InvariantCulture is useful when comparing / sorting human language strings in a culturely correct way. It handles things like accented letters in a way that makes sense to humans (e.g., 'a' should be sorted next to 'á', rather than after 'z'). Ordinal looks just at the raw code points of the characters. As such, it is recommended for use in cases when comparing system strings (file paths, command line parameters, config settings, etc.). Since it doesn't need to use the culture specific sorting rules, this method can often be faster. For more information, see https://stackoverflow.com/questions/492799/difference-between-invariantculture-and-ordinal-string-comparison (and other related questions)
81 lines
3.3 KiB
C#
81 lines
3.3 KiB
C#
// Copyright (C) 2015, The Duplicati Team
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// http://www.duplicati.com, info@duplicati.com
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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using System;
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using System.Linq;
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using Duplicati.Server.Serialization.Interface;
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namespace Duplicati.Server.Database
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{
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public class Schedule : ISchedule
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{
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public long ID { get; set; }
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public string[] Tags { get; set; }
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public DateTime Time { get; set; }
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public string Repeat { get; set; }
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public DateTime LastRun { get; set; }
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public string Rule { get; set; }
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public DayOfWeek[] AllowedDays
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{
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get
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{
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if (string.IsNullOrEmpty(this.Rule))
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return null;
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var days = (from n in this.Rule.Split(new string[] { ";" }, StringSplitOptions.RemoveEmptyEntries)
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where n.StartsWith("AllowedWeekDays=", StringComparison.OrdinalIgnoreCase)
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select n.Substring("AllowedWeekDays=".Length).Split(new char[] {','}, StringSplitOptions.RemoveEmptyEntries))
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.FirstOrDefault();
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if (days == null)
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return null;
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DayOfWeek dw = DayOfWeek.Monday;
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return (from n in days
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where Enum.TryParse<DayOfWeek>(n, true, out dw)
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select (DayOfWeek)Enum.Parse(typeof(DayOfWeek), n, true))
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.ToArray();
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}
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set
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{
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var parts =
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string.IsNullOrEmpty(this.Rule) ?
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new string[0] :
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(from n in this.Rule.Split(new string[] { ";" }, StringSplitOptions.RemoveEmptyEntries)
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where !n.StartsWith("AllowedWeekDays=", StringComparison.OrdinalIgnoreCase)
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select n);
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if (value != null && value.Length != 0)
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parts = parts.Union(new string[] {
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"AllowedWeekDays=" +
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string.Join(
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",",
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(from n in value
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select Enum.GetName(typeof(DayOfWeek), n)).Distinct()
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)
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}).Distinct();
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this.Rule = string.Join(";", parts);
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}
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}
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}
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}
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