Commit Graph
6 Commits
Author SHA1 Message Date
Pouzor 46dac1a89f feat(inventory): merge duplicate device rows, by hand or after an import
The inventory matched identity only when a row was created and never looked
again, so two rows describing one host — minted before either carried the
address that would have matched them — stayed separate forever. Documents,
racks and canvases then multiplied them.

Two repairs:

* `POST /scan/pending/merge` and a Merge action in the inventory's select
  mode: the user picks the survivor. The only way to collapse rows sharing
  no address at all, since a name is not an identity.
* `reconcile_duplicates`, run at the end of the Proxmox import and of a
  scan: collapses what a shared MAC proves. Never a shared IP alone, and
  never across two distinct IEEEs.

Merging keeps everything. The survivor holds every fact it had and fills its
gaps from the others; addresses, services, properties and sources union.
Canvas nodes, rack mounts, documents and mesh links are re-pointed before the
extras go, and each node's `display_view` gains the facts it never saw as
visible — a whitelist left alone would have rendered them hidden and made the
merge look like a no-op on the canvas.

Two bugs fell out on the way:

* `dedupe_nodes_by_device` deleted duplicate nodes while `rack_devices.node_id`
  and `documents.node_id` still named them. SQLite runs with foreign keys off,
  so the declared `ON DELETE SET NULL` never fired.
* The scanner's duplicate collapse deleted inventory rows outright, losing
  their facts and orphaning whatever drew them. It merges now; its guard for
  a second approved row is unchanged.

ha-relevant: maybe
2026-09-07 17:05:05 +02:00
Pouzor 895d00a499 fix(canvas): stop a self-parented node from freezing the canvas
A node recorded as its own parent (`parent_id = id`) made the child walk in
`translateWaypointsForMovedNodes` recurse forever. The resulting stack overflow
was thrown inside the `onNodesChange` reducer, so the whole state update was
discarded: the node still selected but would never move. It also renders
unparented, sitting wherever its stored coordinates put it rather than inside
the container it appears to belong to.

Guard the walk, then close every path that could write the row:

- `propagate` keeps a `walked` set, matching the cycle guard `orderParentsFirst`
  already carries. Covers longer cycles (a -> b -> a) too, not just self-parent.
- `updateNode` / `addNode` drop a `parent_id` equal to the node's own id. The
  key is removed rather than nulled, so the rest of the edit still lands and an
  existing real parent is left alone.
- `importYaml` resolves parents by label, so a node naming its own label — or a
  duplicate label mapping back to it — imported as its own parent. Warn and skip.
- `node_dedupe` re-pointed every child of a duplicate at the canonical node,
  including the canonical node itself when it had been nested under one of its
  own duplicates. Detach instead, mirroring the self-loop edge deletion below it.
- `NodeSave` and the node PATCH route normalize it away. Dropped rather than
  rejected: a canvas that already carries the bad row must still be able to save,
  and a 422 would cost the user the whole save.

`_repair_self_parent_nodes` clears what is already persisted at startup. The
real parent is not recoverable from the row, so NULL returns the node to the top
level where the user can re-nest it. Idempotent, and never fatal to boot.

A longer cycle is deliberately left alone by the repair — there is no single
right link to cut, and the runtime guard keeps the canvas usable either way.

ha-relevant: yes
2026-09-01 01:53:03 +02:00
Pouzor 9b77e43ca1 feat(inventory): drop the device columns from nodes
Completes the split: `nodes` now holds only how a device is drawn on one
canvas, and every device fact reaches the API from the inventory row.

