There was no way to tell from the detail screen that a movie or episode
has multiple versions (theatrical/extended cuts, 1080p/4K encodes); the
only entry point was the hidden Play Version item in the overflow menu.
The Play button now becomes a Material 3 Expressive split button when
the item carries more than one version and its server is reachable: the
main segment keeps plain Play (which already resumes the remembered
version), and a narrower chevron segment runs the existing Play Version
flow (version picker, quality picker when the backend can transcode,
preference save). The flow itself is extracted from the context menu
into a shared promptAndPlayVersion helper, and FocusableActionBar gains
per-action spacingBefore so the joined pair can sit tighter than the
rest of the row. Transcode-only quality picking stays in the overflow
menu so the chevron keeps signaling a real version choice.
close#1881
The playback data resolve — the one network request that must land
before open() — was kicked off only after the SharedPreferences load,
the Windows display-mode sync, the music-session teardown in
claimVideo(), Player construction, and (Android/Exo) a native
setLogLevel, so none of that setup overlapped the round trip.
Move the kickoff to immediately after the settings reads; the resolve
depends only on settings and provider lookups, so display sync, player
construction, and the whole mpv property chain now hide behind the
network latency instead of preceding it.
Also remove redundant work elsewhere on the start path: memoize
PlayerAndroid.getHeapSize (asked again on every open for an immutable
device value), skip the ten subtitle-style settings reads on mpv
backends where setSubtitleStyle is a no-op, and stop navigateToVideoPlayer
awaiting SettingsService.getInstance twice per launch — the external-player
read now sits behind the supportsExternalPlayers guard.
Plain Play requests the default media version (index 0 or the saved
preference), but the offline resolvers rejected the single downloaded
row when a non-default version was downloaded, then threw "No video
URL available" with no client to fall back to.
Three-part fix sharing one matcher (downloadedVersionMatches):
- getPlaybackData falls back to the downloaded version when there is no
client to stream from; the result now carries the effective
mediaIndex/mediaSourceId so cached media info and the committed
session describe the file actually played.
- navigateToVideoPlayer seeds the selection from the download record
for isOffline plays with no explicit version, covering the external
player branch and offline-library plays with a reachable server.
- PlaybackSession.fromContext prefers the result source id over the
requested one, keeping in-player state in sync after a fallback.
Online pinning is untouched: with a live client an explicitly requested
non-downloaded version still streams from the server.
Guest switch dispatch pre-marked its dedup key and fired-and-forgot, so
any failure (fetch error, reload busy with an auto-advance, navigation
race with the host exiting) silently stranded the guest on the old media.
A CurrentPlaybackDispatcher now marks a key handled only after the sink
reports success against the committed identity, with a serialized
in-flight slot, timeout, and generation reset; the reconciler re-offers
unattached media on every host heartbeat, making the heartbeat the retry
channel. Fetches that outlive their dispatch are re-validated against the
current snapshot so a stale switch can't override the live one.
hostExitedPlayer now rides the controller's ordered message queue with
host authentication instead of racing state handling in the provider.
Adds context.withFreshWatchState/readFreshWatchState and sweeps the
remaining session-critical readers: context menu actions, folder tree
rows, discover hero, and TV spotlight minutes-left.
Cards consult the hierarchy-aware store so container marks flip episode
rows instantly and a stale per-episode patch can no longer shadow a newer
show/season mark; playback opens with the session-fresh resume offset.