Commit Graph
191 Commits
Author SHA1 Message Date
aionggandGitHub d95fdf3181 Merge pull request #7569 from aiongg/integration-4
Integration batch: 12 PRs on main
2026-10-18 23:29:05 -04:00
Korg1chandGitHub f3fb5781ef Lens Blur: an alpha channel as the depth map source, as in Photoshop (#7400) (#7508)
* fix(filters): Lens Blur reads its depth from an alpha channel, listed in Depth Map › Source as in Photoshop (#7400)

* test(filters): Lens Blur depth from an alpha channel by name or index, its errors, and the Source menu (#7400)
2026-10-18 17:23:32 -04:00
5225b592fe Perspective Crop: draw the crop quad's side of the horizon (#7557) (#7558)
When the crop quad's horizon crossed the layer and most of the layer
(or its centre) lay beyond it, warp picked the source's majority side
and skipped every output pixel, so the crop came out blank. A clip
wholly on one side of the inverse horizon only ever samples that side,
so draw it; a straddling clip keeps the majority rule (#4863).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 16:57:14 -04:00
JGFandGitHub b48a916b13 fix(algo): normalize nonpositive filter tile sizes (#7554) 2026-10-18 16:57:08 -04:00
aiongg 74e6f54b38 Merge PR #6800: Mesh warp: about twice as fast, same pixels (tiles encoded in parallel, direct in-bounds reads) (#1015) 2026-10-18 20:33:44 +00:00
aiongg a07b87a1af Merge upstream main into integration-2
crates/engine/src/mode_cmds/tests.rs: keeps #7139's opaque-background test and main's full-precision angle test
2026-10-18 15:11:28 +00:00
aiongg c5c68d5de7 Merge PR #6344: Replace Color: a Result swatch whose Color Picker sets the sliders (fixes #6278) 2026-10-18 14:18:56 +00:00
aiongg 19e3292c9f Merge PR #7141: perf(camera-raw): Shadows/Highlights 1.5× faster, bit for bit the same 2026-10-18 13:23:03 +00:00
aiongg 94bb46f5cc Merge PR #6834: Object Selection: enclosed background gaps stay unselected, only object-like holes fill (#6556) 2026-10-18 13:23:02 +00:00
denstu473andGitHub 68dfaf1ae6 Check unclamped transform dimensions against the pixel budget (#6493) 2026-10-18 03:34:21 -04:00
16774eea6f Twirl, Pinch and Spherize fill the inscribed ellipse (#5643) (#5871)
They acted inside a circle fitted to the bounds' shorter side, so on a wide
or tall image only a central disc changed. Like Photoshop's, they now act
inside the ellipse inscribed in the bounds (selection or layer), reaching all
four edges; square bounds are unchanged.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 03:33:04 -04:00
13bbf0eefe Custom filter: in CMYK a positive offset brightens (#7076) (#7077)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 03:06:54 -04:00
7d166edb2a Lens Flare: don't darken 32-bit pixels above 1.0 (#5785) (#5786)
Screen as 1 - (1 - c)(1 - a) pulls a 32-bit value above white down
towards 1.0 (2.0 with a = 0.5 became 1.5, the core became 1.0). Add
a·max(1 - c, 0) instead: the same result for c <= 1, unchanged above.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-18 03:06:45 -04:00
9ff27ec204 perf(stack): one loop per statistic, 1.3–2.2× faster on one thread
#6462 left Mean, Variance, Standard Deviation, Skewness and Kurtosis 5–15%
slower than the old serial loop on one thread. The cause: `stat` matched on
the mode three times per pixel inside one shared loop. `combine` now picks
the statistic once and hands `combine_with` a closure with a constant mode,
so each statistic gets its own loop with the match folded away. The sample
buffers are sized to the layer count and filled by index instead of `push`,
which re-checked the capacity per sample.

Every output is bit for bit the same (121 hashes match main).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FUAqfMqVHdoeDa2y68KQQw
2026-10-18 06:54:53 +02:00
skylar taylor-barrickandGitHub 2d0f3b61cf Merge pull request #2376 from Unemars/content-aware-workspace
Content-Aware Fill workspace, as Photoshop's
2026-10-17 22:50:54 -06:00
Nicolas FalesyandClaude Opus 5.5 4b660fcffa perf(camera-raw): Shadows/Highlights 1.5× faster, bit for bit the same
The fast local Laplacian filter upsampled every remapped level in full for
every reference (up to 96), but each pixel reads that level for at most two
references. `llf` now samples it only where the weight is nonzero, with
`up_at` (same terms, same order as `up`; row taps found once per row,
`mirror` only near the edges). `quantile` selects its element instead of
sorting the whole work copy (5 sorts per render, serial).

36 MP dialog, all cores: Shadows 252 -> 168 ms, Highlights 275 -> 184 ms,
all 14 sliders 627 -> 411 ms. Output hashes match main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FUAqfMqVHdoeDa2y68KQQw
2026-10-17 13:18:21 -04:00
dotCooCoo 074d4b08b6 Stack Mode: Kurtosis and Skewness give the same bits on Windows and Linux
`stat` raised each deviation from the mean to a power with `f32::powi`,
with the exponent passed through the moment closure. On
x86_64-pc-windows-msvc that call goes to the C runtime's `powf`, whose
cubes and fourth powers can differ from repeated multiplication in the
last bit. On Linux the same call gives the bits of repeated squaring, as
compiler-builtins' `__powisf2` computes it. Kurtosis
came out one ULP higher on Windows in two values of the test fixture, and
`stack::tests::statistics_are_bit_identical_to_the_serial_implementation`
failed there.

