The end-of-episode autoplay prompt only named the next episode; Plex shows
a visual preview, which is what non-readers navigate by. The prompt card now
paints the episode's 16:9 still edge-to-edge behind the text under a bottom
gradient scrim, falling back to the text-only card when no thumbnail can be
served (no thumb, or no client and no downloaded artwork). Unwatched stills
respect the hide-spoilers blur, and the lookup only runs while the prompt is
visible to keep the playback-path build cheap.
close#2166
Nothing sat between the full-screen `RasterizedGradient` scrim and the
position-driven leaves, so `markNeedsPaint` from the timeline slider walked past
the gradient and re-rasterized the entire chrome -- top bar, button row,
timestamps, timeline -- on every 250 ms position tick. That also partly defeated
`RasterizedGradient`, which exists because Skia gradients cost ~10 ms per
full-screen pass on this GPU class.
Around that, four things drove root `setState` calls that only needed to change a
leaf:
- Held D-pad seek called a root `setState` per key repeat, even when the readout
was already visible in the same direction and only the accumulated seconds had
changed. The seek amount now flows through a `ValueNotifier` that
`DoubleTapFeedback` reads, so a burst updates one `Text`.
- `DoubleTapFeedback`'s drift chevron ran `..repeat()` with no stop condition, and
kept ticking at 60 Hz for the ~300 ms the readout spends at zero opacity after
every burst. The controller is now gated on visibility.
- The auto-skip countdown ran a 5 Hz timer that root-`setState`d the controls tree
for the whole intro/credits window, to animate one progress ring.
- The play-next and still-watching countdowns root-`setState`d the player screen
once a second, which re-created `PlexVideoControls` with its ~50 props and
rebuilt the entire chrome to change one digit. Prompt open/close deliberately
stays on the state path, because `playNextFocusNode` is threaded through those
props and D-pad focus depends on it.
Two of the four position subscribers existed only to recompute pointer-hover
tooltips that a D-pad viewer never sees, rebuilding a button subtree 4x/s and
rescanning the chapter list each time; the "ends at" readout reformatted a string
4x/s for a value that changes once a minute. All three now dedupe.
Finally, the buffer path did two sequential `copyWith` calls on a 15-field
`PlayerState` and handed `BufferRangePainter` a freshly allocated list every tick.
`List` has no value equality, so `shouldRepaint` was unconditionally true.
Measured on device during playback with the chrome raised: 6 of 344 UI frames over
budget, p50 4.39 ms, layout p90 1.09 ms. During a held D-pad seek -- the worst
frame-time window on the TV path, because the readout and the decoder flush land in
the same frames -- 1 of 354 frames over budget, p50 4.28 ms, zero raster frames over
budget.
A Portuguese user reported "Skip Intro" rendering in English on Android TV.
The locale files were not the problem - all 22 were structurally complete.
skip_marker_button.dart simply never imported strings.g.dart and assigned
'Skip Intro' / 'Skip Credits' / 'Next Episode' as plain literals. An audit of
lib/ found ~120 more sites in the same state, in four shapes that need
different fixes:
A literal in a file that never imported the i18n layer is the easy one -
skip_marker_button, performance_stats, track_label_builder and codec_utils all
render text with no `t` in the file at all. TrackLabelBuilder._compose now takes
a fallbackLabel builder instead of an English fallbackPrefix, so the caller
supplies t.audioTracks.track / t.videoControls.subtitleTrack and every unnamed
audio and subtitle row in the track menus is localized.
English reaching the user through an exception message is the widest one, and
it needs care: MediaServerException.message feeds both toString() - logs and
Sentry grouping - and verbatim UI display. Localizing it in place would make
bug-report logs follow the user's locale and split one Sentry issue into 22.
The MediaServer and Seerr families instead gain a nullable `display` alongside
the English `message`, and the six screens that print these errors read
`display ?? message`. PlaybackException keeps the opposite rule, because it
already carries a PlaybackFailureReason for logic and classifyPlaybackFailure
already builds it from t.messages: its stragglers are localized at the throw
site. That also removes the literal "Exception: " prefix Live TV users saw on
a tune failure, since PlaybackException.toString() returns the bare message.
