164 lines
7.1 KiB
C#
164 lines
7.1 KiB
C#
// Copyright (C) 2024, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Duplicati.Library.Common.IO;
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namespace Duplicati.Library.Snapshots
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{
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/// <summary>
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/// Handler for providing a snapshot like access to files and folders
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/// </summary>
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public sealed class NoSnapshotWindows : SnapshotBase
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{
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/// <summary>
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/// Returns the symlink target if the entry is a symlink, and null otherwise
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/// </summary>
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/// <param name="localPath">The file or folder to examine</param>
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/// <returns>The symlink target</returns>
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public override string GetSymlinkTarget(string localPath)
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{
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return SystemIO.IO_WIN.GetSymlinkTarget(localPath);
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}
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/// <summary>
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/// Gets the attributes for the given file or folder
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/// </summary>
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/// <returns>The file attributes</returns>
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/// <param name="localPath">The file or folder to examine</param>
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public override System.IO.FileAttributes GetAttributes (string localPath)
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{
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return SystemIO.IO_WIN.GetFileAttributes(localPath);
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}
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/// <summary>
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/// Returns the size of a file
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>The length of the file</returns>
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public override long GetFileSize (string localPath)
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{
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return SystemIO.IO_WIN.FileLength(localPath);
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}
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/// <summary>
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/// Enumerates all files and folders in the snapshot, restricted to sources
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/// </summary>
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/// <param name="sources">Sources to enumerate</param>
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/// <param name="callback">The callback to invoke with each found path</param>
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/// <param name="errorCallback">The callback used to report errors</param>
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public override IEnumerable<string> EnumerateFilesAndFolders(IEnumerable<string> sources, Utility.Utility.EnumerationFilterDelegate callback, Utility.Utility.ReportAccessError errorCallback)
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{
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// For Windows, ensure we don't store paths with extended device path prefixes (i.e., @"\\?\" or @"\\?\UNC\")
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return base.EnumerateFilesAndFolders(sources.Select(SystemIOWindows.RemoveExtendedDevicePathPrefix), callback, errorCallback);
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}
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/// <summary>
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/// Gets the last write time of a given file in UTC
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>The last write time of the file</returns>
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public override DateTime GetLastWriteTimeUtc (string localPath)
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{
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return SystemIO.IO_WIN.FileGetLastWriteTimeUtc(localPath);
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}
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/// <summary>
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/// Gets the last write time of a given file in UTC
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>The last write time of the file</returns>
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public override DateTime GetCreationTimeUtc (string localPath)
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{
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return SystemIO.IO_WIN.FileGetCreationTimeUtc(localPath);
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}
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/// <summary>
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/// Opens a file for reading
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/// </summary>
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/// <param name="localPath">The full path to the file in non-snapshot format</param>
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/// <returns>An open filestream that can be read</returns>
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public override System.IO.Stream OpenRead (string localPath)
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{
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return SystemIO.IO_WIN.FileOpenRead(localPath);
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}
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/// <summary>
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/// Lists all files in the given folder
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/// </summary>
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/// <returns>All folders found in the folder</returns>
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/// <param name='localFolderPath'>The folder to examinate</param>
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protected override string[] ListFiles (string localFolderPath)
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{
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string[] tmp = SystemIO.IO_WIN.GetFiles(localFolderPath);
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string[] res = new string[tmp.Length];
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for(int i = 0; i < tmp.Length; i++)
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res[i] = SystemIOWindows.RemoveExtendedDevicePathPrefix(tmp[i]);
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return res;
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}
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/// <summary>
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/// Lists all folders in the given folder
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/// </summary>
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/// <returns>All folders found in the folder</returns>
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/// <param name='localFolderPath'>The folder to examinate</param>
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protected override string[] ListFolders (string localFolderPath)
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{
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string[] tmp = SystemIO.IO_WIN.GetDirectories(SystemIOWindows.AddExtendedDevicePathPrefix(localFolderPath));
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string[] res = new string[tmp.Length];
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for (int i = 0; i < tmp.Length; i++)
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res[i] = SystemIOWindows.RemoveExtendedDevicePathPrefix(tmp[i]);
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return res;
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}
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/// <summary>
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/// Gets the metadata for the given file or folder
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/// </summary>
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/// <returns>The metadata for the given file or folder</returns>
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/// <param name="localPath">The file or folder to examine</param>
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/// <param name="isSymlink">A flag indicating if the target is a symlink</param>
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/// <param name="followSymlink">A flag indicating if a symlink should be followed</param>
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public override Dictionary<string, string> GetMetadata(string localPath, bool isSymlink, bool followSymlink)
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{
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return SystemIO.IO_WIN.GetMetadata(localPath, isSymlink, followSymlink);
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}
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/// <inheritdoc />
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public override string ConvertToLocalPath(string snapshotPath)
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{
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return snapshotPath;
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}
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/// <inheritdoc />
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public override string ConvertToSnapshotPath(string localPath)
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{
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// For Windows, ensure we don't store paths with extended device path prefixes (i.e., @"\\?\" or @"\\?\UNC\")
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return SystemIOWindows.RemoveExtendedDevicePathPrefix(localPath);
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}
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}
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}
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