The moments and Skewness's `sd³` now use `ipow`, which multiplies by
repeated squaring: `x·x²` for the cube and `x²·x²` for the fourth power.
Results on Linux do not change, and the recorded bits stay as they are.
2026-10-17 08:58:44 -07:00
Hamza NaveedandGitHub efa1edd079 algo: gate the recorded-hash test's helpers with the test (#7053)
`blocks` and `fnv` exist only for `harris_and_describe_hashes_recorded_from_the
_serial_code`, which is `#[cfg(all(target_os = "linux", target_arch =
"x86_64"))]` because the hashes it compares against go through the platform's
hypot / ln / cos / atan2 / sin_cos. Everywhere else the test is compiled out and
the two helpers are left unused, so `-D warnings` fails on `dead_code`:

    error: function `blocks` is never used   crates/algo/src/features.rs:704
    error: function `fnv` is never used      crates/algo/src/features.rs:708

They now carry the same cfg as the only thing that calls them.

CI's matrix is ubuntu-latest and windows-latest and runs clippy on both, so this
fails the Windows leg as much as a local run on macOS: `target_os = "linux"` is
false for both.
2026-10-17 08:39:15 -06:00
5f65579ecb perf(panorama): Photomerge 4× faster, bit for bit the same (#6489)
N is the whole algo-side Photomerge pipeline on 3 × 8 MP photos (register at the engine's
scale with the Auto layout, gain + vignette fit, seams, multi-band blend), 16 threads:
1042 ms before, 264 ms after, 3.9×, rounded to 4×. The engine's own glue (reading regions,
building weights, writing layers) is not in this number.

Registration and multi-band blending ran almost entirely on one thread per image (four
images on 16 threads), so most of the machine sat idle. Every output is bit for bit what
the serial code produced: a probe that hashes the public Photomerge entry points
(detect_many, match_pairs, align for every layout, photometric, seam_labels, multiband at
1 to 7 levels with 1 and 3 channels, with holes in the alpha, with images sticking out of
the canvas, plus direct harris / describe calls) matches on all 349 outputs before and
after, on 4 × 2 MP, 3 × 8 MP, 97×61, 211×157, 333×251, 320×240 two-image and 40×35 sets,
at 16, 3 and 1 threads.

- features `blur` (Harris window and BRIEF smoothing): the row pass runs rows in
  parallel; the column pass cuts the image into bands of 64 columns, each holding the
  `&mut` row segments of its own columns (no unsafe), run in parallel. Every column keeps
  its own f32 running sum, started from its first window summed in order and updated in
  the same order, so only the loop nest changes.
- `harris`: Sobel, the corner response and the non-maximum scan are parallel by rows (the
  candidates are fully ordered by score, y, x afterwards, so arrival order is irrelevant).
  `describe`: one descriptor per corner in parallel, kept in corner order.
- `reduce`, `expand`, `push_pull`: per-row maps in parallel. `reduce`'s column pass adds
  five whole rows in tap order (same per-element sum, now vectorised); `expand` works out
  its source columns once and truncates instead of calling libm `floor` (the clamped
  position is never negative); `push_pull` builds each coarse row from its two fine rows in
  raster order, which is the order the serial scatter-add used.
- `multiband`: grid fill per image, Laplacian difference, band accumulation (every row
  walks the bands in the original order), normalisation, collapse and the coverage union
  are parallel. Float additions are never reordered.

Left serial on purpose: the peak fold in `harris` (about 1 ms, an order-free max but not
worth the proof), the corner spacing grid, `seam_labels` (a dynamic-programming path whose
rows depend on the previous one), `photometric` sample gathering, and the pyramid levels
themselves (each level needs the one above).

Median of 5 (8 MP rows: 7), release, ms, interleaved before/after runs. The laptop was
busy with unrelated builds the whole time (load average 11 to 18 on 16 threads), so the
1-thread rows are noisy (a single thread is time-sliced against them) and rows can move
by 10 to 20 percent.

| Case (probe)                   | before (16 thr) | after (16 thr) | speedup | before (1 thr) | after (1 thr) |
|--------------------------------|----------------:|---------------:|--------:|---------------:|--------------:|
| register, 4 × 2 MP             |             154 |             60 |    2.6× |            336 |           167 |
| multiband, 4 × 2 MP, 3 ch      |             407 |            108 |    3.8× |            591 |           407 |
| multiband, 4 × 2 MP, 1 ch      |             307 |             73 |    4.2× |            813 |           566 |
| whole pipeline, 4 × 2 MP       |             437 |            160 |    2.7× |            716 |           504 |
| register, 3 × 8 MP (full size) |             327 |            124 |    2.6× |            978 |           391 |
| multiband, 3 × 8 MP, 3 ch      |            2348 |            916 |    2.6× |           1742 |          1150 |
| whole pipeline, 3 × 8 MP       |            1042 |            264 |    3.9× |           2264 |          1280 |

The 8 MP multiband row at 16 threads is the noisiest (minimum of 7: 959 to 224 ms, 4.3×);
the whole-pipeline row is steady. Max RSS for the 3 × 8 MP whole pipeline (the probe's
inputs are about 1.05 GB of it): 2.79 GB before, 2.79 GB after (three runs each).

Tests: the serial `blur`, `reduce`, `expand`, `push_pull` and `multiband` are kept in the
test modules as references and compared bit for bit over sizes that cross every band and
row boundary (1×1, 1-wide, 1-high, odd sizes, 63 / 64 / 65 / 129 columns, radius 0 to
wider than the image, holes, partial and zero weights, ROIs outside the canvas, 1 to 7
levels). Hard-coded hashes recorded from the old code cover multiband, push_pull,
reduce + expand everywhere (plain f32 arithmetic), and harris + describe on Linux x86-64
(they go through the platform's hypot / ln / cos / atan2 / sin_cos).