Localized parts hand-concatenated with bare English are the shape no search for
Text('...') can find: '${t.common.pause} auto-scroll' on the home carousel,
'${day} at ${time}' on the Live TV schedule row, and an actor-screen count that
hand-rolled its plural as `n == 1 ? 'title' : 'titles'` - wrong for ru and pl
regardless of translation, now a real Slang plural.
Finally a literal assigned to provider state that a widget renders later:
DownloadProgress.errorMessage, and the four background_downloader notification
bodies, which sit inside a plugin config call where no widget-shaped search
reaches them.
Two things surfaced while converting. track_chapter_controls compared a track
label against 'Audio Track N' to swap in a localized version; once the builder
localized its own fallback that branch became unreachable, so it and the
orphaned _joinTrackLabel are gone. And discovery_view's PeerError fallback arm
looks like a leak but is not - its producers already localize, and a test says
so - so it stays as it is.
All 21 non-base locales are translated, including the 21 keys left empty by
earlier commits that were falling back to English. No locale has an empty value.
scripts/check_hardcoded_strings.py guards the three shapes a structural check
can see, and runs in ci_checks.sh after translation hygiene. Its first draft
passed its own tests while missing this very bug, because 'Skip Intro' is bound
to a local rather than handed to Text(); the name-bound rule that closes that
gap is restricted to phrase-shaped literals, or it cannot tell copy from the
identifiers this codebase binds constantly ('cast_row', 'auto', 'liveTv'). It
cannot see English inside a throw or assigned to a provider field - neither is
distinguishable from a log message without dataflow analysis - and the docstring
says so. label: and actionLabel: are deliberately unscanned: here they name a
diagnostic operation, and a check that is chronically red is a check that gets
switched off.
One commit rather than one per area: the keys, the 22 locale files and the
generated output are a single unit, and any partial split fails the repo's own
unused-key scan on the way through.
close#1856
A television raised the whole OSD and timebar on every playback start. The
chrome controller is born visible, and its auto-hide clock cannot arm until the
first frame lands, so the controls did not merely appear early: they appeared
exactly when the picture did, and then sat over the opening five seconds of
every movie and episode. The timeline is gated behind the first frame, so the
bar materialised on top of the video rather than over the loading spinner,
which is what makes it read as a pop-up rather than as chrome that was already
there.
The route now opens with no chrome on TV. Nothing is lost: the loading spinner
and buffering overlay are their own overlays, the screen focus node owns back,
and the first D-pad press raises the controls the way it already does after
every auto-hide. Pointer and touch platforms keep the chrome, where the
viewer's hand is on the surface and the title and back affordance belong over
the spinner.
Initial presentation now follows initial visibility. They were separate:
seeding only visibility would leave the route claiming its chrome was still
presented, so PlayerNavigationCoordinator would read back as "hide the chrome",
hide() would no-op against chrome that was never up, and the press would be
swallowed instead of leaving the player.
Controls that mount with the chrome already down now claim focus themselves.
Focus normally reaches them through the hide transition, and their own
autofocus cannot win it back because the screen node took it during the loading
phase. Left alone, the screen node kept primary focus and its self-heal raised
the entire OSD on the first D-pad press, which put the chrome straight back
over the picture and bypassed the transient seek and transport indicators.
Both player spinners now carry a label. They were bare progress indicators, so
a screen reader announced nothing at all while the picture was coming up, and
the TV Maestro flows had no way left to tell a loading player from a playing
one once the Pause button stopped appearing on its own.
The two TV flows are repaired to match. They waited on that button, and now
wait for the labelled spinner to clear, which cannot happen before the media is
opened. 05 additionally reaches Search by D-pad rather than a percentage
coordinate, because a tap flips InputModeTracker to pointer mode and collapses
the rail it is aiming at, and it gates on the play-next prompt's own Cancel
action: "Next Episode" is also the credits skip button, so the old assertion
could pass without the prompt ever opening.
close#1765
Introduces shared seams for paginated views, D-pad reorder, media control
routing, async singletons and the device method channel, then points the
open-coded copies at them.
Also removes unused models and duplicated provider/server plumbing, folds
the twice-implemented artifact store in the server, and factors the
repeated Flutter toolchain prologue in CI into a composite action.