Files
duplicati/Duplicati/GUI/Strings/ServiceStatus.Designer.cs
T
2011-11-17 22:44:36 +00:00

280 lines
10 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Duplicati.GUI.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class ServiceStatus {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal ServiceStatus() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Duplicati.GUI.Strings.ServiceStatus", typeof(ServiceStatus).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Now.
/// </summary>
internal static string BackupImmediate {
get {
return ResourceManager.GetString("BackupImmediate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed backup.
/// </summary>
internal static string BackupStatusError {
get {
return ResourceManager.GetString("BackupStatusError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Successfull backup.
/// </summary>
internal static string BackupStatusOK {
get {
return ResourceManager.GetString("BackupStatusOK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup only processed some of the files.
/// </summary>
internal static string BackupStatusPartial {
get {
return ResourceManager.GetString("BackupStatusPartial", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Completed backup with warnings.
/// </summary>
internal static string BackupStatusWarning {
get {
return ResourceManager.GetString("BackupStatusWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicati {0} - Status.
/// </summary>
internal static string DialogTitle {
get {
return ResourceManager.GetString("DialogTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The backup has no changes.
/// </summary>
internal static string NoFilesInBackupMessages {
get {
return ResourceManager.GetString("NoFilesInBackupMessages", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close Duplicati.
/// </summary>
internal static string QuickActionExit {
get {
return ResourceManager.GetString("QuickActionExit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause.
/// </summary>
internal static string QuickActionPause {
get {
return ResourceManager.GetString("QuickActionPause", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause for 10 minutes.
/// </summary>
internal static string QuickActionPause10 {
get {
return ResourceManager.GetString("QuickActionPause10", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause for 15 minutes.
/// </summary>
internal static string QuickActionPause15 {
get {
return ResourceManager.GetString("QuickActionPause15", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause for 30 minutes.
/// </summary>
internal static string QuickActionPause30 {
get {
return ResourceManager.GetString("QuickActionPause30", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause for 5 minutes.
/// </summary>
internal static string QuickActionPause5 {
get {
return ResourceManager.GetString("QuickActionPause5", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause for 60 minutes.
/// </summary>
internal static string QuickActionPause60 {
get {
return ResourceManager.GetString("QuickActionPause60", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Resume.
/// </summary>
internal static string QuickActionResume {
get {
return ResourceManager.GetString("QuickActionResume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stop the current backup.
/// </summary>
internal static string QuickActionStop {
get {
return ResourceManager.GetString("QuickActionStop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Throttle options ....
/// </summary>
internal static string QuickActionThrottle {
get {
return ResourceManager.GetString("QuickActionThrottle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to - Select action -.
/// </summary>
internal static string SelectQuickAction {
get {
return ResourceManager.GetString("SelectQuickAction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup: {0}.
/// </summary>
internal static string StatusBackup {
get {
return ResourceManager.GetString("StatusBackup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicati is currently paused.
/// </summary>
internal static string StatusPaused {
get {
return ResourceManager.GetString("StatusPaused", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Restore: {0}.
/// </summary>
internal static string StatusRestore {
get {
return ResourceManager.GetString("StatusRestore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Waiting for next backup.
/// </summary>
internal static string StatusWaiting {
get {
return ResourceManager.GetString("StatusWaiting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Advanced &gt;&gt;&gt;.
/// </summary>
internal static string SwitchToAdvanced {
get {
return ResourceManager.GetString("SwitchToAdvanced", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Simple &lt;&lt;&lt;.
/// </summary>
internal static string SwitchToSimple {
get {
return ResourceManager.GetString("SwitchToSimple", resourceCulture);
}
}
}
}