Claude-Session: https://claude.ai/code/session_01AfRHB1wHUjrJx6agBYGnVu

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:20:22 -06:00
5bd428a239 perf(stack): Stack Mode 11× faster (#6462)
Layer › Smart Objects › Stack Mode (`algo::stack::combine`) was one serial
per-pixel loop (1.0x parallelism, identical at 1 and 16 threads), and Entropy
built a HashMap per channel per pixel.

- Output pixels are computed in parallel in 4096-pixel chunks (`par_rows`, so
  wasm keeps its serial path). Each chunk owns its scratch buffers.
- Each pixel uses exactly the same arithmetic in the same order as before, so
  every mode except Entropy is bit-identical: 110 output hashes (10 modes x 11
  cases: 3 x 24 MP, 7 layers of odd/mismatched sizes, transparency, HDR values,
  1 layer, no layers) match the old code.
- Entropy: a `[u32; 256]` histogram plus a short list of the bins touched
  replaces the HashMap; touched bins are summed in ascending order, so the result
  is now deterministic. The old HashMap summed in random iteration order and
  differed run to run (up to 1.2e-7 between two runs of the old code). New vs old
  output: max abs difference 1.19e-7 (one f32 ulp near 1.0), on up to ~10% of
  values in the 7-layer cases; the 3-layer 24 MP case is identical.
- Modes that never use the mean (Median, Min, Max, Range, Summation, Entropy) no
  longer compute it; Median uses an unstable sort (same result under total_cmp).

3 x 24 MP, release, median of 5 interleaved before/after runs (load average
~3.5-4.5 from an unrelated build running alongside), ms:

| Mode       | before | after (16 thr) | speedup | after (1 thr) |
|------------|-------:|---------------:|--------:|--------------:|
| Median     |   1100 |             99 |   11.1x |          1064 |
| Mean       |    308 |             36 |    8.6x |           338 |
| StdDev     |    342 |             41 |    8.3x |           380 |
| Entropy    |   4727 |            269 |   17.5x |          2730 |
| Kurtosis   |    458 |             55 |    8.3x |           488 |
| Maximum    |    368 |             36 |   10.1x |           346 |

The other modes land between 8x and 10x. Max RSS for Median is unchanged
(1.50 GB, of which 1.13 GB is the input layers).

Tests: hard-coded bit patterns recorded from the old code for every mode but
Entropy; Entropy against hand-computed values and run-to-run determinism; and a
chunk-boundary test comparing a multi-chunk image to per-pixel results.


Claude-Session: https://claude.ai/code/session_01AfRHB1wHUjrJx6agBYGnVu

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:16:45 -06:00
Gert Pellin - GPEandGitHub a6a1d2ed22 feat(algo): face detection with libfacedetection's CNN in pure Rust, and image.detectFaces (part of #3603) (#4513)
photocraft_algo::faces::detect finds faces in an RGBA image with a score, a box and five landmarks, through a pure-Rust port of libfacedetection's YuNet network (Shiqi Yu, BSD-3-Clause; licence, NOTICE and ATTRIBUTION rows included). The weights are the library's, converted to half precision (107 KB), parsed defensively. image.detectFaces reports the document's faces to scripts and agents; it is read-only with no history step and no menu entry. The network is compiled out of the browser build, where the command reports itself unavailable. Head outputs are pinned against the C++ reference.

Part of #3603.
2026-10-16 17:31:02 -07:00
Nicolas FalesyandGitHub 54a4782849 perf(camera-raw): Shadows/Highlights 1.9× faster, bit for bit the same (#5964) (#6247)
The local Laplacian filter behind Shadows and Highlights builds a whole
pyramid per reference value (up to 96). Three costs dominated it:

- blur_step called mirror() (an integer remainder) for every tap of every
  pixel; the source rows are now found once per row and columns mirror only
  within two pixels of an edge.
- up() blurred a zero-stuffed plane, three samples in four zero; it now adds
  only the nonzero taps, in the same order.
- the small pyramid levels were split into one-row rayon tasks, costing more
  in scheduling than the rows; planes under 32K samples run on one thread.

The output is bit for bit the same: a new test checks blur_step and up
against the plain versions on odd, even, tiny and parallel-sized planes.
2026-10-16 16:26:19 -06:00
MarekSpodBiedry 156b27d65b Object Selection: enclosed background gaps stay unselected, only object-like holes fill (#6556) 2026-10-17 00:06:54 +02:00
Ian Swope 9b6a85824d Mesh warp: tiles encoded in parallel and in-bounds taps read directly, about twice as fast with identical pixels 2026-10-16 16:13:44 -05:00
UnemarsandClaude Opus 5.5 87fbb2018f Merge origin/main into content-aware-workspace
Conflicts:
- distort_ui.rs: main's `drop_foreign` (#5092, #5123) closes the Content-Aware Fill workspace
  too when another document becomes active or its own is closed, stopping its background
  preview as Cancel does; what Apply wrote stays. New test
  `the_workspace_is_dropped_when_another_document_becomes_active`.
- sr, tr, vi catalogs: both sides' rows. Dropped es's High, Low, Duplicate Layer and Contract,
  which main has now with the same translations.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-16 14:19:21 +02:00
itsF4LCON f71eb28f84 Replace Color: a Result swatch whose Color Picker sets the sliders (#6278)
Photoshop's Replace Color shows the replacement colour under the Hue,
Saturation and Lightness sliders; picking one in its Color Picker sets the
sliders so the sampled colour becomes it. tone::replace_color_result gives
the swatch (the sampled colour after the shift) and tone::replace_color_shift
the slider values for a picked colour.
2026-10-15 23:55:58 +02:00
c7d9ade95b Select Subject: keep subject parts coloured like the backdrop, leave enclosed gaps open (#4462)
* Raw: measure the Nikon D90 image area (4288x2848 at (10, 10))

Aligning the decoded D90 sensor plane with the camera's own JPEG puts the
image at (10, 10) in the 4352x2868 sensor plane, giving the camera's
4288x2848 frame (10-pixel margins; the right border reads the camera's flat
255 from column 4310). Add the measured ImageArea so a D90 NEF opens on the
camera's frame instead of the uncropped plane, and make a measured profile
leave a file that carries its own colour calibration (a DNG) untouched.

