This was based on the idea that the interfaces should remain static. I hope this change is enough to ensure stable interfaces until release 1.2. Overview of changes: Moved all interfaces into the same dll. Encryption and compression is now plugable modules, just as the backends. Encryption/compression can now register an UI. Encryption now uses AESCrypt as a default. GPG does not default to using the --armor option. Added support for generic modules, but none are written yet. Added support for plugable settings pages in the "Options" dialog. Fixed issue #148. Duplicati now uses AESCrypt as the default encryption format. Fixed issue #199. GPG now supports custom commandline options. Fixed issue #207. Encryption modules are now plugable. Fixed issue #118. S3 credentials are now stored. Fixed issue #151. Backends can now register system wide options. git-svn-id: https://duplicati.googlecode.com/svn/trunk@427 59da171f-624f-0410-aa54-27559c288bec
96 lines
3.6 KiB
C#
96 lines
3.6 KiB
C#
#region Disclaimer / License
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// Copyright (C) 2010, Kenneth Skovhede
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// http://www.hexad.dk, opensource@hexad.dk
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Duplicati.Library.Main
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{
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public class CommunicationStatistics
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{
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private long m_numberOfBytesUploaded;
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private long m_numberOfRemoteCalls;
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private long m_numberOfBytesDownloaded;
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private long m_numberOfErrors;
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private StringBuilder m_errorMessages = new StringBuilder();
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private long m_numberOfWarnings;
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private StringBuilder m_warningMessages = new StringBuilder();
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public long NumberOfBytesUploaded
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{
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get { return m_numberOfBytesUploaded; }
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set { m_numberOfBytesUploaded = value; }
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}
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public long NumberOfBytesDownloaded
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{
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get { return m_numberOfBytesDownloaded; }
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set { m_numberOfBytesDownloaded = value; }
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}
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public long NumberOfRemoteCalls
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{
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get { return m_numberOfRemoteCalls; }
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set { m_numberOfRemoteCalls = value; }
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}
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public void LogError(string errorMessage)
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{
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m_numberOfErrors++;
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m_errorMessages.AppendLine(errorMessage);
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}
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public override string ToString()
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{
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//TODO: Figure out how to translate this without breaking the output parser
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StringBuilder sb = new StringBuilder();
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sb.Append("BytesUploaded : " + this.NumberOfBytesUploaded.ToString(System.Globalization.CultureInfo.InvariantCulture) + "\r\n");
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sb.Append("BytesDownloaded : " + this.NumberOfBytesDownloaded.ToString(System.Globalization.CultureInfo.InvariantCulture) + "\r\n");
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sb.Append("RemoteCalls : " + this.NumberOfRemoteCalls.ToString(System.Globalization.CultureInfo.InvariantCulture) + "\r\n");
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if (m_numberOfErrors > 0)
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{
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sb.Append("NumberOfErrors : " + m_numberOfErrors .ToString(System.Globalization.CultureInfo.InvariantCulture) + "\r\n");
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sb.Append("****************\r\n");
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sb.Append(m_errorMessages.ToString());
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sb.Append("****************\r\n");
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}
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if (m_numberOfWarnings > 0)
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{
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sb.Append("NumberOfWarnings: " + m_numberOfWarnings.ToString(System.Globalization.CultureInfo.InvariantCulture) + "\r\n");
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sb.Append("****************\r\n");
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sb.Append(m_warningMessages.ToString());
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sb.Append("****************\r\n");
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}
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return sb.ToString();
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}
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public void LogWarning(string warningMessage)
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{
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m_numberOfWarnings++;
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m_warningMessages.AppendLine(warningMessage);
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}
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}
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}
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