Files
duplicati/ReleaseBuilder/Build/Command.Compile.cs
T
2025-04-01 11:36:27 +02:00

169 lines
8.7 KiB
C#

// Copyright (C) 2025, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
namespace ReleaseBuilder.Build;
public static partial class Command
{
/// <summary>
/// Main compilation of projects
/// </summary>
private static class Compile
{
/// <summary>
/// Builds the projects listed in <paramref name="sourceProjects"/> for the distinct <paramref name="buildTargets"/>
/// </summary>
/// <param name="baseDir">The base solution folder</param>
/// <param name="buildDir">The folder where builds should be placed</param>
/// <param name="sourceProjects">The projects to build</param>
/// <param name="windowsOnlyProjects">Projects that are only for the Windows targets</param>
/// <param name="buildTargets">The targets to build</param>
/// <param name="releaseInfo">The release info to use for the build</param>
/// <param name="keepBuilds">A flag that allows re-using existing builds</param>
/// <param name="rtcfg">The runtime configuration</param>
/// <returns>A task that completes when the build is done</returns>
public static async Task BuildProjects(string baseDir, string buildDir, Dictionary<InterfaceType, IEnumerable<string>> sourceProjects, IEnumerable<string> windowsOnlyProjects, IEnumerable<PackageTarget> buildTargets, ReleaseInfo releaseInfo, bool keepBuilds, RuntimeConfig rtcfg, bool useHostedBuilds)
{
// For tracing, create a log folder and store all logs there
var logFolder = Path.Combine(buildDir, "logs");
Directory.CreateDirectory(logFolder);
// Get the unique build targets (ignoring the package type)
var buildArchTargets = buildTargets.DistinctBy(x => (x.OS, x.Arch, x.Interface)).ToArray();
if (buildArchTargets.Length == 1)
Console.WriteLine($"Building single release: {buildArchTargets.First().BuildTargetString}");
else
Console.WriteLine($"Building {buildArchTargets.Length} versions");
var buildOutputFolders = buildArchTargets.ToDictionary(x => x, x => Path.Combine(buildDir, x.BuildTargetString));
var temporarySolutionFiles = new Dictionary<PackageTarget, string>();
var targetExecutables = new Dictionary<PackageTarget, List<string>>();
var distinctSolutions = buildArchTargets.GroupBy(x => $"{x.InterfaceString}{(x.OS == OSType.Windows ? $"-{x.OSString}" : "")}").ToArray();
Console.WriteLine($"Creating {distinctSolutions.Length} temporary solution files");
foreach (var tk in distinctSolutions)
{
// Don't create a solution if all the output folders exist
if (tk.All(x => Directory.Exists(buildOutputFolders[x])))
continue;
var tmpslnfile = Path.Combine(buildDir, $"Duplicati-{tk.Key}.sln");
var target = tk.First();
if (!sourceProjects.TryGetValue(target.Interface, out var buildProjects))
throw new InvalidOperationException($"No projects found for {tk.Key}");
var actualBuildProjects = buildProjects
.Where(x => target.OS == OSType.Windows || !windowsOnlyProjects.Contains(x))
.ToList();
// Faster debugging, keep the solution file
if (!File.Exists(tmpslnfile))
{
var logOut = Path.Combine(logFolder, $"create-{Path.GetFileName(tmpslnfile)}.log");
using var logStream = new FileStream(logOut, FileMode.Create, FileAccess.Write, FileShare.Read);
await ProcessHelper.ExecuteWithOutput([
"dotnet", "new", "sln",
"--name", Path.GetFileNameWithoutExtension(tmpslnfile),
"--output", buildDir
], logStream).ConfigureAwait(false);
// Add the projects to the solution
foreach (var proj in actualBuildProjects)
{
var projpath = Path.Combine(baseDir, proj);
if (!File.Exists(projpath))
throw new FileNotFoundException($"Project file {projpath} not found");
await ProcessHelper.ExecuteWithOutput([
"dotnet", "sln", tmpslnfile,
"add", projpath
], logStream).ConfigureAwait(false);
}
}
foreach (var s in tk)
{
temporarySolutionFiles[s] = tmpslnfile;
targetExecutables[s] = actualBuildProjects;
}
}
// Start the task now
var verifyRootJson = Verify.AnalyzeProject(Path.Combine(baseDir, "Duplicati.sln"));
foreach ((var target, var outputFolder) in buildOutputFolders)
{
// Faster iteration for debugging is to keep the build folder
if (keepBuilds && Directory.Exists(outputFolder))
{
Console.WriteLine($"Skipping build as output exists for {target.BuildTargetString}");
}
else
{
var tmpfolder = Path.Combine(buildDir, target.BuildTargetString + "-tmp");
Console.WriteLine($"Building {target.BuildTargetString} ...");
// Fix any RIDs that differ from .NET SDK
var archstring = target.Arch switch
{
ArchType.Arm7 => $"{target.OSString}-arm",
_ => target.BuildArchString
};
// TODO: Self contained builds are bloating the build size
// Alternative is to require the .NET runtime to be installed
var command = new string[] {
"dotnet", "publish", temporarySolutionFiles[target],
"--configuration", "Release",
"--output", tmpfolder,
"-r", archstring,
$"/p:AssemblyVersion={releaseInfo.Version}",
$"/p:Version={releaseInfo.Version}-{releaseInfo.Channel}-{releaseInfo.Timestamp:yyyyMMdd}",
"--self-contained", useHostedBuilds ? "false" : "true"
};
try
{
await ProcessHelper.ExecuteWithLog(command, workingDirectory: tmpfolder, logFolder: logFolder, logFilename: (pid, isStdOut) => $"{target.BuildTargetString}.{pid}.{(isStdOut ? "stdout" : "stderr")}.log");
}
catch (Exception ex)
{
Console.WriteLine($"Error building for {target.BuildTargetString}: {ex.Message}");
throw;
}
// Perform any post-build steps, cleaning and signing as needed
await PostCompile.PrepareTargetDirectory(baseDir, tmpfolder, target, rtcfg, keepBuilds);
await Verify.VerifyTargetDirectory(tmpfolder, target);
await Verify.VerifyExecutables(tmpfolder, targetExecutables[target], target);
await Verify.VerifyDuplicatedVersionsAreMaxVersions(tmpfolder, await verifyRootJson.ConfigureAwait(false));
// Move the final build to the output folder
Directory.Move(tmpfolder, outputFolder);
}
Console.WriteLine("Completed!");
}
}
}
}