeparator(rootpath);
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try
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{
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System.IO.FileAttributes attr = attributeReader == null ? System.IO.FileAttributes.Directory : attributeReader(rootpath);
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if (callback(rootpath, rootpath, attr))
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lst.Push(rootpath);
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}
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catch (System.Threading.ThreadAbortException)
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{
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throw;
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}
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catch (Exception ex)
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{
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if (errorCallback != null)
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errorCallback(rootpath, rootpath, ex);
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callback(rootpath, rootpath, System.IO.FileAttributes.Directory | ATTRIBUTE_ERROR);
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}
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while (lst.Count > 0)
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{
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string f = AppendDirSeparator(lst.Pop());
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yield return f;
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try
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{
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foreach (string s in folderList(f))
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{
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var sf = AppendDirSeparator(s);
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try
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{
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System.IO.FileAttributes attr = attributeReader == null ? System.IO.FileAttributes.Directory : attributeReader(sf);
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if (callback(rootpath, sf, attr))
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lst.Push(sf);
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}
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catch (System.Threading.ThreadAbortException)
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{
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throw;
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}
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catch (Exception ex)
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{
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if (errorCallback != null)
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errorCallback(rootpath, sf, ex);
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callback(rootpath, sf, System.IO.FileAttributes.Directory | ATTRIBUTE_ERROR);
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}
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}
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}
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catch (System.Threading.ThreadAbortException)
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{
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throw;
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}
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catch (Exception ex)
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{
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if (errorCallback != null)
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errorCallback(rootpath, f, ex);
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callback(rootpath, f, System.IO.FileAttributes.Directory | ATTRIBUTE_ERROR);
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}
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string[] files = null;
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if (fileList != null)
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try
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{
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files = fileList(f);
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}
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catch (System.Threading.ThreadAbortException)
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{
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throw;
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}
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catch (Exception ex)
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{
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if (errorCallback != null)
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errorCallback(rootpath, f, ex);
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callback(rootpath, f, System.IO.FileAttributes.Directory | ATTRIBUTE_ERROR);
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}
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if (files != null)
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foreach (var s in files)
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{
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try
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{
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System.IO.FileAttributes attr = attributeReader == null ? System.IO.FileAttributes.Normal : attributeReader(s);
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if (!callback(rootpath, s, attr))
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continue;
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}
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catch (System.Threading.ThreadAbortException)
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{
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throw;
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}
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catch (Exception ex)
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{
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if (errorCallback != null)
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errorCallback(rootpath, s, ex);
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callback(rootpath, s, ATTRIBUTE_ERROR);
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continue;
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}
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yield return s;
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}
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}
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}
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else
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{
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try
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{
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System.IO.FileAttributes attr = attributeReader == null ? System.IO.FileAttributes.Normal : attributeReader(rootpath);
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if (!callback(rootpath, rootpath, attr))
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yield break;
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}
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catch (System.Threading.ThreadAbortException)
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{
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throw;
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}
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catch (Exception ex)
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{
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if (errorCallback != null)
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errorCallback(rootpath, rootpath, ex);
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callback(rootpath, rootpath, ATTRIBUTE_ERROR);
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yield break;
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}
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yield return rootpath;
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}
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}
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/// <summary>
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/// Calculates the size of files in a given folder
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/// </summary>
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/// <param name="folder">The folder to examine</param>
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/// <param name="filter">A filter to apply</param>
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/// <returns>The combined size of all files that match the filter</returns>
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public static long GetDirectorySize(string folder, IFilter filter)
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{
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return EnumerateFolders(folder, filter).Sum((path) => new System.IO.FileInfo(path).Length);
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}
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/// <summary>
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/// A cached instance of the directory separator as a string
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/// </summary>
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public static readonly string DirectorySeparatorString = System.IO.Path.DirectorySeparatorChar.ToString();
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/// <summary>
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/// Appends the appropriate directory separator to paths, depending on OS.
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/// Does not append the separator if the path already ends with it.
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/// </summary>
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/// <param name="path">The path to append to</param>
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/// <returns>The path with the directory separator appended</returns>
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public static string AppendDirSeparator(string path)
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{
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if (!path.EndsWith(DirectorySeparatorString, StringComparison.Ordinal))
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return path += DirectorySeparatorString;
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else
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return path;
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}
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/// <summary>
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/// Appends the appropriate directory separator to paths, depending on OS.
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/// Does not append the separator if the path already ends with it.
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/// </summary>
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/// <param name="path">The path to append to</param>
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/// <param name="separator">The directory separator to use</param>
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/// <returns>The path with the directory separator appended</returns>
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public static string AppendDirSeparator(string path, string separator)
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{
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if (!path.EndsWith(separator, StringComparison.Ordinal))
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return path += separator;
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else
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return path;
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}
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/// <summary>
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/// Guesses the directory separator from the path
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/// </summary>
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/// <param name="path">The path to guess the separator from</param>
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/// <returns>The guessed directory separator</returns>
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public static string GuessDirSeparator(string path)
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{
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return string.IsNullOrWhiteSpace(path) || path.StartsWith("/", StringComparison.Ordinal) ? "/" : "\\";
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}
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|
|
/// <summary>
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/// Some streams can return a number that is less than the requested number of bytes.
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/// This is usually due to fragmentation, and is solved by issuing a new read.
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/// This function wraps that functionality.