* Codecs: open Cineon (.cin) film frames read-only

Cineon is the 10-bit logarithmic film-scan format DPX grew from. Read it from
the same Kodak header family: the generic header (big-endian, orientation at
192, channel count at 193, the channel-1 bits/dimensions), one or three
channels, three 10-bit samples packed into each 32-bit word on a word
boundary. The 10-bit code values open as U16 (round(c x 65535 / 1023)); the
file's log black/white points are a display choice and are not applied. A
depth other than 10 bits or a channel count other than 1/3 is Unsupported;
truncation errors rather than panicking. Read-only (no Cineon writer), so
.cin joins the open filters and Cineon read closes part of #1049's G10 gap.

* PSD: write tiff blocks without copies, inflate merged ZIP once

- ImageSourceData::to_bytes writes the global mask and global blocks
  straight from the model with 4-byte alignment instead of cloning each
  block (data included) to set its padding. Same bytes.
- The tiff transcoder's nested regions and blocks write into the parent's
  buffer (taken and handed back, error or not) instead of building their
  own output and copying it up per nesting level. Bodies that fail or are
  not transcoded are truncated before being copied as stored or dropped.
  Same bytes.
- PsdFile::from_bytes_and_merged decodes the merged image with the parse
  when asked: a ZIP stream is inflated once (the decode's stream check is
  the parse's); the parse-only check runs only when the decode fails, to
  keep from_bytes' errors. PSD import uses it with merged_needed.
- PsdBuilder::composite documents that Gray/CMYK composites stay straight.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Content-Aware Fill: measure a thin hole by its thickness, not its bounds (#1366)

Removing long, thin objects (coiled guitar strings, wires) left their
outline as darker and lighter blotches and copied pieces of other strings
into the fill. The pyramid shrank until the hole's bounding box was four
patches across: for a string across the image that is a level where the
hole has swallowed its surroundings, so the matches found there copy
whatever looks like the blur, and the finer levels (refine-only for wide
bounds) keep them.

A hole at most a quarter as thick as its bounds are long now counts as
thin: the pyramid stops while it is still about two patches thick, and
that level starts from a membrane across it (over a few pixels, the
surroundings themselves) instead of the onion peel, whose exhaustive
search is what made a shallow pyramid unaffordable. Compact holes are
unchanged bit for bit.

Refs #1366

* Content-Aware Fill: every part of a thin selection keeps its surroundings (#1366)

Two more causes of ghosts when removing strings and the small knobs
selected with them:

* Auto sampling summarises the selection's surroundings by a few
  clusters. Around a long selection those come from the strings'
  surroundings, so a small part elsewhere (a tuning knob in a differently
  coloured corner) lost its own surroundings and was filled from far away
  in another colour. Around a thin selection the Auto area now always
  reaches as far as the selection is thick.
* The membrane that starts a thin hole now starts a patch radius out, past
  the anti-aliased fringe or halo that a selection drawn close to the
  object leaves outside it.

Refs #1366

* Content-Aware Fill: peel a thin hole where that stays affordable (#1366)

Starting every thin hole from a membrane smoothed Spot Healing on film
grain (spot_healing_keeps_film_grain_through_overlapping_strokes: grain
9.0 against 12.1 around). The onion peel copies the grain; it was only
given up because its exhaustive search is too slow on the big level a
long thin hole stops at. It now starts the thin hole whenever hole cells
times sources stay within 2^28 comparisons, and the membrane only beyond.

Refs #1366

* Select Subject: keep subject parts coloured like the backdrop, leave enclosed gaps open

Users on #2788 reported Select Subject dropping clothes that are close in
colour to a plain wall and bridging the gap between an arm and the torso.
Both come from the same place: the saliency pass labels low-contrast parts
of the subject as background, the background colour model then learns
them and explains them away, and the final blind hole fill closes every
enclosed gap up to 5 % of the mask.

Two changes in crates/algo:

- A second GrabCut pass whose background model only knows the backdrop. A
  colour model fitted to the image frame (minus a margin around the
  salient blob, in case the subject runs out of the picture) marks every
  pixel it explains as probable background; the blob and whatever the
  backdrop cannot account for start as probable foreground. Only
  components that touch the first pass's result survive.
- Hole filling that consults the colour models: specks (<= 0.2 % of the
  mask) always fill, larger holes up to 5 % fill only when their pixels
  fit the foreground model better than the background's.

Tests: two regressions (a cream-shouldered figure on a near-white wall
keeps its shoulders; a ring keeps its backdrop-coloured hole open), plus
ignored timing and picture-dump helpers. The 6 MP first run goes from
about 100 ms to about 200 ms on one core; the P29 repeat path is untouched.

* Keyboard shortcut sets: Set menu, New Set, Save, Delete, .kys Export and Summarize (K2)

Edit › Keyboard Shortcuts gets Photoshop's set management. A set is a saved copy of the
bindings (Preferences.shortcutSets, the one in use in shortcutSet; "" is PhotoCraft Defaults),
and the Set menu shows "(modified)" when the bindings differ from it. New Set…, Save and
Delete wait for OK like the rest of the dialog. Export… writes the dialog's bindings as a .kys
file (commands then tools, Photoshop's macOS key spelling), each row carrying our id as pc-id
so PhotoCraft imports its own sets back exactly, whatever the label; Summarize… writes
Photoshop's HTML list of every bound command by menu.

edit.keyboardShortcuts takes useSet (before the call's edits), saveSet, deleteSet, sets and
activeSet (after them), exportKys and summarize; every reply reports the sets, the set in use
and whether it is modified. Bad names, keys or counts are errors that change nothing.

