Files
duplicati/Duplicati/Library/Main/Blockprocessor.cs
T

49 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace Duplicati.Library.Main
{
public class Blockprocessor : IDisposable
{
private Stream m_stream;
private byte[] m_buffer;
private bool m_depleted = false;
public Blockprocessor(Stream stream, byte[] buffer)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
m_stream = stream;
m_buffer = buffer;
}
public int Readblock()
{
if (m_depleted)
return 0;
int bytesRead = Duplicati.Library.Utility.Utility.ForceStreamRead(this.m_stream, this.m_buffer, this.m_buffer.Length);
m_depleted = this.m_buffer.Length > bytesRead;
return bytesRead;
}
public long Length { get { return m_stream.Length; } }
public void Dispose()
{
if (m_stream != null)
m_stream.Dispose();
m_stream = null;
m_buffer = null;
}
}
}