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/// </summary>
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/// <param name="stream">The stream to read</param>
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/// <param name="buf">The buffer to read into</param>
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/// <param name="count">The amout of bytes to read</param>
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/// <returns>The actual number of bytes read</returns>
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|
public static int ForceStreamRead(System.IO.Stream stream, byte[] buf, int count)
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|
{
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int a;
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int index = 0;
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do
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|
{
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a = stream.Read(buf, index, count);
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index += a;
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count -= a;
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} while (a != 0 && count > 0);
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return index;
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}
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|
|
/// <summary>
|
|
/// Some streams can return a number that is less than the requested number of bytes.
|
|
/// This is usually due to fragmentation, and is solved by issuing a new read.
|
|
/// This function wraps that functionality.
|
|
/// </summary>
|
|
/// <param name="stream">The stream to read.</param>
|
|
/// <param name="buf">The buffer to read into.</param>
|
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/// <param name="count">The amout of bytes to read.</param>
|
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/// <returns>The number of bytes read</returns>
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|
public static async Task<int> ForceStreamReadAsync(this System.IO.Stream stream, byte[] buf, int count)
|
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{
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int a;
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int index = 0;
|
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do
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|
{
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a = await stream.ReadAsync(buf, index, count);
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index += a;
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count -= a;
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} while (a != 0 && count > 0);
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return index;
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}
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|
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/// <summary>
|
|
/// Compares two streams to see if they are binary equals
|
|
/// </summary>
|
|
/// <param name="stream1">One stream</param>
|
|
/// <param name="stream2">Another stream</param>
|
|
/// <param name="checkLength">True if the length of the two streams should be compared</param>
|
|
/// <returns>True if they are equal, false otherwise</returns>
|
|
public static bool CompareStreams(System.IO.Stream stream1, System.IO.Stream stream2, bool checkLength)
|
|
{
|
|
if (checkLength)
|
|
{
|
|
try
|
|
{
|
|
if (stream1.Length != stream2.Length)
|
|
return false;
|
|
}
|
|
catch
|
|
{
|
|
//We must read along, trying to determine if they are equals
|
|
}
|
|
}
|
|
|
|
int longSize = BitConverter.GetBytes((long)0).Length;
|
|
byte[] buf1 = new byte[longSize * 512];
|
|
byte[] buf2 = new byte[buf1.Length];
|
|
|
|
int a1, a2;
|
|
while ((a1 = ForceStreamRead(stream1, buf1, buf1.Length)) == (a2 = ForceStreamRead(stream2, buf2, buf2.Length)))
|
|
{
|
|
int ix = 0;
|
|
for (int i = 0; i < a1 / longSize; i++)
|
|
if (BitConverter.ToUInt64(buf1, ix) != BitConverter.ToUInt64(buf2, ix))
|
|
return false;
|
|
else
|
|
ix += longSize;
|
|
|
|
for (int i = 0; i < a1 % longSize; i++)
|
|
if (buf1[ix] != buf2[ix])
|
|
return false;
|
|
else
|
|
ix++;
|
|
|
|
if (a1 == 0)
|
|
break;
|
|
}
|
|
|
|
return a1 == a2;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates the hash of a given file, and returns the results as an base64 encoded string
|
|
/// </summary>
|
|
/// <param name="path">The path to the file to calculate the hash for</param>
|
|
/// <returns>The base64 encoded hash</returns>
|
|
public static string CalculateHash(string path)
|
|
{
|
|
using (System.IO.FileStream fs = System.IO.File.Open(path, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read))
|
|
return CalculateHash(fs);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates the hash of a given stream, and returns the results as an base64 encoded string
|
|
/// </summary>
|
|
/// <param name="stream">The stream to calculate the hash for</param>
|
|
/// <returns>The base64 encoded hash</returns>
|
|
public static string CalculateHash(System.IO.Stream stream)
|
|
{
|
|
return Convert.ToBase64String(HashAlgorithmHelper.Create(HashAlgorithm).ComputeHash(stream));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a file, attempts to detect encoding
|
|
/// </summary>
|
|
/// <param name="filename">The path to the file to read</param>
|
|
/// <returns>The file contents</returns>
|
|
public static string ReadFileWithDefaultEncoding(string filename)
|
|
{
|
|
// Since StreamReader defaults to UTF8 and most text files will NOT be UTF8 without BOM,
|
|
// we need to detect the encoding (at least that it's not UTF8).
|
|
// So we read the first 4096 bytes and try to decode them as UTF8.
|
|
byte[] buffer = new byte[4096];
|
|
using (System.IO.FileStream file = new System.IO.FileStream(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read))
|
|
file.Read(buffer, 0, 4096);
|
|
|
|
Encoding enc = Encoding.UTF8;
|
|
try
|
|
{
|
|
// this will throw an error if not really UTF8
|
|
new UTF8Encoding(false, true).GetString(buffer);
|
|
}
|
|
catch (Exception)
|
|
{
|
|
enc = Encoding.Default;
|
|
}
|
|
|
|
// This will load the text using the BOM, or the detected encoding if no BOM.
|
|
using (System.IO.StreamReader reader = new System.IO.StreamReader(filename, enc, true))
|
|
{
|
|
// Remove all \r from the file and split on \n, then pass directly to ExtractOptions
|
|
return reader.ReadToEnd();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Formats a size into a human readable format, eg. 2048 becomes "2 KB" or -2283 becomes &qout;-2.23 KB%quot.
|
|
/// </summary>
|
|
/// <param name="size">The size to format</param>
|
|
/// <returns>A human readable string representing the size</returns>
|
|
public static string FormatSizeString(double size)
|
|
{
|
|
double sizeAbs = Math.Abs(size); // Allow formatting of negative sizes
|
|
if (sizeAbs >= 1024 * 1024 * 1024 * 1024L)
|
|
return Strings.Utility.FormatStringTB(size / (1024 * 1024 * 1024 * 1024L));
|
|
else if (sizeAbs >= 1024 * 1024 * 1024)
|
|
return Strings.Utility.FormatStringGB(size / (1024 * 1024 * 1024));
|
|
else if (sizeAbs >= 1024 * 1024)
|
|
return Strings.Utility.FormatStringMB(size / (1024 * 1024));
|
|
else if (sizeAbs >= 1024)
|
|
return Strings.Utility.FormatStringKB(size / 1024);
|
|
else
|
|
return Strings.Utility.FormatStringB((long) size); // safe to cast because lower than 1024 and thus well within range of long
|
|
}
|
|
|
|
public static System.Threading.ThreadPriority ParsePriority(string value)
|
|
{
|
|
if (string.IsNullOrEmpty(value) || value.Trim().Length == 0)
|
|
return System.Threading.ThreadPriority.Normal;
|
|
|
|
switch (value.ToLower().Trim())
|
|
{
|
|
case "+2":
|
|
case "high":
|
|
case "highest":
|
|
return System.Threading.ThreadPriority.Highest;
|
|
case "+1":
|
|
case "abovenormal":
|
|
case "above normal":
|
|
return System.Threading.ThreadPriority.AboveNormal;
|
|
|
|
case "-1":
|
|
case "belownormal":
|
|
case "below normal":
|
|
return System.Threading.ThreadPriority.BelowNormal;
|
|
case "-2":
|
|
case "low":
|
|
case "lowest":
|
|
case "idle":
|
|
return System.Threading.ThreadPriority.Lowest;
|
|
|
|
default:
|
|
return System.Threading.ThreadPriority.Normal;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parses a string into a boolean value.
