crates/engine/src/file_cmds.rs: batch keeps the save-point closure (takes the output path) and also copies the session's authorize hook into each scratch session, as main now does.
crates/raw/src/sensor.rs: both sides cap the memory of retained tiles; kept the existing retained_segment_bytes check (checked multiplication, same limit) and dropped main's duplicate inline loop.
Alt-drag, Cmd+Opt-drag and Free Transform on a copy duplicate with
`inPlace: true` for every layer, but the flag only changes anything for
an artboard. With in-place duplicates now refused on strict .atn export,
a recorded copy of a plain layer could no longer be exported, although a
plain Duplicate replays it exactly. Recording now drops `inPlace` when no
copy is an artboard, as `layer.select` already rewrites its recorded
params.
Refs #7200
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An imported Close with Save: Yes plays as `file.save` then `file.close` with no document.
A Save Document script event that closed the saved document left another document active,
and the Close then closed that one, unsaved edits and all. Playback now fails the Save step
when the document it saved is no longer open, so no later step acts on a fallback document.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
called_actions only followed actions.play steps, so a droplet whose action
used actions.conditional saved neither branch and failed with "no action
named ..." when run standalone. It now also queues the then/else targets.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Photoshop treats Deselect with no selection as a silent no-op, so imported
.atn actions that start with Deselect stopped at step 1 here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
actions.rename only rewrote the "action" param of actions.play steps, so an
actions.conditional step whose "then"/"else" named the renamed action failed
with "no action named ..." on the next play. The rename loop now also rewrites
matching then/else branches, in saved actions and the pending recording.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
An action can take one of Photoshop's button colours, and the panel can switch to Button Mode so a click plays that action. The colour is stored on the action and is empty until it is set. The new labels are in every complete catalog.
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Record action layer selections by name and show their targets
* Use document pixel format in grouped-layer regression
* Document the named layer action UI with a synthetic capture
- image.imageSize takes percent (both sides; an explicit side wins).
- actions.conditional {if, then, else}: Photoshop's Insert Conditional as a step, 33 conditions
on the document (shape, mode, depth, selection, layers, alpha channels, unsaved) and the
active layer (kind, locks, visibility, masks, effects); a failing branch stops the caller.
- .atn events: placeEvent → file.placeEmbedded/placeLinked (path, scale), open → file.openAs,
imageSize in percent, fill from a point → paint.bucket (pixels), conditional. 105 → 108.
- Panel labels conditional steps as 'If cond → then / else'.
* Actions panel: set folders, dialog toggle column, Insert Stop (#219)
- Engine actions_edit_cmds: actions.insert (any command at a position; Insert Stop… uses it
with actions.stopMessage), actions.dialog (the per-step dialog flag), actions.assignSet.
Flag sets follow inserted steps; nothing edits during playback.
- Panel: loose actions first, then each set as a collapsible folder row with its count
(ui.actions.collapsedSets); dropping an action among another set's rows moves it there;
Save Set… on a folder's context menu; a dialog toggle column next to the check marks;
Insert Stop… in the panel menu with a small message/Allow Continue dialog.
- Shell playback pauses on a dialog-toggled filter or adjustment step: the command's dialog
opens seeded with the recorded values; OK runs the dialog's values and resumes from the next
step, Cancel stops. Agents play headlessly. The play result reports paused: {step, id, dialog}.
- Docs: control protocol, scorecard AUTO-219-2 done, gaps G11.
* Translate the Actions panel's set, dialog-toggle and Insert Stop strings
* Resume a paused action only after the dialog's background job lands
A filter confirmed from a dialog runs as a background job in the desktop app; the resumed
steps met a locked document and failed. Wait for the job first (test covers background jobs).
* Load and save Photoshop Actions (.atn) (#219)
- photocraft-psd: `atn` parser and writer for version-16 action sets, exact round trip,
truncation/garbage safe, fuzz target and `atn_dump` example. Descriptor fix: `indx` and
`Idnt` reference items carry a class before the number (real action files failed to parse).
- photocraft-engine: `atn_cmds` maps 92 Photoshop events to commands and back (filters,
adjustments per channel, image/canvas/crop/trim/rotate/flip/mode, make/set/select/delete/
hide/show/move/duplicate, fill/stroke, selection, clipboard, purge, profiles, play, stop).
Other steps load as `actions.photoshopStep` (descriptor kept, written back by save, fails at
playback by name); tool selections load switched off. Commands `actions.load`,
`actions.save`, `actions.stopMessage`, `actions.photoshopStep`. `Action` gains `dialogs`
and `set`. `layer` params accept a layer name, so loaded steps replay in any document.
- UI: Actions panel menu › Load Actions… / Save Actions…; Photoshop steps labelled.
- CLI: `batch --actions set.atn`. Automation policy covers the new path params.
- Docs: file-format parity (.atn R/W), gaps G11, target-app parity, scorecard AUTO-219-2
partial, development guide.
* Translate the Actions panel's Load/Save strings in every catalog
The eight new panel strings (Load/Save Actions…, the loaded/saved counts, the kept-step label)
were missing from all 19 catalogs; the languages that were complete are back at 100%.
* Show the Actions entries in the default dock's panel menu
The legacy dock renders its own group menu and only knew the Layers and Swatches entries, so
Load Actions… and Save Actions… were missing there.
