Files
duplicati/Duplicati/Library/Utility/ShaderStream.cs
T

76 lines
3.0 KiB
C#

#region Disclaimer / License
// Copyright (C) 2015, The Duplicati Team
// http://www.duplicati.com, info@duplicati.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
#endregion
using System;
namespace Duplicati.Library.Utility
{
/// <summary>
/// A small utility stream that allows to keep streams open and counts the bytes sent through.
/// </summary>
public class ShaderStream : System.IO.Stream
{
private readonly System.IO.Stream m_baseStream;
private readonly bool m_keepBaseOpen;
private long m_read = 0;
private long m_written = 0;
public ShaderStream(System.IO.Stream baseStream, bool keepBaseOpen)
{
if (baseStream == null)
throw new ArgumentNullException(nameof(baseStream));
this.m_baseStream = baseStream;
this.m_keepBaseOpen = keepBaseOpen;
}
public long TotalBytesRead { get { return m_read; } }
public long TotalBytesWritten { get { return m_written; } }
public override bool CanRead { get { return m_baseStream.CanRead; } }
public override bool CanSeek { get { return m_baseStream.CanSeek; } }
public override bool CanWrite { get { return m_baseStream.CanWrite; } }
public override long Length { get { return m_baseStream.Length; } }
public override long Position
{
get { return m_baseStream.Position; }
set { m_baseStream.Position = value; }
}
public override void Flush() { m_baseStream.Flush(); }
public override long Seek(long offset, System.IO.SeekOrigin origin) { return m_baseStream.Seek(offset, origin); }
public override void SetLength(long value) { m_baseStream.SetLength(value); }
public override int Read(byte[] buffer, int offset, int count)
{
int r = m_baseStream.Read(buffer, offset, count);
m_read += r;
return r;
}
public override void Write(byte[] buffer, int offset, int count)
{
m_baseStream.Write(buffer, offset, count);
m_written += count;
}
protected override void Dispose(bool disposing)
{
if (disposing && !m_keepBaseOpen)
m_baseStream.Close();
base.Dispose(disposing);
}
}
}