Plezy carried three native HTTP clients on the assumption that they beat
Dart's own. Benchmarked against real Plex and Jellyfin servers on macOS,
Windows, Linux and three Android devices, two of them do not.
Cronet loses on every request shape the app issues: 8.1 vs 83.8 MiB/s on a LAN
body read, 84 vs 150 req/s on an artwork fan-out, 14.3 vs 10.7 ms on
sequential API calls. It also fails a 60-way fan-out outright with
net::ERR_CACHE_WRITE_FAILURE under the 2 MiB memory cache we configured, and
cost 70-705 ms of CronetEngine.build on first use. Paying that build off the
critical path is the only reason AndroidPlatformHttpClient,
warmUpPlatformHttpClient and the per-request delegate swap existed; all three
go away with it.
CupertinoClient had no measured advantage either, losing the TLS fan-out 44 vs
60 req/s, and no reported issue ever justified it. tvOS already shipped the
dart:io client, so Apple platforms now agree with it.
WinHttpClient stays. WINHTTP_OPTION_IPV6_FAST_FALLBACK (#1128) has no dart:io
equivalent, and it brings the system proxy and the Schannel trust store.
The pool tuning becomes unconditional. It was opt-in behind usePlexApiClient
so generic tracker and auth clients stayed disposable, but every dart:io client
has carried connectionTimeout and forceCloseOnDrainTimeout since #1972, so
tuned and untuned already share shutdown semantics and the flag only cost
throughput: 12 connections per host with a 90s idle measured ~4x the dart:io
default on a 60-way fan-out on Linux and ~2x on Android.
media3-datasource-cronet and cronet-embedded stay. They back ExoPlayer's
CronetDataSource independently of package:cronet_http.
Refs #2140.