* .kys import: tool keys and sets saved on Windows (K3)

Photoshop's <tool> rows now import: each matches our tool by name (our tool names are
Photoshop's) or by pc-id in sets PhotoCraft exported, and a letter other than the tool's own
becomes its override, while its own letter keeps the tool cycling with the others (#5036).

A set saved on Windows spells the primary modifier Ctrl where a Mac set writes Cmd and keeps
Control for the Control key. A set with no Cmd or Opt anywhere but some Ctrl is read as a
Windows set, its Ctrl as our Cmd: Ctrl+L is the Cmd+L default, not a Control-key override that
would also mean Control on a Mac. The import reports `windows`.

* cargo fmt the extension lists

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Vikram Bhaskaran <vikram.bhaskaran@outlook.com>
Co-authored-by: vangel76 <vangel1976@googlemail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Gert Pellin <gert@pellin.be>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Tanish Manku <tmanku.dev@gmail.com>
2026-10-15 00:40:46 -04:00
cb8ed7620e Content-Aware Fill: no ghost edges or object colour around thin removed objects (#5290)
* Raw: measure the Nikon D90 image area (4288x2848 at (10, 10))

Aligning the decoded D90 sensor plane with the camera's own JPEG puts the
image at (10, 10) in the 4352x2868 sensor plane, giving the camera's
4288x2848 frame (10-pixel margins; the right border reads the camera's flat
255 from column 4310). Add the measured ImageArea so a D90 NEF opens on the
camera's frame instead of the uncropped plane, and make a measured profile
leave a file that carries its own colour calibration (a DNG) untouched.

* Codecs: open Cineon (.cin) film frames read-only

Cineon is the 10-bit logarithmic film-scan format DPX grew from. Read it from
the same Kodak header family: the generic header (big-endian, orientation at
192, channel count at 193, the channel-1 bits/dimensions), one or three
channels, three 10-bit samples packed into each 32-bit word on a word
boundary. The 10-bit code values open as U16 (round(c x 65535 / 1023)); the
file's log black/white points are a display choice and are not applied. A
depth other than 10 bits or a channel count other than 1/3 is Unsupported;
truncation errors rather than panicking. Read-only (no Cineon writer), so
.cin joins the open filters and Cineon read closes part of #1049's G10 gap.

* PSD: write tiff blocks without copies, inflate merged ZIP once

- ImageSourceData::to_bytes writes the global mask and global blocks
  straight from the model with 4-byte alignment instead of cloning each
  block (data included) to set its padding. Same bytes.
- The tiff transcoder's nested regions and blocks write into the parent's
  buffer (taken and handed back, error or not) instead of building their
  own output and copying it up per nesting level. Bodies that fail or are
  not transcoded are truncated before being copied as stored or dropped.
  Same bytes.
- PsdFile::from_bytes_and_merged decodes the merged image with the parse
  when asked: a ZIP stream is inflated once (the decode's stream check is
  the parse's); the parse-only check runs only when the decode fails, to
  keep from_bytes' errors. PSD import uses it with merged_needed.
- PsdBuilder::composite documents that Gray/CMYK composites stay straight.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Content-Aware Fill: measure a thin hole by its thickness, not its bounds (#1366)

Removing long, thin objects (coiled guitar strings, wires) left their
outline as darker and lighter blotches and copied pieces of other strings
into the fill. The pyramid shrank until the hole's bounding box was four
patches across: for a string across the image that is a level where the
hole has swallowed its surroundings, so the matches found there copy
whatever looks like the blur, and the finer levels (refine-only for wide
bounds) keep them.

A hole at most a quarter as thick as its bounds are long now counts as
thin: the pyramid stops while it is still about two patches thick, and
that level starts from a membrane across it (over a few pixels, the
surroundings themselves) instead of the onion peel, whose exhaustive
search is what made a shallow pyramid unaffordable. Compact holes are
unchanged bit for bit.

Refs #1366

* Content-Aware Fill: every part of a thin selection keeps its surroundings (#1366)

Two more causes of ghosts when removing strings and the small knobs
selected with them:

* Auto sampling summarises the selection's surroundings by a few
  clusters. Around a long selection those come from the strings'
  surroundings, so a small part elsewhere (a tuning knob in a differently
  coloured corner) lost its own surroundings and was filled from far away
  in another colour. Around a thin selection the Auto area now always
  reaches as far as the selection is thick.
* The membrane that starts a thin hole now starts a patch radius out, past
  the anti-aliased fringe or halo that a selection drawn close to the
  object leaves outside it.

Refs #1366

* Content-Aware Fill: peel a thin hole where that stays affordable (#1366)

Starting every thin hole from a membrane smoothed Spot Healing on film
grain (spot_healing_keeps_film_grain_through_overlapping_strokes: grain
9.0 against 12.1 around). The onion peel copies the grain; it was only
given up because its exhaustive search is too slow on the big level a
long thin hole stops at. It now starts the thin hole whenever hole cells
times sources stay within 2^28 comparisons, and the membrane only beyond.

Refs #1366

* Keyboard shortcut sets: Set menu, New Set, Save, Delete, .kys Export and Summarize (K2)

Edit › Keyboard Shortcuts gets Photoshop's set management. A set is a saved copy of the
bindings (Preferences.shortcutSets, the one in use in shortcutSet; "" is PhotoCraft Defaults),
and the Set menu shows "(modified)" when the bindings differ from it. New Set…, Save and
Delete wait for OK like the rest of the dialog. Export… writes the dialog's bindings as a .kys
file (commands then tools, Photoshop's macOS key spelling), each row carrying our id as pc-id
so PhotoCraft imports its own sets back exactly, whatever the label; Summarize… writes
Photoshop's HTML list of every bound command by menu.

edit.keyboardShortcuts takes useSet (before the call's edits), saveSet, deleteSet, sets and
activeSet (after them), exportKys and summarize; every reply reports the sets, the set in use
and whether it is modified. Bad names, keys or counts are errors that change nothing.

