Also add some hardening around the Position and make sure the stream starts at relative Position 0.
212 lines
6.7 KiB
C#
212 lines
6.7 KiB
C#
using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Duplicati.Library.Utility
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{
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// StreamReadLimitLengthWrapper() based on code from Matt Smith (Oct 26 '15 at 20:38)
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// https://stackoverflow.com/questions/33354822/how-to-set-length-in-stream-without-truncated
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/// <summary>
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/// This class wraps a Stream but only allows reading a limited number of bytes from the underlying stream.
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/// This can be used to create split a source stream into multiple smaller buffers that can be used as independent streams.
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/// </summary>
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public class ReadLimitLengthStream : Stream
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{
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private readonly Stream m_innerStream;
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private readonly long m_start;
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private readonly long m_length;
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public ReadLimitLengthStream(Stream innerStream, long length)
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: this(innerStream, innerStream.Position, length)
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{
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}
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public ReadLimitLengthStream(Stream innerStream, long start, long length)
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{
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if (start < 0 || start >= innerStream.Length)
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{
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throw new ArgumentOutOfRangeException(nameof(start));
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}
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if (length < 0 || innerStream.Length < start + length)
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{
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throw new ArgumentOutOfRangeException(nameof(length));
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}
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m_innerStream = innerStream ?? throw new ArgumentNullException(nameof(innerStream));
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m_start = start;
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m_length = length;
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// Make sure the stream is starting at the expected point
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if (m_innerStream.Position != m_start)
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{
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if (m_innerStream.CanSeek)
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{
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m_innerStream.Seek(m_start, SeekOrigin.Begin);
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}
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else
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{
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throw new ArgumentException("Cannot seek stream to starting position", nameof(innerStream));
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}
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}
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}
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public override bool CanRead => m_innerStream.CanRead;
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public override bool CanSeek => m_innerStream.CanSeek;
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public override bool CanWrite => false;
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public override void Flush()
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{
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// NOOP
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}
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public override long Length => m_length;
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public override long Position
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{
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get => ClampInnerStreamPosition(m_innerStream.Position) - m_start;
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set => m_innerStream.Position = ClampInnerStreamPosition(value + m_start);
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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count = GetAllowedCount(count);
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return m_innerStream.Read(buffer, offset, count);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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switch (origin)
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{
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case SeekOrigin.Begin:
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return m_innerStream.Seek(m_start + offset, SeekOrigin.Begin);
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case SeekOrigin.Current:
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return m_innerStream.Seek(offset, SeekOrigin.Current);
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case SeekOrigin.End:
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return m_innerStream.Seek(m_start + m_length + offset, SeekOrigin.Begin);
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default:
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throw new ArgumentException("Unknown SeekOrigin", nameof(origin));
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}
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotSupportedException();
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}
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public override bool CanTimeout => m_innerStream.CanTimeout;
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public override int ReadTimeout
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{
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get => m_innerStream.ReadTimeout;
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set => m_innerStream.ReadTimeout = value;
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}
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public override int WriteTimeout
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{
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get => m_innerStream.ReadTimeout;
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set => m_innerStream.ReadTimeout = value;
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}
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public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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count = GetAllowedCount(count);
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return m_innerStream.BeginRead(buffer, offset, count, callback, state);
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}
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public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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throw new NotSupportedException();
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}
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public override void Close()
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{
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// Since this wrapper does not own the underlying stream, we do not want it to close the underlying stream
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}
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public override Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)
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{
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return m_innerStream.CopyToAsync(destination, bufferSize, cancellationToken);
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}
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public override int EndRead(IAsyncResult asyncResult)
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{
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return m_innerStream.EndRead(asyncResult);
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}
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public override Task FlushAsync(CancellationToken cancellationToken)
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{
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return Task.CompletedTask;
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}
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public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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count = GetAllowedCount(count);
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return m_innerStream.ReadAsync(buffer, offset, count, cancellationToken);
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}
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public override int ReadByte()
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{
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var count = GetAllowedCount(1);
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if (count == 0)
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{
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return -1;
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}
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return m_innerStream.ReadByte();
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}
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public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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throw new NotSupportedException();
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}
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public override void WriteByte(byte value)
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{
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throw new NotSupportedException();
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}
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private int GetAllowedCount(int count)
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{
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long pos = m_innerStream.Position - m_start;
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long maxCount = m_length - pos;
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if (pos < 0 || maxCount < 0)
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{
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// The stream is somehow positioned before the starting point or after the end.
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// Nothing can be read.
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return 0;
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}
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if (count > maxCount)
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{
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return (int)maxCount;
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}
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return count;
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}
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private long ClampInnerStreamPosition(long position)
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{
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if (position < m_start)
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{
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return m_start;
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}
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if (position > m_start + m_length)
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{
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return m_start + m_length;
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}
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return position;
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}
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}
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}
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