This adds additional checks for the compile phase to avoid missing files in the released builds. The build is now done into isolated folders, and then copied into the shared target folder to avoid issues with the compiler replacing or removing files.
130 lines
6.7 KiB
C#
130 lines
6.7 KiB
C#
// Copyright (C) 2025, The Duplicati Team
|
|
// https://duplicati.com, hello@duplicati.com
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the "Software"),
|
|
// to deal in the Software without restriction, including without limitation
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
// and/or sell copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
// DEALINGS IN THE SOFTWARE.
|
|
namespace ReleaseBuilder.Build;
|
|
|
|
public static partial class Command
|
|
{
|
|
/// <summary>
|
|
/// Main compilation of projects
|
|
/// </summary>
|
|
private static class Compile
|
|
{
|
|
/// <summary>
|
|
/// Builds the projects listed in <paramref name="sourceProjects"/> for the distinct <paramref name="buildTargets"/>
|
|
/// </summary>
|
|
/// <param name="baseDir">The base solution folder</param>
|
|
/// <param name="buildDir">The folder where builds should be placed</param>
|
|
/// <param name="sourceProjects">The projects to build</param>
|
|
/// <param name="windowsOnlyProjects">Projects that are only for the Windows targets</param>
|
|
/// <param name="buildTargets">The targets to build</param>
|
|
/// <param name="releaseInfo">The release info to use for the build</param>
|
|
/// <param name="keepBuilds">A flag that allows re-using existing builds</param>
|
|
/// <param name="rtcfg">The runtime configuration</param>
|
|
/// <returns>A task that completes when the build is done</returns>
|
|
public static async Task BuildProjects(string baseDir, string buildDir, Dictionary<InterfaceType, IEnumerable<string>> sourceProjects, IEnumerable<string> windowsOnlyProjects, IEnumerable<PackageTarget> buildTargets, ReleaseInfo releaseInfo, bool keepBuilds, RuntimeConfig rtcfg, bool useHostedBuilds)
|
|
{
|
|
// For tracing, create a log folder and store all logs there
|
|
var logFolder = Path.Combine(buildDir, "logs");
|
|
Directory.CreateDirectory(logFolder);
|
|
|
|
// Get the unique build targets (ignoring the package type)
|
|
var buildArchTargets = buildTargets.DistinctBy(x => (x.OS, x.Arch, x.Interface)).ToArray();
|
|
|
|
if (buildArchTargets.Length == 1)
|
|
Console.WriteLine($"Building single release: {buildArchTargets.First().BuildTargetString}");
|
|
else
|
|
Console.WriteLine($"Building {buildArchTargets.Length} versions");
|
|
|
|
foreach (var target in buildArchTargets)
|
|
{
|
|
var outputFolder = Path.Combine(buildDir, target.BuildTargetString);
|
|
|
|
// Faster iteration for debugging is to keep the build folder
|
|
if (keepBuilds && Directory.Exists(outputFolder))
|
|
{
|
|
Console.WriteLine($"Skipping build as output exists for {target.BuildTargetString}");
|
|
}
|
|
else
|
|
{
|
|
var tmpfolder = Path.Combine(buildDir, target.BuildTargetString + "-tmp");
|
|
Console.WriteLine($"Building {target.BuildTargetString} ...");
|
|
|
|
if (!sourceProjects.TryGetValue(target.Interface, out var buildProjects))
|
|
throw new InvalidOperationException($"No projects found for {target.Interface}");
|
|
|
|
foreach (var proj in buildProjects)
|
|
{
|
|
if (target.OS != OSType.Windows && windowsOnlyProjects.Contains(proj))
|
|
continue;
|
|
|
|
// TODO: Self contained builds are bloating the build size
|
|
// Alternative is to require the .NET runtime to be installed
|
|
|
|
// Build into isolated folder
|
|
var buildfolder = Path.Combine(buildDir, target.BuildTargetString + "-out");
|
|
if (Directory.Exists(buildfolder))
|
|
Directory.Delete(buildfolder, true);
|
|
|
|
// Fix any RIDs that differ from .NET SDK
|
|
var archstring = target.Arch switch
|
|
{
|
|
ArchType.Arm7 => $"{target.OSString}-arm",
|
|
_ => target.BuildArchString
|
|
};
|
|
|
|
var command = new string[] {
|
|
"dotnet", "publish", proj,
|
|
"-c", "Release",
|
|
"-o", buildfolder,
|
|
"-r", archstring,
|
|
$"/p:AssemblyVersion={releaseInfo.Version}",
|
|
$"/p:Version={releaseInfo.Version}-{releaseInfo.Channel}-{releaseInfo.Timestamp:yyyyMMdd}",
|
|
"--self-contained", useHostedBuilds ? "false" : "true"
|
|
};
|
|
|
|
try
|
|
{
|
|
await ProcessHelper.ExecuteWithLog(command, workingDirectory: tmpfolder, logFolder: logFolder, logFilename: (pid, isStdOut) => $"{Path.GetFileNameWithoutExtension(proj)}.{target.BuildTargetString}.{pid}.{(isStdOut ? "stdout" : "stderr")}.log");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Console.WriteLine($"Error building {proj} for {target.BuildTargetString}: {ex.Message}");
|
|
throw;
|
|
}
|
|
|
|
// Merge the build into the temporary target folder
|
|
EnvHelper.CopyDirectory(buildfolder, tmpfolder, true);
|
|
Directory.Delete(buildfolder, true);
|
|
}
|
|
|
|
// Perform any post-build steps, cleaning and signing as needed
|
|
await PostCompile.PrepareTargetDirectory(baseDir, tmpfolder, target, rtcfg, keepBuilds);
|
|
await PostCompile.VerifyTargetDirectory(tmpfolder, target);
|
|
|
|
// Move the final build to the output folder
|
|
Directory.Move(tmpfolder, outputFolder);
|
|
}
|
|
|
|
Console.WriteLine("Completed!");
|
|
}
|
|
}
|
|
}
|
|
} |