152 lines
4.4 KiB
C#
152 lines
4.4 KiB
C#
using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Duplicati.Library.Utility
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{
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// StreamReadLimitLengthWrapper() based on code from Matt Smith (Oct 26 '15 at 20:38)
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// https://stackoverflow.com/questions/33354822/how-to-set-length-in-stream-without-truncated
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public class ReadLimitLengthStream : Stream
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{
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readonly Stream m_innerStream;
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readonly long m_endPosition;
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public ReadLimitLengthStream(Stream innerStream, long size)
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{
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if (size < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(size));
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}
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m_innerStream = innerStream ?? throw new ArgumentNullException(nameof(innerStream));
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m_endPosition = m_innerStream.Position + size;
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}
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public override bool CanRead => m_innerStream.CanRead;
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public override bool CanSeek => m_innerStream.CanSeek;
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public override bool CanWrite => false;
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public override void Flush()
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{
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// NOOP
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}
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public override long Length => m_endPosition;
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public override long Position
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{
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get => m_innerStream.Position;
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set => m_innerStream.Position = value;
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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count = GetAllowedCount(count);
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return m_innerStream.Read(buffer, offset, count);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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return m_innerStream.Seek(offset, origin);
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotSupportedException();
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}
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public override bool CanTimeout => m_innerStream.CanTimeout;
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public override int ReadTimeout
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{
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get => m_innerStream.ReadTimeout;
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set => m_innerStream.ReadTimeout = value;
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}
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public override int WriteTimeout
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{
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get => m_innerStream.ReadTimeout;
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set => m_innerStream.ReadTimeout = value;
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}
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public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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count = GetAllowedCount(count);
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return m_innerStream.BeginRead(buffer, offset, count, callback, state);
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}
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public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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throw new NotSupportedException();
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}
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public override void Close()
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{
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// Since this wrapper does not own the underlying stream, we do not want it to close the underlying stream
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}
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public override Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)
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{
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return m_innerStream.CopyToAsync(destination, bufferSize, cancellationToken);
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}
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public override int EndRead(IAsyncResult asyncResult)
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{
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return m_innerStream.EndRead(asyncResult);
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}
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public override Task FlushAsync(CancellationToken cancellationToken)
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{
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return m_innerStream.FlushAsync(cancellationToken);
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}
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public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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count = GetAllowedCount(count);
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return m_innerStream.ReadAsync(buffer, offset, count, cancellationToken);
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}
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public override int ReadByte()
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{
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var count = GetAllowedCount(1);
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if (count == 0)
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{
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return -1;
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}
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return m_innerStream.ReadByte();
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}
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public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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throw new NotSupportedException();
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}
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public override void WriteByte(byte value)
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{
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throw new NotSupportedException();
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}
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private int GetAllowedCount(int count)
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{
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long pos = m_innerStream.Position;
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long maxCount = m_endPosition - pos;
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if (count > maxCount)
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{
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return (int)maxCount;
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}
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return count;
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}
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}
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}
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