* Actions: a command that runs other commands is recorded once (#3067)
A journaled command that called Session::execute journaled the inner
calls as well as its own entry, so a recorded action replayed them twice
(Straighten Layer: rotate + crop, then Straighten again). dispatch now
remembers the journal length when a command starts; when a replayable
command succeeds its entry replaces the entries of the commands it ran.
Edit > Transform > Again is not replayable and keeps its concrete transform.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Actions: Again on a Copy records its steps; taken-back steps are dropped (#3067)
- edit.transform.againCopy is not replayable, like Transform Again (#1440):
it records layer.duplicate + edit.transform, which play in a session
that never ran a transform. With one layer selected the duplicate names
no layer id, so it plays on any document.
- compound, Again on a Copy and Frame from Layers take back what they ran
when they fail; they now also drop those commands from the journal, so
recording does not replay an undone edit.
- Recording pauses while a replayable command runs: a script that plays an
action no longer flushes its earlier steps into the recording and loses
its own entry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop's Actions panel has a check column: an unchecked step is skipped
by playback, Batch and droplets. PhotoCraft could reorder and delete single
steps but always ran every step.
- Action gains `disabled` (0-based step indices, omitted from actions.json
when empty), kept in step with actions.move and actions.delete.
- New command actions.toggle {action, step?, enabled?}: one step, or every
step like the action's own check; bad indices and types are errors.
- actions.play, the desktop playback path and the steps handed to Batch and
Create Droplet skip unchecked steps; actions.get reports `disabled`.
- Panel: a check box per step, dimmed label when off, "2/3 steps" count.
Part of #219 (AUTO-219-2).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Batch: a failed step inside a called action fails the file and the script (#2779)
Scripts (File › Scripts › Browse, Script Events) ignored the `failed` entry that
`actions.play` returns when a step inside the called action fails, so they reported
ok and kept going. Batch and droplets ran each file in a scratch session without
the actions list, so any nested action call failed with "no action named". The
scratch session now gets the caller's actions and playback stack (an action that
batches itself is caught as recursive), and both runners check nested_failure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Droplets: carry the actions their Play Action steps call (#2794)
createDroplet saved only the chosen action's own steps, so a droplet whose
action plays another action failed on every file when run outside the
creating session (photocraft-cli droplet and the .command shim run it in a
fresh Session with no actions).
createDroplet now embeds the called actions, followed transitively with a
seen-set and the 16-level playback cap, under "calledActions" (not
"actions", which the CLI reads as an action set). Index references become
names. runDroplet passes them to file.automate.batch, whose per-file
sessions then play from them. Droplets without the key behave as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Droplets test: build Actions from JSON so the test survives new Action fields
#2866 adds Action.disabled; a struct literal here would stop compiling once both land.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop renames an action in place when its name is double-clicked in the
Actions panel. PhotoCraft had no way to rename an action at all, so every
action kept its "Action N" default name.
- New engine command `actions.rename {"action": name|index, "name": str}`.
Empty, whitespace-only and duplicate names are rejected (the old name
stays). Nested `actions.play` steps that call the action by name, and
its function-key binding, follow the rename. Refused during playback.
- Actions panel: double-clicking the name opens an in-place field with the
name selected; Enter, Tab or clicking elsewhere commits through the
command, Esc cancels. Double-clicking elsewhere on the row still plays.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Actions: record File › Save and Save As steps and replay them (#2032)
Save and Save As run in the desktop shell (dialogs, TIFF prompt, background
save job), outside Session::execute, so they never reached the journal that
action recording copies from. The shell now journals `file.save` {} for a save
in place and `file.saveAs` {path, tiffLayers?} once a Save As has its path
(after the dialog or the TIFF Options answer). The engine treats both as
replayable shell steps; shell playback writes them synchronously without a
dialog. Batch and droplets drop recorded saves, since their destination folder
overrides them (Photoshop's "Override Action 'Save As' Commands").
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Batch: skip recorded view steps in batch and droplets (#2752)
Actions recorded in the desktop app can hold the shell's view steps
(view.zoomIn, view.fitOnScreen, ...). Batch and Create Droplet checked
every step against the engine registry and rejected the whole action
with "unknown command". They now skip view steps, which don't change
the output, alongside the recorded saves #2746 already skips.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Save and Save As run in the desktop shell (dialogs, TIFF prompt, background
save job), outside Session::execute, so they never reached the journal that
action recording copies from. The shell now journals `file.save` {} for a save
in place and `file.saveAs` {path, tiffLayers?} once a Save As has its path
(after the dialog or the TIFF Options answer). The engine treats both as
replayable shell steps; shell playback writes them synchronously without a
dialog. Batch and droplets drop recorded saves, since their destination folder
overrides them (Photoshop's "Override Action 'Save As' Commands").
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Steps can be deleted and dragged into a new order, live while recording. Playing an action
while recording stores one named actions.play call, and nested playback stops on a child
failure, rejects cycles and goes at most 16 levels deep. Right-click an action to give it
F1-F12 (saved in preferences). View > Fit on Screen (Cmd+0), Zoom In/Out and 100% record and
replay. New actions.move command; actions.delete takes a step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Actions: actions.record/stop/play/list commands for agents and the CLI (part of #219)
The Actions list moves from UiState to the engine Session, so the panel, photocraft-cli, the control channel and MCP share one list. actions.play checks every nested step with the same authorization a top-level command gets in untrusted sessions.
* Regenerate docs/scorecard.md after rebase
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>