A device with no hardware HEVC decoder could still be handed an HEVC
transcode: the device profile advertised a fixed codec list that assumed
every device decodes everything. Prepending AV1 to reach the AV1 encoders
issue #2131 asks for would have made that worse - an Apple TV 4K and every
iPhone before the A17 Pro have no AV1 decoder at all.
Probe the platform instead. Android enumerates MediaCodecList for a
hardware decoder and iOS/tvOS ask VideoToolbox, both feeding one latched
VideoDecodeCapabilities that the device profile reads when it builds its
codec lists. Desktop deliberately answers nothing: a pre-Kaby-Lake Mac has
no hardware HEVC decoder and an M1 no AV1 one, yet both software-decode in
real time, so narrowing there would force transcodes for nothing. An
unanswered or failed probe advertises everything, so the list never
narrows on missing data.
The transcode target becomes av1,hevc,h264 filtered by the probe. Leading
with AV1 is safe because the server rotates codecs its admin has not
enabled ("Allow encoding in HEVC/AV1 format", both off by default) to the
back before picking one, so it costs nothing on a server that will not
emit AV1.
Audio now accepts everything the path can carry. The direct-play profile
drops its AudioCodec list entirely - an omitted list means "any codec" to
Jellyfin - so an audio stream can no longer be what blocks direct play.
The transcode target lists every codec Jellyfin can put in an fMP4
segment, so a video-only transcode copies DTS or TrueHD instead of
re-encoding it. Two limits bound that string: the server validates it
against ^[a-zA-Z0-9\-\._,|]{0,40}$ when it echoes the list into the
transcode URL, so alac does not fit and * is not a wildcard; and omitting
the key is not "accept everything" here the way it is for direct play,
because the server substitutes the source codec and then ships no audio at
all for a source fMP4 cannot carry.
close#2131
TV state had two interchangeable entry points — PlatformDetector.isTV/isAppleTV and the raw TvDetectionService.*Sync accessors — with call sites split arbitrarily between them. App code now goes through the facade; the raw accessors document that they exist for the facade and tests.
Plezy is edge-to-edge on Android whether it asks to be or not: targetSdk is
36, Android 15 enforces edge-to-edge for apps targeting 35+, and Android 16
disables the windowOptOutEdgeToEdgeEnforcement escape hatch. The only
SystemUiMode.edgeToEdge call in the app fires on video-player exit, so on
API 35+ the window is edge-to-edge from the first frame and
MediaQuery.padding.bottom is a real ~48dp overlap under 3-button navigation.
MainScreen's phone layout hides that. It supplies a bottomNavigationBar and
never sets extendBody, so Flutter's Scaffold strips padding.bottom from the
body MediaQuery and every tab is already safe. Routes pushed on the profile
navigator are full-screen siblings of MainScreen with no bottom bar, so they
receive the untouched inset and nothing consumes it - the last settings card
and the final log lines render under the back, home, and recents buttons.
Three shared hosts own most of those routes, so the inset is consumed there:
FocusedScrollScaffold (25 screens, counting the SettingsPage wrapper) and
FocusableDetailScreenMixin.buildDetailScaffold (4) now append a trailing
SliverSystemBottomInset, and the four screens that build their own Scaffold
around a CustomScrollView append it directly.
The new widget codifies the convention this repository had already written
down but open-coded - insets baked into the scroll content rather than a
SafeArea around the scroll view - so content still paints under the bar while
the scroll extent grows enough to bring the last row above it. It reads
padding from its own context and collapses to zero height wherever the inset
is already zero: desktop, Android TV, tvOS via _AppleTvScale, and inside
MainScreen's tab bodies. No platform branching, and it stacks additively with
the music detail screens' existing mini-player spacers, which is correct
because the mini-player itself floats above the navigation bar on a pushed
route.
Scroll views that are not sliver lists take the inset in their own padding:
the companion remote's ListView, the auth screen's scroll container, and the
two SliverFillRemaining sign-in forms, whose children size themselves from
the extent remaining before them and so cannot be helped by a trailing
sliver. The logs empty state is left alone for the same reason inverted - it
already fills the viewport, and a trailing inset would only add scroll slack.
Verified on a Pixel 7 running Android 16 (API 36) with 3-button navigation:
Settings, Logs, and Video Playback all end clear of the bar.
close#1766
Since 2.10.0 the whole app sits behind one all-or-nothing initialization
gate, and that gate discarded the only evidence of its own failure. It
caught the error, logged nothing but `error.runtimeType`, rendered an
icon plus the word "Error" plus Retry, and never reported the error
because catching it kept the crash reporter from ever seeing it. There
is no log file on any platform, the buffer is in memory only, a
double-clicked Windows release build has no console, and the log viewer
lives in Settings, behind the gate that just failed. #1732 is the result:
a Windows 11 user whose app will not boot and who cannot produce a single
byte of diagnostic detail.