* .kys import: tool keys and sets saved on Windows (K3)

Photoshop's <tool> rows now import: each matches our tool by name (our tool names are
Photoshop's) or by pc-id in sets PhotoCraft exported, and a letter other than the tool's own
becomes its override, while its own letter keeps the tool cycling with the others (#5036).

A set saved on Windows spells the primary modifier Ctrl where a Mac set writes Cmd and keeps
Control for the Control key. A set with no Cmd or Opt anywhere but some Ctrl is read as a
Windows set, its Ctrl as our Cmd: Ctrl+L is the Cmd+L default, not a Control-key override that
would also mean Control on a Mac. The import reports `windows`.

* cargo fmt the extension lists

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Vikram Bhaskaran <vikram.bhaskaran@outlook.com>
Co-authored-by: vangel76 <vangel1976@googlemail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Tanish Manku <tmanku.dev@gmail.com>
2026-10-15 00:36:50 -04:00
94b1f0a4cb Warp: a thin layer stretched and bent keeps its curve on commit (#5793) (#5810)
* Warp: a thin layer stretched and bent keeps its curve on commit (#5793)

The mesh warp sized its triangle grid by the source rectangle only (one cell per 4 source px). A 3 px column scaled into a wide band and then warped got a single cell across, so the committed result was a straight, affine band while the preview showed the curve. The grid now also follows the destination length of the mapped rows and columns.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Warp: module doc describes the grid sized on both sides of the map (#5793)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 23:49:58 -04:00
SkyfullerandGitHub 9cc8be4392 fix(algo): keep clipped warp bounds from overflowing (#5451)
warp() computed the source-centre fallback as (x0 + x1) in i32 and the
inverse-mapped tile footprint as `floor() as i32 - 3` / `ceil() as i32 + 3`.
With a strongly skewed finite affine (for example Homography
[1, 1e12, 0, 0, 1, 0, 0, 0, 1] on a 32x32 clip) the float-to-int cast
saturates at i32::MIN/MAX and the following -3/+3 overflows, panicking in
debug builds and wrapping in release. A source rect with coordinates near
1.5e9 would overflow the centre sum the same way.

Widen the centre sum to f64 and use saturating_sub/saturating_add for the
footprint, which is intersected with src_rect afterwards anyway.

Add crates/algo/tests/warp_clipped.rs covering clipped-vs-full equivalence,
huge scale allocation, the extreme-affine footprint, and the far-origin
source centre.

Refs #3446
2026-10-14 15:03:24 -07:00
45f8921ae8 Free Transform: solid pixel stretch (edge-repeat sampling, selected-pixel bounds) (#3867)
Stretching a 1 px row or column faded out along the stretch: bicubic and
bilinear sampling read transparent pixels past the source edge, and with a
selection the edge was the whole layer's bounds (lifted pixels kept their
colour at zero alpha). Samples past the source rect now repeat the edge and
the outline is antialiased by coverage, and the lifted pixels' bounds are the
selected pixels'.

Fixes #3773

Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 12:46:11 -04:00
Gert Pellin - GPEandGitHub 4bbcede572 Fibers: fill an empty layer, as Photoshop does (#5241) (#5289)
Fibers renders from the foreground and background colours without
reading the layer, but its output area was the layer's content grown by
a zero halo: on an empty layer that is empty, so nothing was drawn (and
a following transform found nothing to transform). On a partly filled
layer only the content's bounding box was filled. It now writes the
reference bounds (the selection's, else the canvas) like the global
filters, without reading the whole layer as they do.
2026-10-14 01:59:00 -04:00
Gert Pellin - GPEandGitHub 077e513686 Color Range presets: weigh dark colours like Photoshop (#5243) (#5293)
Reds/Yellows/Greens/Cyans/Blues/Magentas selected hue closeness times
chroma. Measured against Photoshop 2025 on 126 colours per preset
(Reds, Yellows, Blues; hue +-40 degrees, saturation 5..100 %,
brightness 33..100 %), Photoshop also multiplies by (2 - max): bright
colours were already exact, darker ones came out up to 61 levels short.
With the factor every sample matches within one level. The muted navy
#3d3f54 from the issue now gets 35/255, as in Photoshop (it was 21):
Photoshop also leaves it below 50 %.
2026-10-14 01:58:36 -04:00
UnemarsandClaude Opus 5.5 0c928a1bec Merge origin/main into content-aware-workspace
Conflicts:
- edit_menu_cmds.rs: main's #4133 (Sample All Layers off unless the active layer has no pixels
  in the window) now decides `sampleAllLayers` inside the workspace's fill plan; the job keeps
  the plan-based fill, the spec keeps the workspace's parameters.
- lib.rs: both module lines (caf_ui, cam_preview).
- hu, tr, vi catalogs: both sides' rows. Dropped de's High/Low (main now has them) and hu's
  older "Vanishing Point" row main reworded. Added the 15 workspace strings to sr.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-13 20:22:22 +02:00
50c4f72af7 Speed up large-radius Unsharp Mask with guarded FFT convolution (#2987)
* Speed up large-radius Unsharp Mask with guarded FFT convolution

* Address Unsharp Mask review feedback

---------

Co-authored-by: optimalbytee <optimalbytee@users.noreply.github.com>
2026-10-13 13:23:55 -04:00
995bc89c40 Auto-Blend Stack Images: a depth map by depth from focus, for Lens Blur (#2073)
* Auto-Blend Stack Images: a depth map by depth from focus, for Lens Blur

`edit.autoBlendLayers` with `method: stack` and `depthMap: true` adds a hidden gray Depth layer, the layer each pixel is sharpest in (black = the bottom layer, white = the top), from `photocraft_algo::dff`: the ring difference filter as focus measure, guided-filter aggregation with the merged picture as guide, a streaming peak search with Gaussian interpolation and a confidence, edge-aware weighted least squares solved by multigrid-preconditioned conjugate gradients, and guided upsampling. Once on a layer mask it drives Lens Blur's depth map.

