Files
duplicati/Duplicati/Library/Interface/Strings/Common.Designer.cs
T
kenneth.skovhede@gmail.com a40f6acf37 A fairly large refactoring of the code.
This was based on the idea that the interfaces should remain static.
I hope this change is enough to ensure stable interfaces until release 1.2.

Overview of changes:
Moved all interfaces into the same dll.
Encryption and compression is now plugable modules, just as the backends.
Encryption/compression can now register an UI.
Encryption now uses AESCrypt as a default.
GPG does not default to using the --armor option.
Added support for generic modules, but none are written yet.
Added support for plugable settings pages in the "Options" dialog.

Fixed issue #148.
Duplicati now uses AESCrypt as the default encryption format.

Fixed issue #199.
GPG now supports custom commandline options.

Fixed issue #207.
Encryption modules are now plugable.

Fixed issue #118.
S3 credentials are now stored.

Fixed issue #151.
Backends can now register system wide options.


git-svn-id: https://duplicati.googlecode.com/svn/trunk@427 59da171f-624f-0410-aa54-27559c288bec
2010-06-19 21:08:21 +00:00

184 lines
7.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.Library.Interface.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Common {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Common() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.Library.Interface.Strings.Common", typeof(Common).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to The configuration for the backend is not valid, it is missing the {0} field.
/// </summary>
internal static string ConfigurationIsMissingItemError {
get {
return ResourceManager.GetString("ConfigurationIsMissingItemError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do you want to test the connection?.
/// </summary>
internal static string ConfirmTestConnectionQuestion {
get {
return ResourceManager.GetString("ConfirmTestConnectionQuestion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection Failed: {0}.
/// </summary>
internal static string ConnectionFailure {
get {
return ResourceManager.GetString("ConnectionFailure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection succeeded!.
/// </summary>
internal static string ConnectionSuccess {
get {
return ResourceManager.GetString("ConnectionSuccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You have not entered a path. This will store all backups in the default directory. Is this what you want?.
/// </summary>
internal static string DefaultDirectoryWarning {
get {
return ResourceManager.GetString("DefaultDirectoryWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You must enter a password.
/// </summary>
internal static string EmptyPasswordError {
get {
return ResourceManager.GetString("EmptyPasswordError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You have not entered a password.
///Proceed without a password?.
/// </summary>
internal static string EmptyPasswordWarning {
get {
return ResourceManager.GetString("EmptyPasswordWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You must enter the name of the server.
/// </summary>
internal static string EmptyServernameError {
get {
return ResourceManager.GetString("EmptyServernameError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You must enter a username.
/// </summary>
internal static string EmptyUsernameError {
get {
return ResourceManager.GetString("EmptyUsernameError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You have not entered a username.
///This is fine if the server allows anonymous uploads, but likely a username is required
///Proceed without a username?.
/// </summary>
internal static string EmptyUsernameWarning {
get {
return ResourceManager.GetString("EmptyUsernameWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The folder cannot be created because it already exists.
/// </summary>
internal static string FolderAlreadyExistsError {
get {
return ResourceManager.GetString("FolderAlreadyExistsError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Folder created!.
/// </summary>
internal static string FolderCreated {
get {
return ResourceManager.GetString("FolderCreated", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The requested folder does not exist.
/// </summary>
internal static string FolderMissingError {
get {
return ResourceManager.GetString("FolderMissingError", resourceCulture);
}
}
}
}