|
|
/// </summary>
|
|
/// <param name="value">The value to parse.</param>
|
|
/// <param name="defaultFunc">A delegate that returns the default value if <paramref name="value"/> is not a valid boolean value.</param>
|
|
/// <returns>The parsed value, or the value returned by <paramref name="defaultFunc"/>.</returns>
|
|
public static bool ParseBool(string value, Func<bool> defaultFunc)
|
|
{
|
|
if (String.IsNullOrWhiteSpace(value))
|
|
{
|
|
return defaultFunc();
|
|
}
|
|
|
|
switch (value.Trim().ToLower())
|
|
{
|
|
case "1":
|
|
case "on":
|
|
case "true":
|
|
case "yes":
|
|
return true;
|
|
case "0":
|
|
case "off":
|
|
case "false":
|
|
case "no":
|
|
return false;
|
|
default:
|
|
return defaultFunc();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parses a string into a boolean value.
|
|
/// </summary>
|
|
/// <param name="value">The value to parse.</param>
|
|
/// <param name="default">The default value, in case <paramref name="value"/> is not a valid boolean value.</param>
|
|
/// <returns>The parsed value, or the default value.</returns>
|
|
public static bool ParseBool(string value, bool @default)
|
|
{
|
|
return Utility.ParseBool(value, () => @default);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parses an option from the option set, using the convention that if the option is set, it is true unless it parses to false, and false otherwise
|
|
/// </summary>
|
|
/// <param name="options">The set of options to look for the setting in</param>
|
|
/// <param name="value">The value to look for in the settings</param>
|
|
/// <returns></returns>
|
|
public static bool ParseBoolOption(IDictionary<string, string> options, string value)
|
|
{
|
|
string opt;
|
|
if (options.TryGetValue(value, out opt))
|
|
return ParseBool(opt, true);
|
|
else
|
|
return false;
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a sequence of bytes to a hex string
|
|
/// </summary>
|
|
/// <returns>The array as hex string.</returns>
|
|
/// <param name="data">The data to convert</param>
|
|
public static string ByteArrayAsHexString(byte[] data)
|
|
{
|
|
return BitConverter.ToString(data).Replace("-", string.Empty);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a hex string to a byte array
|
|
/// </summary>
|
|
/// <returns>The string as byte array.</returns>
|
|
/// <param name="hex">The hex string</param>
|
|
/// <param name="data">The parsed data</param>
|
|
public static byte[] HexStringAsByteArray(string hex, byte[] data)
|
|
{
|
|
for (var i = 0; i < hex.Length; i += 2)
|
|
data[i / 2] = Convert.ToByte(hex.Substring(i, 2), 16);
|
|
|
|
return data;
|
|
}
|
|
|
|
|
|
public static bool Which(string appname)
|
|
{
|
|
if (!IsClientLinux)
|
|
return false;
|
|
|
|
try
|
|
{
|
|
var psi = new System.Diagnostics.ProcessStartInfo("which", appname);
|
|
psi.RedirectStandardOutput = true;
|
|
psi.UseShellExecute = false;
|
|
|
|
var pi = System.Diagnostics.Process.Start(psi);
|
|
pi.WaitForExit(5000);
|
|
if (pi.HasExited)
|
|
return pi.ExitCode == 0;
|
|
else
|
|
return false;
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static string UNAME;
|
|
|
|
/// <value>
|
|
/// Gets or sets a value indicating if the client is running OSX
|
|
/// </value>
|
|
public static bool IsClientOSX
|
|
{
|
|
get
|
|
{
|
|
// Sadly, Mono returns Unix when running on OSX
|
|
//return Environment.OSVersion.Platform == PlatformID.MacOSX;
|
|
|
|
if (!IsClientLinux)
|
|
return false;
|
|
|
|
try
|
|
{
|
|
if (UNAME == null)
|
|
{
|
|
var psi = new System.Diagnostics.ProcessStartInfo("uname");
|
|
psi.RedirectStandardOutput = true;
|
|
psi.UseShellExecute = false;
|
|
|
|
var pi = System.Diagnostics.Process.Start(psi);
|
|
pi.WaitForExit(5000);
|
|
if (pi.HasExited)
|
|
UNAME = pi.StandardOutput.ReadToEnd().Trim();
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
return "Darwin".Equals(UNAME);
|
|
|
|
}
|
|
}
|
|
/// <value>
|
|
/// Gets the output of "uname -a" on Linux, or null on Windows
|
|
/// </value>
|
|
public static string UnameAll
|
|
{
|
|
get
|
|
{
|
|
if (!IsClientLinux)
|
|
return null;
|
|
|
|
try
|
|
{
|
|
var psi = new System.Diagnostics.ProcessStartInfo("uname", "-a");
|
|
psi.RedirectStandardOutput = true;
|
|
psi.UseShellExecute = false;
|
|
|
|
var pi = System.Diagnostics.Process.Start(psi);
|
|
pi.WaitForExit(5000);
|
|
if (pi.HasExited)
|
|
return pi.StandardOutput.ReadToEnd().Trim();
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
/// <value>
|
|
/// Gets or sets a value indicating if the client is Linux/Unix based
|
|
/// </value>
|
|
public static bool IsClientLinux
|
|
{
|
|
get
|
|
{
|
|
return Environment.OSVersion.Platform == PlatformID.Unix || Environment.OSVersion.Platform == PlatformID.MacOSX;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a value indicating if the client is Windows based
|
|
/// </summary>
|
|
public static bool IsClientWindows
|
|
{
|
|
get
|
|
{
|
|
return !IsClientLinux;
|
|
}
|
|
}
|
|
|
|
/// <value>
|
|
/// Returns a value indicating if the filesystem, is case sensitive
|
|
/// </value>
|
|
public static bool IsFSCaseSensitive
|
|
{
|
|
get
|
|
{
|
|
var str = Environment.GetEnvironmentVariable("FILESYSTEM_CASE_SENSITIVE");
|
|
|
|
// TODO: This should probably be determined by filesystem rather than OS,
