* Open HEIC/HEIF photos (#355)
iPhones save HEIC by default and Photoshop opens it; PhotoCraft had no
HEIF code, so .heic was missing from File > Open and failed to decode.
Add Format::Heif to photocraft-codecs, decoded by heic-rs (pure Rust,
forbid(unsafe), MIT OR Apache-2.0, wasm-ready): single pictures and
grid-tiled photos, 8-bit to U8 and 10/12-bit to U16, auxiliary alpha,
ICC, EXIF and XMP. The container's irot/imir/clap are applied and EXIF
Orientation is rewritten to 1, so photos are never turned twice. Limits
are checked against the declared size before decoding. Read-only (no
pure-Rust HEVC encoder), listed in ASYMMETRIC_EXCEPTIONS.
File > Open (desktop, web) and the batch list accept heic/heif/hif.
Tests compare against Apple's own decode and a 16-bit source, cover
orientation, metadata, limits and every truncation; fixtures from
heic-rs and pillow-heif are attributed in ATTRIBUTION.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HEIF: pin heic-rs exactly and add a decode_heif fuzz target
Review follow-up: heic-rs is young and parses untrusted files, so pin it
(=0.1.1) and fuzz the HEIF path. The target covers both orientation
paths and is meant to run with -timeout so a hang is reported, not
only a panic. It is added to the CI fuzz matrix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HEIF: a heic-rs panic is a malformed-file error, not a crash
Fuzzing decode_heif found two out-of-range slices in heic-rs 0.1.1 on
malformed files:
- in its box parser (boxes.rs:130), reachable from a 72-byte file, even
through the metadata-only probe;
- during HEVC reconstruction (hevc/decode/recon.rs:70).
The background job path catches panics, but the synchronous ones (jobs
off, the CLI) did not. The HEIF codec now runs the decoder under
catch_unwind and reports a panic as CodecError::Malformed, as
gpu/health.rs already does around wgpu.
The fuzz target also calls heic-rs directly, so its panics still reach
the fuzzer. The 72-byte input is a regression test, which fails
without the guard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* HEIF: move the decoder into an optional photocraft-heif crate
The heic-rs decoding from #372 now lives in `crates/heif` (photocraft-heif, standalone, depends
only on heic-rs =0.1.1): probe, decode with a pixel limit, container transforms, alpha, 8/10-bit,
ICC/EXIF/XMP and the catch_unwind guard, behind a small API of its own (Info, Options, Decoded,
Error). photocraft-codecs uses it behind a new non-default `heif` feature; the apps and
photocraft-io forward it. HEIF detection, extensions and mime stay compiled in, so without the
feature a HEIC file is still recognised and opening it is a clear "HEIC/HEIF support isn't
included in this build of PhotoCraft" error. `cargo xtask layers` allows exactly codecs -> heif
between standalone crates.
The fixtures are no longer committed: `cargo xtask corpus --heif` fetches them from heic-rs
(tests/fixtures, v0.1.1) and pillow-heif (tests/images) at pinned commits, verified against
xtask/heif-corpus.sha256 (same bytes as the PR's copies). The fixture tests run with
`--features corpus,heif` (`cargo xtask test-corpus` enables both).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Build CI and official binaries with HEIC support (--features heif)
CI test and clippy, the FreeBSD job, and the macOS, Linux (and Flatpak), FreeBSD, Windows and
web packaging all build with the `heif` feature; CI also tests codecs/io without it on Linux so
the "not in this build" path stays covered. `cargo xtask wasm` also checks photocraft-codecs with
`--features heif`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Docs: HEIC open is an optional build feature, on in official builds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Decoders now report what the decoded image doesn't show in a new
`Image::warnings` (`photocraft_codecs::DecodeWarning`), and `image_to_document`
turns them into import warnings, so they reach `photocraft-cli info` /
`convert` stderr, `doc.open` over MCP and serve, and the app's open notice
through the existing import-warnings path.
* #523: APNG (acTL frames, plus a default image outside the animation),
animated GIF (image descriptors counted by walking the blocks), animated
WebP and multi-page TIFF (IFDs walked without decoding; reduced-resolution
copies and transparency masks are not pages) say "only the first of N
frames/pages was imported". Single images stay quiet; the kept frame's
pixels are unchanged.
* #518: a JPEG whose data runs out before its end-of-image marker (marker
segments skipped by length, scan data by byte stuffing) still decodes
leniently but warns "JPEG data ends early (the file is truncated or
damaged); part of the image is missing". A JPEG that ends before any scan
data is an error.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Compose: render in place and in bands; area-reduced and proxy thumbnails
render_tiled wrote every tile into a Vec and then copied them into the output:
two full-size float copies (6.3 GB for a 14000² document). Tiles are now
written straight into the output band by band.