- The device columns are removed from `nodes` (SQLite table rebuild, the
  same shape as the existing device_inventory and canvas_state rebuilds).
  The drop is skipped, and logged, while any non-furniture node is still
  unlinked: those columns are the last copy of that node's facts. The
  backfill therefore reads them with raw SQL — by the time it runs, the
  model no longer declares them.
- The status checker iterates devices, not nodes: one check per device
  however many canvases draw it, writing `status_live` / `last_seen` /
  `response_time_ms` on the row. `/ws/status` messages carry `device_id`
  and the node ids they light up. Hidden devices are not probed.
- Readers repointed: scanner (last_scan lands on the row), proxmox (its
  node tier collapses into the inventory tier, keeping only the cluster
  handles), zigbee/zwave (one property refresh serves every canvas), rack
  inventory, liveview, stats, node dedupe.
- `POST /scan/pending` merges into the row that already describes the host
  instead of minting a second one — one device is one row, whichever way it
  was documented.
- Standalone keeps parity: the canvas blob gains `devices`, split on save
  and hydrated on load. A blob written before the split still reads.

The rack inventory had a related bug: a mount that names a node explicitly
printed the mount's device rather than the pinned node's. It now reads the
node's own row.

Tests that built a node with device columns are ported to the link; where a
behaviour genuinely moved (properties refresh once on the row, last_scan is
the device's) the assertion moved with it rather than being dropped.

ha-relevant: yes
2026-08-14 18:02:02 +02:00
Pouzor 2d3b646e45 fix: match scanned devices to canvas nodes by ip-token and mac (#258)
Node.ip stores several comma-separated addresses once a user adds an
IPv6 (e.g. "fe80::1, 192.168.1.5"). All placement/inventory matching did
exact string equality on that field, so a device scanned as the plain
IPv4 looked absent from the canvas: canvas_count stayed 0, the "In N
canvas" badge and hide-on-canvas button vanished, and bulk-approve
re-placed a duplicate node.

Match per-address instead, and add MAC (a stable identifier immune to IP
edits) as a cumulative match key alongside ieee/ip:
- _canvas_correlation indexes ip per token + by_mac
- bulk_approve skip detection tokenizes ip + tracks mac
- find_duplicate_node narrows with Node.ip.contains then confirms per
  token in Python (guards the 10.0.0.4 / 10.0.0.40 substring false match)

ha-relevant: maybe
2026-07-09 14:41:53 +02:00
Pouzor 0792105b96 feat: prompt on duplicate device instead of silently blocking/merging approve
Single-device approve now guards duplicates per-design the same way bulk
approve does, and asks the user instead of failing or silently merging:

- create_node and approve_device reject a same-design duplicate (ieee, ip
  or mac) with 409 + the existing node; a force flag creates it anyway.
- Frontend shows a confirm dialog: go to existing node, add duplicate
  anyway, or cancel.
- approve_device no longer rejects a device already on another canvas
  (status is global, canvas membership is per-design) — it can be placed
  on a new design, matching bulk approve.
- IEEE (Zigbee/Z-Wave) devices now use the same prompt as ip/mac instead
  of auto-merging into the existing node.
- bulk approve reports which devices it skipped as duplicates.

Closes #260

ha-relevant: maybe
2026-07-09 13:05:19 +02:00
Pouzor 60383bee64 fix: tolerate same device on multiple canvases in zigbee/zwave import
Zigbee and Z-Wave imports looked up canvas nodes by ieee_address with
scalar_one_or_none(), assuming one node per IEEE globally. A device placed
on two designs (one Node per canvas — a supported feature) made re-import
crash with MultipleResultsFound.

- Both mesh imports now refresh properties on every matching node instead
  of a single row (loop over .scalars().all()).
- approve_device guards against a true duplicate: same IEEE already on the
  SAME design reuses that node instead of inserting a second one.
- New node_dedupe service: loss-free repair keyed on (ieee, design_id).
  Collapses only genuine same-canvas duplicates (merges properties/services/
  missing fields, re-points edges + parent_id, drops self-loops/parallel
  edges). Cross-design placements preserved. Runs at start of both imports
  and bulk-approve. No-op on healthy DBs.
- IP correlation path already handled multiple nodes; left unchanged.

Tests: dedupe unit tests (collapse, cross-design preservation, edge/parent
re-point, idempotent), zigbee + zwave multi-canvas regression, approve
no-dupe guard.

ha-relevant: yes
2026-07-03 01:52:56 +02:00