|
|
// OSX can actually have the disks formated as Case Sensitive, but insensitive is default
|
|
Func<bool> defaultReply = () => Utility.IsClientLinux && !Utility.IsClientOSX;
|
|
|
|
return Utility.ParseBool(str, defaultReply);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a value indicating if the app is running under Mono
|
|
/// </summary>
|
|
public static bool IsMono
|
|
{
|
|
get
|
|
{
|
|
return Type.GetType("Mono.Runtime") != null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the current Mono runtime version, will return 0.0 if not running Mono
|
|
/// </summary>
|
|
public static Version MonoVersion
|
|
{
|
|
get
|
|
{
|
|
try
|
|
{
|
|
var v = MonoDisplayVersion;
|
|
if (v != null)
|
|
{
|
|
var regex = new System.Text.RegularExpressions.Regex(@"\d+\.\d+(\.\d+)?(\.\d+)?");
|
|
var match = regex.Match(v);
|
|
if (match.Success)
|
|
return new Version(match.Value);
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
return new Version();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the Mono display version, or null if not running Mono
|
|
/// </summary>
|
|
public static string MonoDisplayVersion
|
|
{
|
|
get
|
|
{
|
|
try
|
|
{
|
|
Type t = Type.GetType("Mono.Runtime");
|
|
if (t != null)
|
|
{
|
|
System.Reflection.MethodInfo mi = t.GetMethod("GetDisplayName", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic);
|
|
if (mi != null)
|
|
return (string)mi.Invoke(null, null);
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the users default UI language
|
|
/// </summary>
|
|
public static System.Globalization.CultureInfo DefaultCulture
|
|
{
|
|
get
|
|
{
|
|
System.Threading.Thread t = new System.Threading.Thread(new System.Threading.ThreadStart(DummyMethod));
|
|
return t.CurrentUICulture;
|
|
}
|
|
}
|
|
//Unused function, used to create a dummy thread
|
|
private static void DummyMethod()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a string comparer that matches the client filesystems case sensitivity
|
|
/// </summary>
|
|
public static StringComparer ClientFilenameStringComparer { get { return Utility.IsFSCaseSensitive ? StringComparer.CurrentCulture : StringComparer.CurrentCultureIgnoreCase; } }
|
|
|
|
/// <summary>
|
|
/// Gets the string comparision that matches the client filesystems case sensitivity
|
|
/// </summary>
|
|
public static StringComparison ClientFilenameStringComparision { get { return Utility.IsFSCaseSensitive ? StringComparison.CurrentCulture : StringComparison.CurrentCultureIgnoreCase; } }
|
|
|
|
/// <summary>
|
|
/// Searches the system paths for the file specified
|
|
/// </summary>
|
|
/// <param name="filename">The file to locate</param>
|
|
/// <returns>The full path to the file, or null if the file was not found</returns>
|
|
public static string LocateFileInSystemPath(string filename)
|
|
{
|
|
try
|
|
{
|
|
if (System.IO.Path.IsPathRooted(filename))
|
|
return System.IO.File.Exists(filename) ? filename : null;
|
|
|
|
try
|
|
{
|
|
filename = System.IO.Path.GetFileName(filename);
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
string homedir = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location) + System.IO.Path.PathSeparator.ToString();
|
|
|
|
//Look in application base folder and all system path folders
|
|
foreach (string s in (homedir + Environment.GetEnvironmentVariable("PATH")).Split(System.IO.Path.PathSeparator))
|
|
if (!string.IsNullOrEmpty(s) && s.Trim().Length > 0)
|
|
try
|
|
{
|
|
foreach (string sx in System.IO.Directory.GetFiles(ExpandEnvironmentVariables(s), filename))
|
|
return sx;
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// The path to the users home directory
|
|
/// </summary>
|
|
public static readonly string HOME_PATH = Environment.GetFolderPath(IsClientLinux ? Environment.SpecialFolder.Personal : Environment.SpecialFolder.UserProfile);
|
|
|
|
/// <summary>
|
|
/// Expands environment variables.
|
|
/// </summary>
|
|
/// <returns>The expanded string.</returns>
|
|
/// <param name="str">The string to expand.</param>
|
|
public static string ExpandEnvironmentVariables(string str)
|
|
{
|
|
return Environment.ExpandEnvironmentVariables(str);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Regexp for matching environment variables on Windows (%VAR%)
|
|
/// </summary>
|
|
private static readonly Regex ENVIRONMENT_VARIABLE_MATCHER_WINDOWS = new Regex(@"\%(?<name>\w+)\%");
|
|
|
|
/// <summary>
|
|
/// Regexp for matching environment variables on Linux ($VAR or ${VAR})
|
|
/// </summary>
|
|
private static readonly Regex ENVIRONMENT_VARIABLE_MATCHER_LINUX = new Regex(@"\$(?<name>\w+)|(\{(?<name>[^\}]+)\})");
|
|
|
|
/// <summary>
|
|
/// Expands environment variables in a RegExp safe format
|
|
/// </summary>
|
|
/// <returns>The expanded string.</returns>
|
|
/// <param name="str">The string to expand.</param>
|
|
/// <param name="lookup">A lookup method that converts an environment key to an expanded string</param>
|
|
public static string ExpandEnvironmentVariablesRegexp(string str, Func<string, string> lookup = null)
|
|
{
|
|
if (lookup == null)
|
|
lookup = x => Environment.GetEnvironmentVariable(x);
|
|
|
|
return
|
|
|
|
// TODO: Should we switch to using the native format, instead of following the Windows scheme?
