Files
duplicati/Duplicati/Library/Utility/ReadLimitLengthStream.cs
T
BlueBlock 33b63cfc53 Update ReadLimitLengthStream.cs
use empty method for flush
2019-08-29 06:26:57 -04:00

152 lines
4.4 KiB
C#

using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace Duplicati.Library.Utility
{
// StreamReadLimitLengthWrapper() based on code from Matt Smith (Oct 26 '15 at 20:38)
// https://stackoverflow.com/questions/33354822/how-to-set-length-in-stream-without-truncated
public class ReadLimitLengthStream : Stream
{
readonly Stream m_innerStream;
readonly long m_endPosition;
public ReadLimitLengthStream(Stream innerStream, long size)
{
if (size < 0)
{
throw new ArgumentOutOfRangeException(nameof(size));
}
m_innerStream = innerStream ?? throw new ArgumentNullException(nameof(innerStream));
m_endPosition = m_innerStream.Position + size;
}
public override bool CanRead => m_innerStream.CanRead;
public override bool CanSeek => m_innerStream.CanSeek;
public override bool CanWrite => false;
public override void Flush()
{
// NOOP
}
public override long Length => m_endPosition;
public override long Position
{
get => m_innerStream.Position;
set => m_innerStream.Position = value;
}
public override int Read(byte[] buffer, int offset, int count)
{
count = GetAllowedCount(count);
return m_innerStream.Read(buffer, offset, count);
}
public override long Seek(long offset, SeekOrigin origin)
{
return m_innerStream.Seek(offset, origin);
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override void Write(byte[] buffer, int offset, int count)
{
throw new NotSupportedException();
}
public override bool CanTimeout => m_innerStream.CanTimeout;
public override int ReadTimeout
{
get => m_innerStream.ReadTimeout;
set => m_innerStream.ReadTimeout = value;
}
public override int WriteTimeout
{
get => m_innerStream.ReadTimeout;
set => m_innerStream.ReadTimeout = value;
}
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
{
count = GetAllowedCount(count);
return m_innerStream.BeginRead(buffer, offset, count, callback, state);
}
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
{
throw new NotSupportedException();
}
public override void Close()
{
// Since this wrapper does not own the underlying stream, we do not want it to close the underlying stream
}
public override Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)
{
return m_innerStream.CopyToAsync(destination, bufferSize, cancellationToken);
}
public override int EndRead(IAsyncResult asyncResult)
{
return m_innerStream.EndRead(asyncResult);
}
public override Task FlushAsync(CancellationToken cancellationToken)
{
return m_innerStream.FlushAsync(cancellationToken);
}
public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
count = GetAllowedCount(count);
return m_innerStream.ReadAsync(buffer, offset, count, cancellationToken);
}
public override int ReadByte()
{
var count = GetAllowedCount(1);
if (count == 0)
{
return -1;
}
return m_innerStream.ReadByte();
}
public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
throw new NotSupportedException();
}
public override void WriteByte(byte value)
{
throw new NotSupportedException();
}
private int GetAllowedCount(int count)
{
long pos = m_innerStream.Position;
long maxCount = m_endPosition - pos;
if (count > maxCount)
{
return (int)maxCount;
}
return count;
}
}
}