Closes #2067.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* Depth from focus: a guide or plane of the wrong length is the empty map

Review follow-up on #2073: `depth_from_focus` is public and indexed
`guide[i]` without checking that `guide` and every `luma` plane are
`w × h` long. It now returns the empty map (depth 0, confidence 0) for a
mismatch, before anything is read, and the test covers a short guide, a
short plane and a size that matches neither.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-13 13:23:35 -04:00
5f8733c74d Speed up retouch blur convolution with exact-output coverage (#4511)
Co-authored-by: jonathnwxh <258340642+jonathanwxh-cell@users.noreply.github.com>
2026-10-13 12:56:28 -04:00
25a82978b2 fix(segment): let Remove Background's cancel stop Select Subject's min cuts (#4878)
Select Subject ran every graph cut (the GrabCut iterations and the
full-resolution band re-cut in `refine_band`, tile by tile on rayon)
through the non-cancellable `grid_cut`, so the Remove Background job only
saw Cancel/Esc before and after the whole "Finding subject" step.

Add `select_subject_with`, `grabcut_with` and `finish_region_with`, which
take an `Interrupt` and return `Err(Cancelled)`: each band tile checks it
before reading pixels and its cut runs through `grid_cut_cancellable`, so
in-flight tiles stop at the max-flow's next poll and unstarted ones never
start. Remove Background runs the step under `JobCtx::stage`. The old
functions keep their signatures and results (they pass `Interrupt::NONE`),
so `select.subject`, Object Selection and the layer menu are unchanged.

Co-authored-by: lloyd <lloyd@stackworx.io>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 12:56:21 -04:00
d740ea638d Puppet Warp: a linked layer mask moves with the pixels (#4910) (#4989)
Edit > Puppet Warp warped only a layer's pixels and left a linked mask
where it was, so the mask no longer lined up with the content. Free
Transform, Warp and Perspective Warp (#3083) already move a linked mask.

`puppet_warp_with_mask` solves the mesh once and moves the mask on the
same mesh: the mask under the mesh is lifted, deformed like the pixels
and laid over the rest; the area it leaves takes the mask's default and
the mask away from the mesh keeps its values. With a selection the mesh
covers only the lifted pixels, so only that part of the mask moves. An
unlinked mask stays put.

Tests: the moved stripe at 8/16/32-bit, undo, an unlinked mask, a
selection, and a hide-all mask in the algo crate. The engine tests fail
before the fix.


Claude-Session: https://claude.ai/code/session_01NPyyabA5efedMqVWMu3fiq

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 12:48:02 -04:00
Gert Pellin - GPEandGitHub b007b1d355 Replace Color: Localized Color Clusters (points, localized, range) (#4477)
* Replace Color: Localized Color Clusters (points, localized, range)

image.adjustments.replaceColor takes the Localized Color Clusters of
Select › Color Range: "points" (where the colour was picked),
"localized" and "range" (% of the canvas's longer side). With clusters
on, the colour only matches near the points, through the same
color_range_samples as Color Range, so the same colour elsewhere in the
photo (a near-white background next to a cream garment) is left alone.
Without "localized" nothing changes. localized without points, and
malformed points, are refused.

The dialog part follows once the canvas eyedropper of #4247 is in.

Refs #4457

* Replace Color dialog: Localized Color Clusters and Range

The dialog gets Photoshop's Localized Color Clusters checkbox and its
Range slider (greyed while the box is off), and the canvas eyedropper
(#4247) now also records where the colour was picked (points), so the
localized match centres on that spot. The command's params list
localized, range and points as real keys in Photoshop's order.

Refs #4457
2026-10-13 12:47:47 -04:00
Gert Pellin - GPEandGitHub d3d86da130 Select › Color Range: Skin Tones (#4473)
select.colorRange takes {"select": "skinTones"}: a soft skin-tone model
in the YCbCr chroma plane (an ellipse along the skin run of Chai & Ngan,
1999) with a luminance gate, so near-black and near-white pixels drop
out. Fuzziness widens or narrows it as it does for Sampled Colors; the
selection modes, Invert and Sample All Layers work as for the other
presets. The dialog lists Skin Tones with Fuzziness enabled.

Detect Faces needs a face detector, which there is none of yet:
detectFaces: true is refused with a message instead of being ignored.

Fixes #4455
2026-10-13 12:34:04 -04:00
F4LCONandGitHub 96c0241b26 Distort: a quad dragged past the horizon draws only its front side, in the preview and the result (#4863) (#4870) 2026-10-13 12:33:53 -04:00
5f2c23e142 Filters: Photoshop's Blur More kernel, Find Edges strength and Polar Coordinates direction (#4652)
Measured against Photoshop 27.11 on a test chart: Blur More uses the
[1 2 1; 2 2 2; 1 2 1]/14 kernel, Find Edges the full Sobel magnitude, and
Polar Coordinates turns counter-clockwise from 12 o'clock with repeated
edges and Photoshop's sampling grid. All four now match within 2 levels.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 12:33:15 -04:00
1735c81e67 fix(segment): stop push/relabel looping forever on unreachable nodes (#4869)
Remove Background (and Select Subject's full-resolution refinement) could
hang at "Finding subject" on some photos. One refinement tile's max-flow
never finished, and the job ignores Cancel there.