|
|
//IsClientLinux ? ENVIRONMENT_VARIABLE_MATCHER_LINUX : ENVIRONMENT_VARIABLE_MATCHER_WINDOWS
|
|
|
|
ENVIRONMENT_VARIABLE_MATCHER_WINDOWS.Replace(str, (m) => Regex.Escape(lookup(m.Groups["name"].Value)));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks that a hostname is valid
|
|
/// </summary>
|
|
/// <param name="hostname">The hostname to verify</param>
|
|
/// <returns>True if the hostname is valid, false otherwise</returns>
|
|
public static bool IsValidHostname(string hostname)
|
|
{
|
|
try
|
|
{
|
|
return System.Uri.CheckHostName(hostname) != UriHostNameType.Unknown;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// The format string for a DateTime
|
|
/// </summary>
|
|
//Note: Actually the K should be Z which is more correct as it is forced to be Z, but Z as a format specifier is fairly undocumented
|
|
public static string SERIALIZED_DATE_TIME_FORMAT = "yyyyMMdd'T'HHmmssK";
|
|
|
|
/// <summary>
|
|
/// Returns a string representation of a <see cref="System.DateTime"/> in UTC format
|
|
/// </summary>
|
|
/// <param name="dt">The <see cref="System.DateTime"/> instance</param>
|
|
/// <returns>A string representing the time</returns>
|
|
public static string SerializeDateTime(DateTime dt)
|
|
{
|
|
return dt.ToUniversalTime().ToString(SERIALIZED_DATE_TIME_FORMAT, System.Globalization.CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parses a serialized <see cref="System.DateTime"/> instance
|
|
/// </summary>
|
|
/// <param name="str">The string to parse</param>
|
|
/// <returns>The parsed <see cref="System.DateTime"/> instance</returns>
|
|
public static bool TryDeserializeDateTime(string str, out DateTime dt)
|
|
{
|
|
return DateTime.TryParseExact(str, SERIALIZED_DATE_TIME_FORMAT, System.Globalization.CultureInfo.InvariantCulture, System.Globalization.DateTimeStyles.AssumeUniversal, out dt);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parses a serialized <see cref="System.DateTime"/> instance
|
|
/// </summary>
|
|
/// <param name="str">The string to parse</param>
|
|
/// <returns>The parsed <see cref="System.DateTime"/> instance</returns>
|
|
public static DateTime DeserializeDateTime(string str)
|
|
{
|
|
DateTime dt;
|
|
if (!TryDeserializeDateTime(str, out dt))
|
|
throw new Exception(Strings.Utility.InvalidDateError(str));
|
|
|
|
return dt;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the unique items from a collection.
|
|
/// </summary>
|
|
/// <typeparam name="T">The type of the elements in <paramref name="collection"/>.</typeparam>
|
|
/// <param name="collection">The collection to remove duplicate items from.</param>
|
|
/// <param name="duplicateItems">The duplicate items in <paramref name="collection"/>.</param>
|
|
/// <returns>The unique items from <paramref name="collection"/>.</returns>
|
|
public static ISet<T> GetUniqueItems<T>(IEnumerable<T> collection, out ISet<T> duplicateItems)
|
|
{
|
|
return Utility.GetUniqueItems(collection, EqualityComparer<T>.Default, out duplicateItems);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the unique items from a collection.
|
|
/// </summary>
|
|
/// <typeparam name="T">The type of the elements in <paramref name="collection"/>.</typeparam>
|
|
/// <param name="collection">The collection to remove duplicate items from.</param>
|
|
/// <param name="comparer">The <see cref="System.Collections.Generic.IEqualityComparer{T}"/> implementation to use when comparing values in the collection.</param>
|
|
/// <param name="duplicateItems">The duplicate items in <paramref name="collection"/>.</param>
|
|
/// <returns>The unique items from <paramref name="collection"/>.</returns>
|
|
public static ISet<T> GetUniqueItems<T>(IEnumerable<T> collection, IEqualityComparer<T> comparer, out ISet<T> duplicateItems)
|
|
{
|
|
HashSet<T> uniqueItems = new HashSet<T>(comparer);
|
|
duplicateItems = new HashSet<T>(comparer);
|
|
|
|
foreach (T item in collection)
|
|
if (!uniqueItems.Add(item))
|
|
duplicateItems.Add(item);
|
|
|
|
return uniqueItems;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper method that replaces one file with another
|
|
/// </summary>
|
|
/// <param name="target">The file to replace</param>
|
|
/// <param name="sourcefile">The file to replace with</param>
|
|
public static void ReplaceFile(string target, string sourcefile)
|
|
{
|
|
if (System.IO.File.Exists(target))
|
|
System.IO.File.Delete(target);
|
|
|
|
//Nasty workaround for the fact that a recently deleted file occasionally blocks a new write
|
|
long i = 5;
|
|
do
|
|
{
|
|
try
|
|
{
|
|
System.IO.File.Move(sourcefile, target);
|
|
break;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (i == 0)
|
|
throw new Exception(string.Format("Failed to replace the file \"{0}\" volume with the \"{1}\", error: {2}", target, sourcefile, ex.Message));
|
|
System.Threading.Thread.Sleep(250);
|
|
}
|
|
} while (i-- > 0);
|
|
}
|
|
// <summary>
|
|
// Returns the entry assembly or reasonable approximation if no entry assembly is available.