New streaming APIs so large documents never need a full-size float
composite: render_bands (sink per band of ~8 MP), render_reduced (banded
area average, bit-identical to the old flatten-then-average thumbnail) and
flatten_to_surface (Flatten Image, Merge Visible, Copy Merged and the other
flattened-surface users).
thumbnail() reduces a downsampled proxy (moved from ui-egui to
compose::proxy, now also scaling spot channels) for documents over 16 MP
when that is faithful (no layer effects or vector masks), so navigator,
channel and histogram thumbnails of a 196 MP document cost milliseconds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* GPU canvas: request the adapter's real limits; banded CPU fallback; navigator thumbnail
egui-wgpu asks for an 8192 px texture limit, so the wgpu compositor rejected
every document wider or taller than 8192 px and each refresh fell back to a
full CPU flatten. The desktop and web apps now request the adapter's own
max_texture_dimension_2d and max_buffer_size (gpu_canvas::use_adapter_limits);
the benches use the same limits.
The CPU fallback (documents beyond the GPU limit, or features it lacks) is
GpuCanvas::refresh: it renders and uploads the composite band by band
instead of a full float composite plus a full RGBA8 copy. The CPU canvas
texture is reduced in bands too, and the Navigator on the GPU canvas uses a
cached thumbnail instead of a full-resolution CPU composite per revision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* IO: banded export and import; no full-size copies in encoders; larger decode limits
- Flat export renders the composite in bands and quantises each band; alpha
is dropped in place when every pixel is opaque. The single-layer native
path copies surface rows a band at a time (no f32 read_region and no
per-pixel Vec). Buffers come from try_reserve: Err, not an abort.
- PSD export encodes the merged image band by band into its planes (no
flatten, no second plane copy); near-opaque documents are re-encoded
without the white matte so the output is unchanged. Layer interleaved
bytes are freed before their planes are compressed.
- Flat import converts in ~32 MB bands (and not at all when already RGBA);
the PSD merged-image un-matte works per tile row.
- Encoders borrow the image when no conversion is needed (Image::converted)
instead of cloning it; PNG only copies 16-bit data for the byte swap.
- Decode limits: 2^30 pixels and 8 GiB on 64-bit targets (a 20000² JPEG
was refused at 2^28).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Filters: write tile results in memory-bounded groups
apply_tiled collected every tile's float result before writing any (3.1 GB
for a 14000² layer). Results are now produced and written in groups of about
256 MB (at least one tile per core).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* History: bound pixel memory by Preferences > Performance > Memory Usage
History::max_bytes caps the current document's tiles plus the tiles only
history holds (layers, masks, alpha channels); History::trim drops the
oldest states beyond it after every recorded step and when preferences
change, always keeping the last step undoable. The engine sets it from
memory_usage_mb, which was unused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Large-image benchmark (14k / 20k): open, refresh, thumbnails, filter, stroke, saves
One operation per run on a cached synthetic photo, with the GPU device created
the way the app creates it, so /usr/bin/time -l reports that operation's peak
memory. Documented in docs/development.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* raw: clean-room camera raw decoder and developer (photocraft-raw)
A new standalone crate (no workspace deps, wasm-safe, no unsafe) written
from TIFF 6.0, TIFF/EP, the DNG 1.7 spec, ITU-T T.81 Annex H and published
demosaicing papers:
- Lossless JPEG (LJ92) decoder: predictors 1-7, point transform, restart
intervals, combined Huffman+extra-bits fast table.
- DNG: uncompressed (8-16 bit, packed) and LJ92, strips and tiles, CFA and
LinearRaw, linearization, black level (repeat, deltas), white level,
active area, default crop, ColorMatrix/CameraCalibration/ForwardMatrix
interpolation by CCT, AnalogBalance, AsShotNeutral/WhiteXY,
BaselineExposure, orientation.
- CR2 (LJ92 slices, SensorInfo borders, ColorData as-shot WB, measured
black) and TIFF/EP raws (NEF/ARW/PEF uncompressed or LJ92, incl. Sony
lossless ARW tiles, Nikon/Sony documented black and WB tags).
- Develop: black/white scaling, WB with highlight clipping, bilinear /
Malvar-He-Cutler / AHD demosaic (rayon bands, sequential on wasm),
camera -> XYZ D50 -> ProPhoto, exposure, gamma 1.8, 16-bit, orientation.
- Embedded JPEG preview finder; clear Unsupported errors for CR3, RAF,
ORF, RW2, vendor-compressed NEF/ARW/PEF, lossy/JXL/float DNG, X-Trans.
- Limits checked before every allocation; testgen feature with an LJ92
encoder and DNG/CR2/TIFF-EP writers; round-trip, colour-reference,
truncation and corruption tests.
Registered as a standalone crate in xtask layers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: open camera raws through photocraft-raw (16-bit ProPhoto), preview fallback
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* raw: DNG GainMap opcode, fuzz targets, stress tools; open raws from the apps
- Apply DNG OpcodeList2 GainMap (lens shading, e.g. phone DNGs); report other opcodes.
- cargo-fuzz targets (develop, ljpeg) and a mutation stress example.
- Raw extensions in the desktop/web open dialogs and the batch folder list.
- file.open returns the import notes (how a raw was developed, preview fallback).
- codecs: the camera raw refusal points at photocraft-raw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* raw: clippy 1.99 (is_multiple_of, clamp)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>