Files
duplicati/Duplicati/Library/Backend/File/Strings/FileBackend.Designer.cs
T

118 lines
5.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.3082
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.Library.Backend.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class FileBackend {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal FileBackend() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.Library.Backend.Strings.FileBackend", typeof(FileBackend).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to This backend can read and write data to an file based backend. Allowed formats are &quot;file://hostname/folder&quot; or &quot;file://username:password@hostname/folder&quot;. You may supply UNC paths (eg: &quot;file://\\server\folder&quot;) or local paths (eg: (win) &quot;file://c:\folder&quot;, (linux) &quot;file:///usr/pub/files&quot;).
/// </summary>
internal static string Description {
get {
return ResourceManager.GetString("Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The password used to connect to the server. This may also be supplied as the environment variable &quot;FTP_PASSWORD&quot;..
/// </summary>
internal static string DescriptionFTPPasswordLong {
get {
return ResourceManager.GetString("DescriptionFTPPasswordLong", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Supplies the password used to connect to the server.
/// </summary>
internal static string DescriptionFTPPasswordShort {
get {
return ResourceManager.GetString("DescriptionFTPPasswordShort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The username used to connect to the server. This may also be supplied as the environment variable &quot;FTP_USERNAME&quot;..
/// </summary>
internal static string DescriptionFTPUsernameLong {
get {
return ResourceManager.GetString("DescriptionFTPUsernameLong", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Supplies the username used to connect to the server.
/// </summary>
internal static string DescriptionFTPUsernameShort {
get {
return ResourceManager.GetString("DescriptionFTPUsernameShort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File based.
/// </summary>
internal static string DisplayName {
get {
return ResourceManager.GetString("DisplayName", resourceCulture);
}
}
}
}