|
|
// This is the case in NUnit tests. The following approach does not work w/ Mono due to unimplemented members:
|
|
// http://social.msdn.microsoft.com/Forums/nb-NO/clr/thread/db44fe1a-3bb4-41d4-a0e0-f3021f30e56f
|
|
// so this layer of indirection is necessary
|
|
// </summary>
|
|
// <returns>entry assembly or reasonable approximation</returns>
|
|
public static System.Reflection.Assembly getEntryAssembly()
|
|
{
|
|
return System.Reflection.Assembly.GetEntryAssembly() ?? System.Reflection.Assembly.GetExecutingAssembly();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a Base64 encoded string to "base64 for url"
|
|
/// See https://en.wikipedia.org/wiki/Base64#URL_applications
|
|
/// </summary>
|
|
/// <param name="data">The base64 encoded string</param>
|
|
/// <returns>The base64 for url encoded string</returns>
|
|
public static string Base64PlainToBase64Url(string data)
|
|
{
|
|
return data.Replace('+', '-').Replace('/', '_');
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a "base64 for url" encoded string to a Base64 encoded string.
|
|
/// See https://en.wikipedia.org/wiki/Base64#URL_applications
|
|
/// </summary>
|
|
/// <param name="data">The base64 for url encoded string</param>
|
|
/// <returns>The base64 encoded string</returns>
|
|
public static string Base64UrlToBase64Plain(string data)
|
|
{
|
|
return data.Replace('-', '+').Replace('_', '/');
|
|
}
|
|
|
|
/// <summary>
|
|
/// Encodes a byte array into a "base64 for url" encoded string.
|
|
/// See https://en.wikipedia.org/wiki/Base64#URL_applications
|
|
/// </summary>
|
|
/// <param name="data">The data to encode</param>
|
|
/// <returns>The base64 for url encoded string</returns>
|
|
public static string Base64UrlEncode(byte[] data)
|
|
{
|
|
return Base64PlainToBase64Url(Convert.ToBase64String(data));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Decodes a "base64 for url" encoded string into the raw byte array.
|
|
/// See https://en.wikipedia.org/wiki/Base64#URL_applications
|
|
/// </summary>
|
|
/// <param name="data">The data to decode</param>
|
|
/// <returns>The raw data</returns>
|
|
public static byte[] Base64UrlDecode(string data)
|
|
{
|
|
return Convert.FromBase64String(Base64UrlToBase64Plain(data));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a DateTime instance to a Unix timestamp
|
|
/// </summary>
|
|
/// <returns>The Unix timestamp.</returns>
|
|
/// <param name="input">The DateTime instance to convert.</param>
|
|
public static long ToUnixTimestamp(DateTime input)
|
|
{
|
|
var ticks = input.ToUniversalTime().Ticks;
|
|
ticks -= ticks % TimeSpan.TicksPerSecond;
|
|
input = new DateTime(ticks, DateTimeKind.Utc);
|
|
|
|
return (long)Math.Floor((input - EPOCH).TotalSeconds);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a Unix timestamp to a DateTime instance
|
|
/// </summary>
|
|
/// <returns>The DateTime instance represented by the timestamp.</returns>
|
|
/// <param name="input">The Unix timestamp to use.</param>
|
|
public static DateTime ToUnixTimestamp(long input)
|
|
{
|
|
return EPOCH.AddSeconds(input);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a value indicating if the given type should be treated as a primitive
|
|
/// </summary>
|
|
/// <returns><c>true</c>, if type is primitive for serialization, <c>false</c> otherwise.</returns>
|
|
/// <param name="t">The type to check.</param>
|
|
private static bool IsPrimitiveTypeForSerialization(Type t)
|
|
{
|
|
return t.IsPrimitive || t.IsEnum || t == typeof(string) || t == typeof(DateTime) || t == typeof(TimeSpan);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a primitive to the output, or returns false if the input is not primitive
|
|
/// </summary>
|
|
/// <returns><c>true</c>, the item was printed, <c>false</c> otherwise.</returns>
|
|
/// <param name="item">The item to write.</param>
|
|
/// <param name="writer">The target writer.</param>
|
|
private static bool PrintSerializeIfPrimitive(object item, System.IO.TextWriter writer)
|
|
{
|
|
if (item == null)
|
|
{
|
|
writer.Write("null");
|
|
return true;
|
|
}
|
|
|
|
if (IsPrimitiveTypeForSerialization(item.GetType()))
|
|
{
|
|
if (item is DateTime)
|
|
{
|
|
writer.Write(((DateTime)item).ToLocalTime());
|
|
writer.Write(" (");
|
|
writer.Write(ToUnixTimestamp((DateTime)item));
|
|
writer.Write(")");
|
|
}
|
|
else
|
|
writer.Write(item);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Prints the object to a stream, which can be used for display or logging
|
|
/// </summary>
|
|
/// <returns>The serialized object</returns>
|
|
/// <param name="item">The object to serialize</param>
|
|
/// <param name="writer">The writer to write the results to</param>
|
|
/// <param name="filter">A filter applied to properties to decide if they are omitted or not</param>
|
|
/// <param name="recurseobjects">A value indicating if non-primitive values are recursed</param>
|
|
/// <param name="indentation">The string indentation</param>
|
|
/// <param name="visited">A lookup table with visited objects, used to avoid inifinite recursion</param>
|
|
/// <param name="collectionlimit">The maximum number of items to report from an IEnumerable instance</param>
|
|
public static void PrintSerializeObject(object item, System.IO.TextWriter writer, Func<System.Reflection.PropertyInfo, object, bool> filter = null, bool recurseobjects = false, int indentation = 0, int collectionlimit = 0, Dictionary<object, object> visited = null)
