Files
duplicati/Duplicati/Library/DynamicLoader/Duplicati.Library.DynamicLoader.csproj
T
kenneth.skovhede@gmail.com c87363bd72 Update issue #174
Status: Fixed
The new strategy is to provide general assembly redirects.
These are generated during the build procedure and added to the output.
Using these redirects it is possible to load a new/old version of a backend 
(or other module) into Duplicati.

To ease testing, it is now also possible to place a dll for a backend in
a subfolder named "backends" and it will override the normal backend.
To remove the test backend, simply stop Duplicati and delete the "backends" folder.

The same works for compression, encryption, generic modules, and settingcontrols 
with the folders "compression", "encryption", "modules", and "settingcontrols" 
respectively.

git-svn-id: https://duplicati.googlecode.com/svn/trunk@536 59da171f-624f-0410-aa54-27559c288bec
2010-10-09 15:15:16 +00:00

113 lines
4.7 KiB
XML

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<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0CA86ECF-5BEC-4909-B4F6-110A03B30B92}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Duplicati.Library.DynamicLoader</RootNamespace>
<AssemblyName>Duplicati.Library.DynamicLoader</AssemblyName>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>Duplicati.snk</AssemblyOriginatorKeyFile>
<FileUpgradeFlags>
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<OldToolsVersion>2.0</OldToolsVersion>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<UpgradeBackupLocation>
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<TargetFrameworkSubset>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BackendLoader.cs" />
<Compile Include="CompressionLoader.cs" />
<Compile Include="DynamicLoader.cs" />
<Compile Include="EncryptionLoader.cs" />
<Compile Include="GenericLoader.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SettingsControlLoader.cs" />
<Compile Include="Strings\BackendLoader.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>BackendLoader.resx</DependentUpon>
</Compile>
<Compile Include="Strings\DynamicLoader.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>DynamicLoader.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
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<Name>Duplicati.Library.Interface</Name>
</ProjectReference>
<ProjectReference Include="..\Logging\Duplicati.Library.Logging.csproj">
<Project>{D10A5FC0-11B4-4E70-86AA-8AEA52BD9798}</Project>
<Name>Duplicati.Library.Logging</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="Duplicati.snk" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Strings\BackendLoader.resx">
<SubType>Designer</SubType>
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>BackendLoader.Designer.cs</LastGenOutput>
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<EmbeddedResource Include="Strings\DynamicLoader.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>DynamicLoader.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>