Clicking a cable — in patch mode or out of it — selects it and opens a
right rail. It carries the physical facts (type, colour, label) and
`properties`: the same NodeProperty records the logical canvas already
uses for nodes, each with its own "show on canvas" eye. What is ticked
visible is drawn on a small plate at the midpoint of the run, so an
export carries its lengths and VLANs.
The property editor moves out of DetailPanel into
components/common/PropertyList so both canvases share one implementation
rather than growing a second.
Persistence: rack_cables gains label_visible and properties, added by an
idempotent migration in _try_migrate; the response schema coerces the
NULLs legacy rows read back as.
Also drops the 40 % plate fade that came with cables-on. It let the rail
strips and the U grid show through the mounted gear, which read as a
rendering bug — cables are drawn above the plates anyway.
ha-relevant: maybe