|
|
{
|
|
visited = visited ?? new Dictionary<object, object>();
|
|
var indentstring = new string(' ', indentation);
|
|
|
|
var first = true;
|
|
|
|
|
|
if (item == null || IsPrimitiveTypeForSerialization(item.GetType()))
|
|
{
|
|
writer.Write(indentstring);
|
|
if (PrintSerializeIfPrimitive(item, writer))
|
|
return;
|
|
}
|
|
|
|
foreach (var p in item.GetType().GetProperties())
|
|
{
|
|
if (filter != null && !filter(p, item))
|
|
continue;
|
|
|
|
if (IsPrimitiveTypeForSerialization(p.PropertyType))
|
|
{
|
|
if (first)
|
|
first = false;
|
|
else
|
|
writer.WriteLine();
|
|
|
|
writer.Write("{0}{1}: ", indentstring, p.Name);
|
|
PrintSerializeIfPrimitive(p.GetValue(item, null), writer);
|
|
}
|
|
else if (typeof(System.Collections.IEnumerable).IsAssignableFrom(p.PropertyType))
|
|
{
|
|
var enumerable = (System.Collections.IEnumerable)p.GetValue(item, null);
|
|
var any = false;
|
|
if (enumerable != null)
|
|
{
|
|
var enumerator = enumerable.GetEnumerator();
|
|
if (enumerator != null)
|
|
{
|
|
var remain = collectionlimit;
|
|
|
|
if (first)
|
|
first = false;
|
|
else
|
|
writer.WriteLine();
|
|
|
|
writer.Write("{0}{1}: [", indentstring, p.Name);
|
|
if (enumerator.MoveNext())
|
|
{
|
|
any = true;
|
|
writer.WriteLine();
|
|
PrintSerializeObject(enumerator.Current, writer, filter, recurseobjects, indentation + 4, collectionlimit, visited);
|
|
|
|
remain--;
|
|
|
|
while (enumerator.MoveNext())
|
|
{
|
|
writer.WriteLine(",");
|
|
|
|
if (remain == 0)
|
|
{
|
|
writer.Write("...");
|
|
break;
|
|
}
|
|
|
|
PrintSerializeObject(enumerator.Current, writer, filter, recurseobjects, indentation + 4, collectionlimit, visited);
|
|
|
|
remain--;
|
|
}
|
|
|
|
}
|
|
|
|
if (any)
|
|
{
|
|
writer.WriteLine();
|
|
writer.Write(indentstring);
|
|
}
|
|
writer.Write("]");
|
|
}
|
|
}
|
|
}
|
|
else if (recurseobjects)
|
|
{
|
|
var value = p.GetValue(item, null);
|
|
if (value == null)
|
|
{
|
|
if (first)
|
|
first = false;
|
|
else
|
|
writer.WriteLine();
|
|
writer.Write("{0}{1}: null", indentstring, p.Name);
|
|
}
|
|
else if (!visited.ContainsKey(value))
|
|
{
|
|
if (first)
|
|
first = false;
|
|
else
|
|
writer.WriteLine();
|
|
writer.WriteLine("{0}{1}:", indentstring, p.Name);
|
|
visited[value] = null;
|
|
PrintSerializeObject(value, writer, filter, recurseobjects, indentation + 4, collectionlimit, visited);
|
|
}
|
|
}
|
|
}
|
|
writer.Flush();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a string representing the object, which can be used for display or logging
|
|
/// </summary>
|
|
/// <returns>The serialized object</returns>
|
|
/// <param name="item">The object to serialize</param>
|
|
/// <param name="filter">A filter applied to properties to decide if they are omitted or not</param>
|
|
/// <param name="recurseobjects">A value indicating if non-primitive values are recursed</param>
|
|
/// <param name="indentation">The string indentation</param>
|
|
/// <param name="collectionlimit">The maximum number of items to report from an IEnumerable instance, set to zero or less for reporting all</param>
|
|
public static StringBuilder PrintSerializeObject(object item, StringBuilder sb = null, Func<System.Reflection.PropertyInfo, object, bool> filter = null, bool recurseobjects = false, int indentation = 0, int collectionlimit = 10)
|
|
{
|
|
sb = sb ?? new StringBuilder();
|
|
using (var sw = new System.IO.StringWriter(sb))
|
|
PrintSerializeObject(item, sw, filter, recurseobjects, indentation, collectionlimit);
|
|
return sb;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Repeatedly hash a value with a salt.
|
|
/// This effectively masks the original value,
|
|
/// and destroys lookup methods, like rainbow tables
|
|
/// </summary>
|
|
/// <param name="data">The data to hash</param>
|
|
/// <param name="salt">The salt to apply</param>
|
|
/// <param name="repeats">The number of times to repeat the hashing</param>
|
|
/// <returns>The salted hash</returns>
|
|
public static byte[] RepeatedHashWithSalt(string data, string salt, int repeats = 1200)
|
|
{
|
|
return RepeatedHashWithSalt(
|
|
System.Text.Encoding.UTF8.GetBytes(data ?? ""),
|
|
System.Text.Encoding.UTF8.GetBytes(salt ?? ""),
|
|
repeats);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Repeatedly hash a value with a salt.
|
|
/// This effectively masks the original value,
|
|
/// and destroys lookup methods, like rainbow tables
|
|
/// </summary>
|
|
/// <param name="data">The data to hash</param>
|
|
/// <param name="salt">The salt to apply</param>
|
|
/// <returns>The salted hash</returns>
|
|
public static byte[] RepeatedHashWithSalt(byte[] data, byte[] salt, int repeats = 1200)
|
|
{
|
|
// We avoid storing the passphrase directly,
|
|
// instead we salt and rehash repeatedly
|
|
using (var h = System.Security.Cryptography.SHA256.Create())
|
|
{
|
|
h.Initialize();
|
|
h.TransformBlock(salt, 0, salt.Length, salt, 0);
|
|
h.TransformFinalBlock(data, 0, data.Length);
|
|
var buf = h.Hash;
|
|
|
|
for (var i = 0; i < repeats; i++)
|
|
{
|
|
h.Initialize();
|
|
h.TransformBlock(salt, 0, salt.Length, salt, 0);
|
|
h.TransformFinalBlock(buf, 0, buf.Length);
|
|
buf = h.Hash;
|
|
}
|
|
|
|
return buf;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the drive letter from the given volume guid.