The gate now names its phases. Each step is wrapped so a throw carries
the phase it came from, replacing a `Future.wait` that discarded every
error but the first and could not attribute it to any of four concurrent
steps. The failure screen renders the phase, the exception type, the
message and an expandable stack, plus copy and upload actions that reuse
the existing log-relay flow. The record is persisted next to the database
so the next successful launch can surface it in Settings > Logs, and it
is reported to the crash reporter explicitly.
Only preferences and the database still gate the launch. Window chrome,
locale, crash-reporting init, TV/performance detection, the image-cache
budget and download storage are best-effort and time-bounded, so a
stalled platform thread degrades instead of holding the splash forever.
Sentry no longer receives the startup work as its `appRunner`: that made
a startup failure indistinguishable from a Sentry failure, and the guard
would then have re-run migrations and the database open a second time.
The two remaining fatal steps become recoverable. Preference reads
tolerate a value whose stored type no longer matches, dropping the key
and defaulting instead of failing the boot. A store that cannot be parsed
is detected before either desktop plugin backend can memoise it, which is
what makes an in-process repair possible at all. Repair is never
automatic: it states what it will cost, salvages the credential-vault key
and every tracker and Seerr session it can validate out of the damaged
bytes, reseeds them, and moves the original aside rather than deleting
it. Servers and profiles survive a salvaged key because their tokens are
ciphertext in the database; tracker and Seerr sessions are plaintext
preference entries, so the copy says they may still need reconnecting.
Nothing derived from the store reaches a diagnostic. `FormatException`
prints an excerpt of whatever it failed to parse, and during startup that
document holds the vault key, refresh tokens and session cookies while
the redaction manager still has nothing registered, so the wrapper keeps
only the cause's type and offset and the record is an allowlist of
already-redacted fields. The quarantined copy is labelled as containing
credentials, is never offered for upload, and can be deleted from the
dialog.
Also self-heals orphaned WAL/SHM sidecars on desktop rather than only
tvOS, makes every `createTable` migration step idempotent, keeps MSVC
link by-products out of the Windows bundle, and asserts bundle contents
in CI.
Refs #1732
Every artwork budget in the image pipeline was tuned for 1080p surfaces:
the transcode request clamp (1920x1080), the per-type decode caps
(poster 720x1080, thumb 960x540, heroLogo 1000x500, ...) and the TV
image-cache bytes. Those numbers are exact on phones and on the many TV
boxes that composite the app at 1080p, but a TV compositing at 4K
renders every capped image below its slot and GPU-upscales the result:
hero backdrops by 2x, hero logos by ~1.8x, wide episode thumbs by ~1.3x,
shelf posters by ~1.13x - the softness reported against the official
Plex client in #1697, and the class #860's min-2x-DPR fix could not
reach.
DevicePerformance now latches a display budget factor - the display's
shortest physical axis over 1080, capped at 2x - whenever the image
cache budget is applied (startup, post-mount, effects-setting changes).
The transcode clamp, the full-tier decode caps and the TV cache bytes
all scale by it, so a 4K surface fetches and decodes 4K backdrops and
proportionally larger cards. The reduced tier stays pinned to 1.0, and
sub-2.5GiB hardware holds the factor at 1.5 so full-budget 4K art
(~33MB per decode) cannot starve mid-RAM boxes; latching once per
session keeps transcode URLs - and with them the disk cache keys -
stable across rotation and rebuilds.
Whether a given TV composites at 1080p or 4K decides whether any of
this can help, and logs never recorded it: the startup banner and the
log-upload header now carry a display line (physical, logical, DPR,
latched budget) so uploaded logs answer that question directly.
The two pre-existing Windows-host test failures (automotive auto-PiP
gate, backdrop temp-dir teardown lock) reproduce unchanged on the base
commit.
Android trim callbacks are best-effort — LMK can kill without ever
delivering one — yet the RSS watchdog only ran on desktop with a fixed
1.5GB bar no 2GB TV box ever reaches before dying. The watchdog now
runs on Android with a threshold scaled to device RAM, an eviction
floor and cooldown against refetch churn, and a lower backgrounded bar
since a paused app is LMK's first candidate.
The logs-screen header and startup line now record the renderer, the
effects tier with its raw hardware signals, and the boot RSS, so
uploaded reports answer whether the reduced tier engaged.
Ref #1349
ExoPlayerCore emitLog() forwards native diagnostics (init, tracks,
tunneling, watchdog, errors, framerate, audio focus) to Dart via the
existing log-message event when debug logging is enabled. URIs are
redacted before forwarding. setLogLevel method channel wires into the
existing debug toggle in video_player_screen.
Logs screen now shows a device info header (app version, OS, model,
TV mode) and includes it in copy/upload output.
Replace duplicated focusable action button pattern across 8 screens with
a shared FocusableActionBar widget that handles focus nodes, D-pad
navigation, back key, and focus decoration automatically.