Push/relabel's admissibility test was `dist[i] == dist[j].saturating_add(1)`.
A global relabel gives nodes reachable from neither terminal the height
u32::MAX, and MAX.saturating_add(1) == MAX, so two such neighbours counted
as admissible for each other. When f32 rounding strands excess on them
(source capacities near 3e8 have an ulp of 32), they pushed it back and
forth forever. Use checked_add so an unreachable node is never a push
target; its excess stays put and the loop ends.

The regression test is a 6-node graph that looped before and now matches
the Boykov-Kolmogorov cut.

Co-authored-by: lloyd <lloyd@stackworx.io>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 11:56:34 -04:00
29f3656fe6 perf(algo): filters read the selection once per tile when mixing it back (#4533) (#4754)
mix_selection looked up the selection one pixel at a time
(`sel.pixel(x, y)`, which allocates a Vec and walks the tile map) for
every output pixel of every tile of a filter applied through a
selection: about 24 million allocations and map lookups at 24 MP.

It now reads the selection over the tile once (`read_region`) and
indexes it. The result is bit-identical: the old per-pixel version is
the test oracle, with fully selected, unselected and partial pixels,
with and without alpha, on a tile crossing the selection's tiles.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 02:47:53 -04:00
42b399881a Handle signed coordinate limits in the Offset filter (#4738)
Co-authored-by: jonathnwxh <258340642+jonathanwxh-cell@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 02:46:22 -04:00
015ad7083a Select › Sky: a white or grey backdrop that reaches the bottom is not sky (#4638)
* Select > Sky: a white or grey backdrop that reaches the bottom is not sky

The colour prior counts bright, nearly neutral colour as overcast sky,
so a seamless studio backdrop starting at the top edge flooded the
whole background (79 % of a product shot). A sky never reaches the
bottom of a photo; a backdrop does. A region that also covers most of
the bottom rows and is nearly neutral (mean saturation under 0.1) is
now taken for a backdrop and nothing is selected; blue sky reaching
the bottom, as in a photo taken upward, still is.

Fixes #4634

* Sky: read the bottom rows of the mask with get()

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:45:31 -04:00
9c3f96649f fix(transform): Photoshop's Bicubic for Free Transform and Warp, with a reduction prefilter (#4635)
Free Transform and Warp sampled with Catmull-Rom (Keys a = -0.5).
Photoshop's Bicubic is the Keys cubic at a = -0.75 (Image Size already
uses it): a 200 % step edge matches within 0.5 levels (Catmull-Rom was 10
off). When a Bicubic transform reduces, the source is now resized first by
the whole local scale with Image Size's widened Bicubic, and the warp
samples it at about 1:1; the old pre-reduce only kicked in below 50 % and
by powers of two, so 50-99 % reductions aliased. Bilinear still samples
directly (it matched Photoshop exactly at 50 %).

Measured against Photoshop 27.11 Free Transform (max levels / mean):
Bicubic 200 % 10 / 0.36 -> 1 / 0.01; 50 % 48-59 / 1.0-1.2 -> 6-8 /
0.02-0.05; 150 % mean 0.59 -> 0.17. Bilinear unchanged. Bicubic
Smoother / Sharper / Automatic (not offered by Transform yet) and rotated
edges are follow-ups.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 01:13:40 -04:00
3a307a757e Play real Photoshop action sets: TrueGrit .atn mappings and fixes (#4356, #219) (#4698)
Third-party action sets that load since 3204231 now play. Four TrueGrit
Texture Supply sets (Debaser, Distress Press, Halftone Zine Machine,
Transparency) go from 223 to 3 unmapped steps of 533 and play end to end.

- .atn import, 108 -> 112 events: Select and Mask (refineSelectionEdge),
  Filter Gallery Spatter (GEfc), Ripple, Crystallize; targeting the layer
  mask or composite channel, loading the targeted channel, Step
  Backward/Forward, removeFromSelection (it silently imported as a plain
  select), Pattern Fill layers (by name), nudges in points, Layer From
  Background, Grayscale/Bitmap mode objects, Image Size by resolution.
- Engine: layer.translate units pt; layer.select mode remove;
  select.loadSelection channel targeted; image.imageSize keepPrintSize;
  layer.new.layerFromBackground ifPresent/select; pattern.import data.
  New from Clipboard keeps the copied document's resolution (was 72 ppi).
- Filters: Spatter's Smoothness smooths the displacement (torn but
  attached edges, as Photoshop's); Crystallize fills a cell from its point
  instead of the average, so masks keep hard edges.
- UI: .pat opens/drops into the Patterns panel (no UI import existed).
- Docs: gaps G11, file-format and target-app parity.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 01:10:58 -04:00
9ade93b247 perf(select): reuse run-table buffer in Feather horizontal pass (#4632)
Feather r50 on 24MP was at ~81ms kernel / ~130ms scenario against the
100ms P27 budget. The cosine-series line() allocated a fresh
n-usize run table per row (thousands of ~48KB Vecs on a 24MP mask).
Reuse one buffer per worker thread via a thread-local; no arithmetic
touched, oracle tests (Photoshop-mapped + direct-Gaussian <=1/255)
prove identical output.

bench_24mp (24MP ellipse, best of 5, x86-64 release):
  feather r50: 80.8 -> 70.7ms (-12.5%)
  feather r250: 144.1 -> 133.6ms (-7.3%)
  feather r1000: 301.7 -> 287.7ms (-4.6%)
Full perf_scenarios P27 with patch: p50 119.3ms (was over by ~30ms,
now over by ~19ms); remaining gap is session/snapshot overhead,
follow-up.

Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 00:12:54 -04:00