|
|
/// This method cannot be inlined since the System.Management types are not implemented in Mono
|
|
/// </summary>
|
|
/// <param name="volumeGuid">Volume guid</param>
|
|
/// <returns>Drive letter, as a single character, or null if the volume wasn't found</returns>
|
|
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.NoInlining)]
|
|
public static string GetDriveLetterFromVolumeGuid(Guid volumeGuid)
|
|
{
|
|
// Based on this answer:
|
|
// https://stackoverflow.com/questions/10186277/how-to-get-drive-information-by-volume-id
|
|
using (System.Management.ManagementObjectSearcher searcher = new System.Management.ManagementObjectSearcher("Select * from Win32_Volume"))
|
|
{
|
|
string targetId = string.Format(@"\\?\Volume{{{0}}}\", volumeGuid);
|
|
foreach (System.Management.ManagementObject obj in searcher.Get())
|
|
{
|
|
if (string.Equals(obj["DeviceID"].ToString(), targetId, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
object driveLetter = obj["DriveLetter"];
|
|
if (driveLetter != null)
|
|
{
|
|
return obj["DriveLetter"].ToString();
|
|
}
|
|
else
|
|
{
|
|
// The volume was found, but doesn't have a drive letter associated with it.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets all volume guids and their associated drive letters.
|
|
/// This method cannot be inlined since the System.Management types are not implemented in Mono
|
|
/// </summary>
|
|
/// <returns>Pairs of drive letter to volume guids</returns>
|
|
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.NoInlining)]
|
|
public static IEnumerable<KeyValuePair<string, string>> GetVolumeGuidsAndDriveLetters()
|
|
{
|
|
using (System.Management.ManagementObjectSearcher searcher = new System.Management.ManagementObjectSearcher("Select * from Win32_Volume"))
|
|
{
|
|
foreach (System.Management.ManagementObject obj in searcher.Get())
|
|
{
|
|
object deviceIdObj = obj["DeviceID"];
|
|
object driveLetterObj = obj["DriveLetter"];
|
|
if (deviceIdObj != null && driveLetterObj != null)
|
|
{
|
|
string deviceId = deviceIdObj.ToString();
|
|
string driveLetter = driveLetterObj.ToString();
|
|
if (!string.IsNullOrEmpty(deviceId) && !string.IsNullOrEmpty(driveLetter))
|
|
{
|
|
yield return new KeyValuePair<string, string>(driveLetter + @"\", deviceId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// The regular expression matching all know non-quoted commandline characters
|
|
/// </summary>
|
|
private static readonly Regex COMMANDLINE_SAFE = new Regex(@"[A-Za-z0-9\-_/:\.]*");
|
|
/// <summary>
|
|
/// Special characters that needs to be escaped on Linux
|
|
/// </summary>
|
|
private static readonly Regex COMMANDLINE_ESCAPED_LINUX = new Regex(@"[""|$|`|\\|!]");
|
|
|
|
/// <summary>
|
|
/// Wraps a single argument in quotes suitable for the passing on the commandline
|
|
/// </summary>
|
|
/// <returns>The wrapped commandline element.</returns>
|
|
/// <param name="arg">The argument to wrap.</param>
|
|
/// <param name="allowEnvExpansion">A flag indicating if environment variables are allowed to be expanded</param>
|
|
public static string WrapCommandLineElement(string arg, bool allowEnvExpansion)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(arg))
|
|
return arg;
|
|
|
|
if (!Library.Utility.Utility.IsClientWindows)
|
|
{
|
|
// We could consider using single quotes that prevents all expansions
|
|
//if (!allowEnvExpansion)
|
|
// return "'" + arg.Replace("'", "\\'") + "'";
|
|
|
|
// Linux is using backslash to escape, except for !
|
|
arg = COMMANDLINE_ESCAPED_LINUX.Replace(arg, (match) =>
|
|
{
|
|
if (match.Value == "!")
|
|
return "\"'!'\"";
|
|
|
|
if (match.Value == "$" && allowEnvExpansion)
|
|
return match.Value;
|
|
|
|
return "\\" + match.Value;
|
|
});
|
|
}
|
|
else
|
|
{
|
|
// Windows needs only needs " replaced with "",
|
|
// but is prone to %var% expansion when used in
|
|
// immediate mode (i.e. from command prompt)
|
|
// Fortunately it does not expand when processes
|
|
// are started from within .Net
|
|
|
|
// TODO: I have not found a way to avoid escaping %varname%,
|
|
// and sadly it expands only if the variable exists
|
|
// making it even rarer and harder to diagnose when
|
|
// it happens
|
|
arg = arg.Replace("\"", "\"\"");
|
|
|
|
// Also fix the case where the argument ends with a slash
|
|
if (arg[arg.Length - 1] == '\\')
|
|
arg += "\\";
|
|
}
|
|
|
|
// Check that all characters are in the safe set
|
|
if (COMMANDLINE_SAFE.Match(arg).Length != arg.Length)
|
|
return "\"" + arg + "\"";
|
|
else
|
|
return arg;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap a set of commandline arguments suitable for the commandline
|
|
/// </summary>
|
|
/// <returns>A commandline string.</returns>
|
|
/// <param name="args">The arguments to create into a commandline.</param>
|
|
/// <param name="allowEnvExpansion">A flag indicating if environment variables are allowed to be expanded</param>
|
|
public static string WrapAsCommandLine(IEnumerable<string> args, bool allowEnvExpansion = false)
|
|
{
|
|
return string.Join(" ", args.Select(x => WrapCommandLineElement(x, allowEnvExpansion)));
|
|
}
|
|
}
|
|
}
|