Files
duplicati/Duplicati/Library/Main/Database/PathLookupHelper.cs
T

195 lines
7.7 KiB
C#

// Copyright (C) 2013, The Duplicati Team
// http://www.duplicati.com, info@duplicati.com
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
namespace Duplicati.Library.Main.Database
{
public class PathLookupHelper<T>
{
private static readonly char[] SPLIT_CHARS = new char[] { Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar };
private static readonly string DIR_SEP = Path.DirectorySeparatorChar.ToString();
private readonly FolderEntry m_root = new FolderEntry();
private readonly List<KeyValuePair<string, FolderEntry>> m_lookup;
/// <summary>
/// Initializes a new instance of the <see cref="Duplicati.Library.Main.Database.PathLookupHelper`1"/> class.
/// </summary>
/// <param name="useHotPath">If set to <c>true</c> use hotpath optimization</param>
public PathLookupHelper(bool useHotPath = true)
{
m_lookup = useHotPath ? new List<KeyValuePair<string, FolderEntry>>(128) : null;
}
/// <summary>
/// Prepares the hotpath lookup.
/// The idea behind the hotpath tracking is that paths tend to
/// share a prefix. Instead of traversing the tree on each request,
/// the tree entries for the previous request are stored.
/// The next request is then matched to the state, and can skip
/// the lookups if it has some of the same path prefix
/// </summary>
/// <param name="path">The path to look up</param>
/// <param name="c">The entry to start looking for</param>
/// <param name="paths">The path fragments to search for</param>
/// <param name="prefix">The string prefix to use</param>
private void PrepareHotLookup(string path, out FolderEntry c, out string[] paths, out string prefix)
{
c = m_root;
paths = path.Split(SPLIT_CHARS, StringSplitOptions.RemoveEmptyEntries);
prefix = DIR_SEP;
if (m_lookup == null)
return;
var hotIx = Math.Min(m_lookup.Count, paths.Length) - 1;
while (hotIx > 0)
{
if (path.StartsWith(m_lookup[hotIx].Key))
{
c = m_lookup[hotIx].Value;
prefix = m_lookup[hotIx].Key;
if (m_lookup[hotIx].Key.Length == path.Length)
paths = new string[0];
else
{
paths = paths.Skip(hotIx + 1).ToArray();
m_lookup.RemoveRange(hotIx + 1, m_lookup.Count - (hotIx + 1));
}
break;
}
hotIx--;
}
}
/// <summary>
/// Attempts to find the path
/// </summary>
/// <returns><c>true</c>, if the path was found, <c>false</c> otherwise.</returns>
/// <param name="path">The path to look for</param>
/// <param name="value">The value found, if any</param>
public bool TryFind(string path, out T value)
{
value = default(T);
if (path == null)
return false;
string[] paths;
FolderEntry cur;
string prefix;
PrepareHotLookup(path, out cur, out paths, out prefix);
foreach(var p in paths)
if (!cur.TryGetChild(p, out cur))
return false;
else if (m_lookup != null)
{
//Maintain the hotpath lookup information
prefix = Duplicati.Library.Utility.Utility.AppendDirSeparator(System.IO.Path.Combine(prefix, p));
m_lookup.Add(new KeyValuePair<string, FolderEntry>(prefix, cur));
}
value = cur.Value;
return true;
}
/// <summary>
/// Insert the specified path and value.
/// </summary>
/// <param name="path">The path to add</param>
/// <param name="value">The value to associate the path with</param>
public void Insert(string path, T value)
{
string[] paths;
FolderEntry cur;
string prefix;
PrepareHotLookup(path, out cur, out paths, out prefix);
foreach(var p in paths)
{
cur = cur.AddChild(p);
if (m_lookup != null)
{
//Maintain the hotpath lookup information
prefix = Duplicati.Library.Utility.Utility.AppendDirSeparator(System.IO.Path.Combine(prefix, p));
m_lookup.Add(new KeyValuePair<string, FolderEntry>(prefix, cur));
}
}
cur.Value = value;
}
/// <summary>
/// Class for holding a path fragment and sub-fragments
/// </summary>
private class FolderEntry
{
/// <summary>
/// The value associated with the entry
/// </summary>
public T Value;
/// <summary>
/// The lookup table with sub-fragments
/// </summary>
private SortedList<string, FolderEntry> m_folders = null;
/// <summary>
/// Attempts to locate a path element
/// </summary>
/// <returns><c>true</c>, if get path element was found, <c>false</c> otherwise.</returns>
/// <param name="name">Name of the path to look for</param>
/// <param name="v">The entry that represents the element</param>
public bool TryGetChild(string name, out FolderEntry v)
{
if (string.IsNullOrEmpty(name))
throw new ArgumentException("name");
if (m_folders == null)
{
v = null;
return false;
}
return m_folders.TryGetValue(name, out v);
}
/// <summary>
/// Adds the child path element
/// </summary>
/// <returns>The child element</returns>
/// <param name="name">The name of the path element to add</param>
public FolderEntry AddChild(string name)
{
if (m_folders == null)
m_folders = new SortedList<string, FolderEntry>(1, Duplicati.Library.Utility.Utility.ClientFilenameStringComparer);
FolderEntry r;
if (!m_folders.TryGetValue(name, out r))
m_folders.Add(name, r = new FolderEntry());
return r;
}
}
}
}